Difference between revisions of "Manchild Comics CCG Set"
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m (Manchild Comics Deck moved to Manchild Comics CCG: Complexity.) |
m (Manchild Comics CCG moved to Manchild Comics CCG/ Jim Bob) |
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Revision as of 02:14, 12 September 2007
Manchild Comics CCG Set | |
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Designer | Corrigan |
Date | September 10, 2007 |
Players | Unknown |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is locked. Further cards should not be added - leave feedback on the talk page. |
This is a deck that is made of references to Manchild Comics, a made-up comics company made of me, my cousin David and his friend Daniel. It mostly is a joke. Sorry, but only I can add cards to it. All black cards are non-Character Things, and all white cards are Actions. There cannot be multiple copies of the same Character (Characters are blue) in play.
Card List
World Domination
Goal
If you are the only player who controls Things, and one of those Things is a Place, you win. You can play this card only when there are 8 or more Things in play that you don't control.
You need a Villain to control this card.
You need a Villain to control this card.
Card by Corrigan
Morb
Villain
Action: Play 2 Robots if you haven't played any this turn.
Action: Destroy 1 Thing.
"Come, Carmichael Mark II. We're having toast for lunch."
Action: Destroy 1 Thing.
"Come, Carmichael Mark II. We're having toast for lunch."
Card by Corrigan
Morb
Villain
Action: Play 2 Robots if you haven't played any this turn.
Action: Destroy 1 Thing.
"Come, Carmichael Mark II. We're having toast for lunch."
Action: Destroy 1 Thing.
"Come, Carmichael Mark II. We're having toast for lunch."
Card by Corrigan
Morb
Villain
Action: Play 2 Robots if you haven't played any this turn.
Action: Destroy 1 Thing.
"Come, Carmichael Mark II. We're having toast for lunch."
Action: Destroy 1 Thing.
"Come, Carmichael Mark II. We're having toast for lunch."
Card by Corrigan
Morb
Villain
Action: Play 2 Robots if you haven't played any this turn.
Action: Destroy 1 Thing.
"Come, Carmichael Mark II. We're having toast for lunch."
Action: Destroy 1 Thing.
"Come, Carmichael Mark II. We're having toast for lunch."
Card by Corrigan
Stanistan™
Place
No player can control fewer than 4 Things. As soon as a player has fewer than 4 Things, he/she may immediately play a number of Things equal to the 4-X, where X is the number of Things they control.
Card by Corrigan
Stanistan™
Place
No player can control fewer than 4 Things. As soon as a player has fewer than 4 Things, he/she may immediately play a number of Things equal to the 4-X, where X is the number of Things they control.
Card by Corrigan
Stanistan™
Place
No player can control fewer than 4 Things. As soon as a player has fewer than 4 Things, he/she may immediately play a number of Things equal to the 4-X, where X is the number of Things they control.
Card by Corrigan
Stanistan™
Place
No player can control fewer than 4 Things. As soon as a player has fewer than 4 Things, he/she may immediately play a number of Things equal to the 4-X, where X is the number of Things they control.
Card by Corrigan
Brother Tor
Character
Action: Destroy 1 Thing belonging to the player on your right.
"All day? We have until winter solstice!"
"All day? We have until winter solstice!"
Card by Corrigan
Brother Tor
Character
Action: Destroy 1 Thing belonging to the player on your right.
"All day? We have until winter solstice!"
"All day? We have until winter solstice!"
Card by Corrigan
Perform the Ritual!
Action
If you play this when you control Brother Mar, Brother Tor, Malvineous Havershim II and Fred, and The Clearing is in play, you win the game.
Card by Corrigan
Gim Bob Robot
Robot
You may play Gim Bob Robot out of turn. Action: Destroy 1 Thing unless its controller discards their hand.
"Surrender, Gim Bob."
"Surrender, Gim Bob."
Card by Corrigan
Brother Mar
Character
Action: Destroy a Thing belonging to the player on your right.
"Behold as Mario transcends the various worlds!"
"Behold as Mario transcends the various worlds!"
Card by Corrigan
Brother Mar
Character
Action: Destroy a Thing belonging to the player on your right.
"Behold as Mario transcends the various worlds!"
"Behold as Mario transcends the various worlds!"
Card by Corrigan
Malvineous Havershim
Villain-Cyborg
Action: Look through the top 8 cards of the draw pile; if Sklar Peppler is among them, put that card in your hand.
If Stanistan™ is in play, then no other players can take your Things.
When Malvineous Havershim II or III is played, destroy this card.
If Stanistan™ is in play, then no other players can take your Things.
When Malvineous Havershim II or III is played, destroy this card.
Card by Corrigan
Brother Tor
Character
Action: Destroy 1 Thing belonging to the player on your right.
"All day? We have until winter solstice!"
"All day? We have until winter solstice!"
Card by Corrigan
Mailbox
Object
When this card is destroyed, take the top 4 cards in the draw pile and throw them into the air. Each thrown card is put in the hand of the player to whom it lands closest.
If Pedro Goodman is in play when this card is destroyed, destroy him.
If Pedro Goodman is in play when this card is destroyed, destroy him.
Card by Corrigan
The Island Monkey
Villain
Action: Destroy a non-Robot or non-Cyborg Character.
"They must be exterminated."
"They must be exterminated."
Card by Corrigan
Revenge
Action
If you control Jim Bob, Brother Tor, Fred or Brother Mar, destroy Malvineous Havershim II.
Card by Corrigan
Malvineous Havershim II
Villain-Cyborg
This card isn't affected by Places.
Action: Take a Thing that cannot destroy Things.
When Malvineous Havershim or Malvineous Havershim III is played, destroy, this card.
"This excels."
Action: Take a Thing that cannot destroy Things.
When Malvineous Havershim or Malvineous Havershim III is played, destroy, this card.
"This excels."
Card by Corrigan
Revenge
Action
If you control Jim Bob, Brother Tor, Fred or Brother Mar, destroy Malvineous Havershim II.
Card by Corrigan
Malvineous Havershim II
Villain-Cyborg
This card isn't affected by Places.
Action: Take a Thing that cannot destroy Things.
When Malvineous Havershim or Malvineous Havershim III is played, destroy, this card.
"This excels."
Action: Take a Thing that cannot destroy Things.
When Malvineous Havershim or Malvineous Havershim III is played, destroy, this card.
"This excels."
Card by Corrigan
Revenge
Action
If you control Jim Bob, Brother Tor, Fred or Brother Mar, destroy Malvineous Havershim II.
Card by Corrigan
Revenge
Action
If you control Jim Bob, Brother Tor, Fred or Brother Mar, destroy Malvineous Havershim II.
Card by Corrigan
The Morb Question
Response
Play in response to 'Revenge'-Negate 'Revenge' if Jim Bob or Carmichael Mark II is in play.
Card by Corrigan
Jim Bob
Hero-Scientist
Each turn, you may play 2 Thing cards.
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 5 or higher.
"Imagine how many experience points these guys must be worth!"
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 5 or higher.
"Imagine how many experience points these guys must be worth!"
Card by Corrigan
The Island Monkey
Villain
Action: Destroy a non-Robot or non-Cyborg Character.
"They must be exterminated."
"They must be exterminated."
Card by Corrigan
Revenge
Action
If you control Jim Bob, Brother Tor, Fred or Brother Mar, destroy Malvineous Havershim II.
Card by Corrigan
Jim Bob
Hero-Scientist
Each turn, you may play 2 Thing cards.
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 5 or higher.
"Imagine how many experience points these guys must be worth!"
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 5 or higher.
"Imagine how many experience points these guys must be worth!"
Card by Corrigan
Jim Bob
Hero-Scientist
Each turn, you may play 2 Thing cards.
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 5 or higher.
"Imagine how many experience points these guys must be worth!"
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 5 or higher.
"Imagine how many experience points these guys must be worth!"
Card by Corrigan
Jim Bob
Hero-Scientist
Each turn, you may play 2 Thing cards.
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 4 or higher.
"Imagine how many experience points these guys must be worth!"
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 4 or higher.
"Imagine how many experience points these guys must be worth!"
Card by Corrigan
Fred
Hero
If you control this card as well as Jim Bob, draw 2 cards each turn.
Action: Draw a card.
"What? I was reading the most hilarious Crockett Johnson parody."
Action: Draw a card.
"What? I was reading the most hilarious Crockett Johnson parody."
Card by Corrigan
Fred
Hero
If you control this card as well as Jim Bob, draw 2 cards each turn.
Action: Draw a card.
"What? I was reading the most hilarious Crockett Johnson parody."
Action: Draw a card.
"What? I was reading the most hilarious Crockett Johnson parody."
Card by Corrigan
Fred
Hero
If you control this card as well as Jim Bob, draw 2 cards each turn.
Action: Draw a card.
"What? I was reading the most hilarious Crockett Johnson parody."
Action: Draw a card.
"What? I was reading the most hilarious Crockett Johnson parody."
Card by Corrigan
Fred
Hero
If you control this card as well as Jim Bob, draw 2 cards each turn.
Action: Draw a card.
"What? I was reading the most hilarious Crockett Johnson parody."
Action: Draw a card.
"What? I was reading the most hilarious Crockett Johnson parody."
Card by Corrigan
Jim Bob
Hero-Scientist
Each turn, you may play 2 Thing cards.
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 4 or higher.
"Imagine how many experience points these guys must be worth!"
At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 4 or higher.
"Imagine how many experience points these guys must be worth!"
Card by Corrigan
The Island Monkey
Villain
Action: Destroy a non-Robot or non-Cyborg Character.
"They must be exterminated."
"They must be exterminated."
Card by Corrigan
Carmichael
Character-Robot
If Fred is in play, Carmichael is under the control of the player who controls Fred.
Action: Destroy 1 of your Objects and one of an opponent's Things.
"Father?"
Action: Destroy 1 of your Objects and one of an opponent's Things.
"Father?"
Card by Corrigan
The Island Monkey
Villain
Action: Destroy a non-Robot or non-Cyborg Character.
"They must be exterminated."
"They must be exterminated."
Card by Corrigan
Sklar Peppler
Henchman
Action: Destroy 2 Characters.
You must control a card with 'Malvineous Havershim' in its name to control Sklar Peppler.
"Hooooom!"
You must control a card with 'Malvineous Havershim' in its name to control Sklar Peppler.
"Hooooom!"
Card by Corrigan
Pierre
Character
Action: Put an Object without a control condition from the draw pile in the middle of the table. All players reveal one card from their hands. The player whose revealed card has the title has the most characters (excluding spaces) gains control of the Object.
"So Jim Bob man, JB, white chocolate, think of that before you use this stuff for bottle rockets."
"So Jim Bob man, JB, white chocolate, think of that before you use this stuff for bottle rockets."
Card by Corrigan
Morb Jr.
Villain
Action: Put the card 'World Domination' into your hand from the draw pile.
Action: Look at the top card in the draw pile.
"I sense a disturbance in the Morb."
Action: Look at the top card in the draw pile.
"I sense a disturbance in the Morb."
Card by Corrigan
Rap Battle
Action
Each player discards the card from their hand with the longest text. The owner of the card with the longest text draws 3 cards.
Card by Corrigan
Singer La
Place
A player who controls The Pimp, Pierre and Rare Chemicals may play Rap Battle as a Blitz to win the game.
Destroy all Things in play with 1 sentence of text on them. No Things with only 1 sentence of text can be played.
Destroy all Things in play with 1 sentence of text on them. No Things with only 1 sentence of text can be played.
Card by Corrigan
Secret Brick
Action
Look among the bottom 11 cards in the discard pile. If Singer La is among them, put it into your hand.
Card by Corrigan
The Pimp
Character
Action: Give 1 of your Objects to target player.
"Hold my cane."
"Hold my cane."
Card by Corrigan
Joel
Character
You can only play this card if Stanistan™ is in play.
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Card by Corrigan
Joel
Character
You can only play this card if Stanistan™ is in play.
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Card by Corrigan
Joel
Character
You can only play this card if Stanistan™ is in play.
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Card by Corrigan
Joel
Character
You can only play this card if Stanistan™ is in play.
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Card by Corrigan
Joel
Character
You can only play this card if Stanistan™ is in play.
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Action: Give 1 of your Things to target opponent.
"The king has taken the bathroom rug! Velvet love! Velvet love!
Card by Corrigan
Log
Action
Look through the draw pile and put Stanistan™ into your hand from the draw pile. Then shuffle the draw pile.
Card by Corrigan
Dig
Action
Search the draw pile for a card called 'Rinaldo' and put it into play under your control.
Card by Corrigan
Rinaldo
Antihero
Action: Put a card from an opponent's hand into your hand.
Action: Take an Object.
"I'll let you in on a little secret. Squarely's is supporting a band of Guatemalan guerillas."
Action: Take an Object.
"I'll let you in on a little secret. Squarely's is supporting a band of Guatemalan guerillas."
Card by Corrigan
Rinaldo
Antihero
Action: Put a card from an opponent's hand into your hand.
Action: Take an Object.
"I'll let you in on a little secret. Squarely's is supporting a band of Guatemalan guerillas."
Action: Take an Object.
"I'll let you in on a little secret. Squarely's is supporting a band of Guatemalan guerillas."
Card by Corrigan
Rinaldo
Antihero
Action: Put a card from an opponent's hand into your hand.
Action: Take an Object.
"I'll let you in on a little secret. Squarely's is supporting a band of Guatemalan guerillas."
Action: Take an Object.
"I'll let you in on a little secret. Squarely's is supporting a band of Guatemalan guerillas."
Card by Corrigan
The Tapeworm
Character
You can only play this card if The Island Monkey is in play or in the discard pile.
Action: Destroy a Character.
"Hey there."
Action: Destroy a Character.
"Hey there."
Card by Corrigan
Stanistanium®
Object-Chemical
If you control this card and Jim Bob, and Stanistan™ is in play, you win.
Action: Destroy 2 Things. You must control a Scientist to use this Action.
Action: Destroy 2 Things. You must control a Scientist to use this Action.
Just Goes to Show...
Action
Until the beginning of your next turn, all Heroes are considered to have no texts.
Broken Floor Lamp
Object
Action: Destroy this card and a Thing your opponent controls.
"Is that all you can wield?"
"Is that all you can wield?"
Card by Corrigan
Broken Floor Lamp
Object
Action: Destroy this card and a Thing your opponent controls.
"Is that all you can wield?"
"Is that all you can wield?"
Card by Corrigan
Broken Floor Lamp
Object
Action: Destroy this card and a Thing your opponent controls.
"Is that all you can wield?"
"Is that all you can wield?"
Card by Corrigan
Broken Floor Lamp
Object
Action: Destroy this card and a Thing your opponent controls.
"Is that all you can wield?"
"Is that all you can wield?"
Card by Corrigan
Broken Floor Lamp
Object
Action: Destroy this card and a Thing your opponent controls.
"Is that all you can wield?"
"Is that all you can wield?"
Card by Corrigan
Pedro Goodman
Hero
Whenever you draw cards, draw them from a random spot in the draw pile.
Action: You can only use this Action if Sensei Bob is in play or is in the discard pile. For the next 2 turns, Pedro Goodman counts as 2 Things as a target and has Action: Destroy 2 Things. You may only use this if you had not used it on your most recent turn.
Action: You can only use this Action if Sensei Bob is in play or is in the discard pile. For the next 2 turns, Pedro Goodman counts as 2 Things as a target and has Action: Destroy 2 Things. You may only use this if you had not used it on your most recent turn.
Card by Corrigan
Pedro Goodman
Hero
Whenever you draw cards, draw them from a random spot in the draw pile.
Action: You can only use this Action if Sensei Bob is in play or in the discard pile. For the next 2 turns, Pedro Goodman counts as 2 Things as a target and has Action: Destroy 2 Things. You may only use this if you had not used it on your most recent turn.
Action: You can only use this Action if Sensei Bob is in play or in the discard pile. For the next 2 turns, Pedro Goodman counts as 2 Things as a target and has Action: Destroy 2 Things. You may only use this if you had not used it on your most recent turn.
Card by Corrigan
Orlando
Henchman
Action: Destroy Orlando to destroy 3 Heroes.
Action: Play Gruh or Professor Zygorrugeist.
BZZZZZZZZ!
Action: Play Gruh or Professor Zygorrugeist.
BZZZZZZZZ!
Card by Corrigan
Orlando
Henchman
Action: Destroy Orlando to destroy 3 Heroes.
Action: Play Gruh or Professor Zygorrugeist.
BZZZZZZZZ!
Action: Play Gruh or Professor Zygorrugeist.
BZZZZZZZZ!
Card by Corrigan
Orlando
Henchman
Action: Destroy Orlando to destroy 3 Heroes.
Action: Play Gruh or Professor Zygorrugeist.
BZZZZZZZZ!
Action: Play Gruh or Professor Zygorrugeist.
BZZZZZZZZ!
Card by Corrigan
Orlando
Henchman
Action: Destroy Orlando to destroy 3 Heroes.
Action: Play Gruh or Professor Zygorrugeist.
BZZZZZZZZ!
Action: Play Gruh or Professor Zygorrugeist.
BZZZZZZZZ!
Card by Corrigan