A deck under construction by Zaratustra. Feel free to discuss and leave suggestions on the talk page.
Special Rules
Most non-Voter cards have certain requirements to be played.
Politicians
A Voter Supports a Politician when they have a stance on a issue in common, and Opposes a Politician when they have opposing stances in a issue. A Politician may be put into play if there's a number (indicated on the card) of Voters in play that Support it. One Supporting Voter cancels one Opposing Voter.
Influence cards - Represent changes of mind and topic pushings. Add to a politician's stances and influence.
Legalworks
Laws - Passed by the Parties (players). Require a combination of players holding the majority of Politicians in play to approve them.
Acts - Passed by Politicians, or happen because of the general political mood. Have a certain stance. Require the majority of Politicians in play to be Supporting the stance.
Public - Result of non-governmental effort. Require a certain number of Voters under your control, perhaps Supporting a certain issue.
Primaries
Any Party may announce Primaries on their turn. On each Party's turn thereafter, that Party must turn one of its Politicians into a Candidate if possible. When all Parties have nominated Candidates, the game ends and the Candidate with the most support wins.
Issues
Issues are:
- Civic Values - Patriotism, Founding Fathers
- Drugs - Legalized drug use, alcohol, tobacco, pot, opiates
- Environment - Protection of native fauna and flora
- Family Values - Respect your elders, good clean entertainment
- Free Industry - Privatization, no taxing of businesses
- Free Love - Consenting relations between adults
- Free Religion - Separation of church & state, secular government
- Free Speech - Freedom of press, freedom of opinion
- Gambling - Lottery, casinos
- Globalization - Exporting jobs to India and importing things from China
- Gun Rights - The right to bear arms
- Military - Military might, obviously we must invade
- Philanthropism - Help poorer people and poorer countries
- Policing - Control the populace
- Public Services - Health, welfare, social security
- Race Equality - Skin color, ancestors, immigration
- Scientific Research - Cloning, stem cells, animal testing, planetary drones
- Wealth Distribution - Take from the rich, give to the poor
- Women's Lib - Workplace, sexual harassment, family management
- Youth Culture - TV, videogames, music, sports
Cards
Greenpax
Thing - Voter
Action: Return a Anti-Environment voter to its owner's hand.
Mauve Panthers
Thing - Voter
GLBTS et al
Thing - Voter
College Professors
Thing - Voter
Mothers Against Fun Things
Thing - Voter
Catholic Church
Thing - Voter
Rich Grannies
Thing - Voter
Poor Grannies
Thing - Voter
Christian Fundamentalists
Thing - Voter
Islamic Fundamentalists
Thing - Voter
Scientologists
Thing - Voter
Construction Workers
Thing - Voter
Illegal Immigrants
Thing - Voter
Does not count for Politician playing.
Teenagers
Thing - Voter
Does not count for Politician playing.
Destroy this card: Put a Voter card into play.
Weapon Industry
Thing - Voter
Tobacco Industry
Thing - Voter
Women Executives
Thing - Voter
Soccer Moms
Thing - Voter
Thing - Politician
Destroy this: Destroy any Politician in play.
Thing - Politician
If this would be destroyed, return to your hand instead.
Thing - Politician
Action: Put a Voter that supports this in play.
+1
Videogames Kill Children
Thing - Influence
+2
They Call It Pollution, We Call It Life
Thing - Influence
Hijab
Thing - Law
All Pro-Women's Lib Voters are cancelled while this is in play.
Weapons Ban
Thing - Law
All Pro-Gun Rights Voters are cancelled while this is in play.
Theocracy
Thing - Law
All Pro-Free Religion Voters are cancelled while this is in play.
Puritan Law
Thing - Law
All Pro-Free Love Voters are cancelled while this is in play.
Police State
Thing - Law
All Pro-Free Speech Voters are cancelled while this is in play.
Clean Living
Thing - Law
All Pro-Drugs Voters are cancelled while this is in play.
Communism
Thing - Law
All Pro-Free Industry Voters are cancelled while this is in play.
Old-Time Values
Thing - Law
All Pro-Youth Culture Voters are cancelled while this is in play.
"In an official order to barbershops, they have been warned to avoid using Western hair styles and doing men's eyebrows."
Grandfathering
Thing - Law
When one of your Politicians is destroyed, you may play another Politician in response.
"Go Vote" Campaign
Thing - Law
Action: Play a Voter card.
Gerrymandering
Action - Law
Give control of any number of your Voters to any opponent Party. For each Voter given in this way, you may take control of one of their Voters.
Action - Public
Destroy an Influence card in play.
Action - Public
You may put Politicians in play this turn without support, provided another Party controls a Politician of greater Influence.
Action - Public
Destroy a Politician in play.
True Face Revealed
Action - Public
Destroy a Politician in play. Search your deck for a Politician of the same Influence value and put it in play under the original's owner's control.
Action - Public
All Parties may play any number of Voters that support Policing, Military or Gun Rights.
Action - Public
Change control of a single Voter in play.
Action - Act (Pro-Civic Values)
Remove target Voter from the game.
Action - Act (Anti-Civic Values)
Remove target Politician from the game. Its controller draws a card.
Action - Act (Pro-Policing)
Look at all Parties' hands.
Action - Act (Anti-Policing)
Target Party discards a card for each Politician it has in play.
Action - Act (Anti-Social Services)
Starting with you, each Party destroy a Voter they control, until a Party can't do so.
Thing - Act (Anti-Social Services)
If any Party has more than three Voters in play, they must destroy a Voter of their choice.
Action - Act (Pro-Free Industry)
Draw three cards.
Action - Act (Anti-Free Industry)
Target player discards three cards.
Action - Act (Pro-Gambling)
Destroy target Politician or Voter.
Action - Act (Pro-Gambling)
Discard any amount of cards, then draw the same amount plus one.
Action - Act (Pro-Environment)
Put up to three cards from your discard pile back in your hand.
Thing - Act (Anti-Environment)
Everyone's hand size is reduced by one.
Action - Act (Pro-Youth Culture)
Search your deck for up to three Voters that support Free Love, Drugs or Youth Culture and put them in play.
Thing - Act (Pro-Drugs)
Your hand size is increased by one. Draw a card.
Action - Act (Anti-Drugs)
Draw three cards from target Party's deck.
Action - Act (Pro-Scientific Research)
Return one Politician or Voter from the discard pile to play.
Action - Act (Pro-Scientific Research)
Flip a coin for every Voter in play. On heads, destroy it.
Action - Act (Anti-Scientific Research)
Return N voters you control to your hand. Draw N cards.