Penguins & Auruchs deck
From Dvorak - A Blank-Card Game
Jump to navigationJump to search
Penguins & Auruchs deck | |
---|---|
Designer | Mangaman |
Date | 23/05/2007 |
Players | 2 |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
The aim of the game in the Penguins & Auruchs deck is to cultivate an army of either Penguins or Auruchs (or both) and take over the world.
An Auruch is basically a Yak.
Special Rules
If you were feeling really up to it, you could play the P&A deck against the SuperVillains deck.
- Auruchs are not Penguins.
- Penguins are not, therefore, Auruchs.
There are no really special rules.
Card List
INITIATE PROJECT: MONOCHROME
Action
To play this you must have:
- 1 Penguin Staff
- Any other two penguins
- 1 Iceberg and Penguin HQ.
INITIATE PROJECT: OVINISE
Action
To play this you must have:
- 1 Auruch Staff
- Any other two Auruchs
- 1 Iceberg and Auruch HQ.
Penguin HQ
Thing/Wealth
Auruch HQ
Thing/Wealth
Iceberg
Wealth
"This iceberg is completely unsinkable."
Iceberg
Wealth
"This iceberg is completely unsinkable."
Auruch Herder
Thing - Auruch Staff
Auruch King
Thing - Auruch Staff
Worker Penguin
Thing - Penguin Staff
Emperor Penguin
Thing - Penguin Staff
Auruch
Thing - Auruch
Auruch
Thing - Auruch
Penguin
Thing - Penguin
Penguin
Thing - Penguin