Good
Decklist
Visual Spoiler
7/5
Link, Hero of Time {8}
Good - Commander (Hylian) [10]
[7]
Link gets +1/+1 for each Hylian
3/5
Princess of Hyrule, Zelda {8}
Good - Commander (Hylian) [15]
[5]
All Hylians get get +1/+1
[3] Zelda takes no Damage this turn
Good(Hylian) [0]
No players may declare attack whilst tingle is in play. At the start of the third turn tingle has been in play, he is destroyed.
Good(Hylian) [0]
No players may declare attack whilst tingle is in play. At the start of the third turn tingle has been in play, he is destroyed.
Good(Hylian) [0]
No players may declare attack whilst tingle is in play. At the start of the third turn tingle has been in play, he is destroyed.
Dungeon Map
Good - Action
Search your deck for a location. Put it into play.
Dungeon Map
Good - Action
Search your deck for a location. Put it into play.
Dungeon Map
Good - Action
Search your deck for a location. Put it into play.
Master Sword
Good - Equipment
May only be equipped to a Hylian.
Equipped Hylian gets +4/+0
Hero Shield
Good - Equipment
May only be equipped to a Hylian.
Equipped Hylian gets +0/+4
Din's Statue
Good - Action
All characters your opponent controls are destroyed.
Farore's Statue
Good - Action
Draw 4 cards, your opponent discards his/her hand.
Nayru's Statue
Good - Action
None of your characters take damage for the next 3 turns.
Zelda's Blessing
Good - Response
If a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.
Zelda's Blessing
Good - Response
If a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.
Zelda's Misfortune
Good - Response
If a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.
Zelda's Misfortune
Good - Response
If a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.
Hyrule Castle
Location
All Good get +1/+1
Hyrule Castle
Location
All Good get +1/+1
Hyrule Castle
Location
All Good get +1/+1
Hyrule Castle
Location
All Good get +1/+1
Lost Woods
Location
As long as Lost Woods is in play, no Life-Force may be spent.
Lost Woods
Location
As long as Lost Woods is in play, no Life-Force may be spent.
Treasure Chest
Item
Draw two cards.
Treasure Chest
Item
Draw two cards.
Yellow Potion
Item
Fully restore the Life-Force and HP of a character you control.
Yellow Potion
Item
Fully restore the Life-Force and HP of a character you control.
Yellow Potion
Item
Fully restore the Life-Force and HP of a character you control.
Yellow Potion
Item
Fully restore the Life-Force and HP of a character you control.
Light Arrow
Item
Destroy your opponents Active Commander if they are in Play.
Light Arrow
Item
Destroy your opponents Active Commander if they are in Play.
Light Arrow
Item
Destroy your opponents Active Commander if they are in Play.
Light Arrow
Item
Destroy your opponents Active Commander if they are in Play.
Heart Container
Item
Increase a characters HP by one.
Heart Container
Item
Increase a characters HP by one.
Telescope
Item
Your opponent reveals his or her hand to you.
Ending Blow
Attack - Link
Destroy Ganondorf. He cannot be saved by the effects of cards.
Ending Blow
Attack - Link
Destroy Ganondorf. He cannot be saved by the effects of cards.
Ending Blow
Attack - Link
Destroy Ganondorf. He cannot be saved by the effects of cards.
Ending Blow
Attack - Link
Destroy Ganondorf. He cannot be saved by the effects of cards.
Strategy
The Strategy for the Good Side is simple; your opponent using the evil deck will be playing Ganondorf at the very beginning, so you have to use cards such as Light Arrow to take him down. They are likely to play Transformation Cards, like Dark Beast Ganon and Ganon's Puppet Zelda to stop him from being killed. You have a choice in this deck; Link or Zelda as your active commander? If you pick Zelda and bring her into play, your opponent just has to play Ganon's Puppet Zelda and they win. If you choose Link and bring him into play, he can play Warlock Crush, which will kill straight away. Therefore it might be a smart move to choose one of them, and never take them out of the Command Post. Without Link's high stats, the game will be much harder to win, so it may be better to choose Zelda and not play her. To finish off the game, you should play Final Blow and Light Arrow to take down Ganondorf.
Evil
Decklist
Visual Spoiler
12/9
King of Evil, Ganondorf {10}
Evil - Commander (Gerudo) [8]
[10]
Ganondorf may attack as though he were a Deity
Evil - Commander (Minion) [0]
[6]
All Minions get +5/+3 for the first turn you play King Bulblin
Evil(Minion) [0]
[3]
Can attack twice per turn.
Evil(Minion) [0]
[3]
Can attack twice per turn.
Evil(Minion) [0]
[3]
Can attack twice per turn.
Evil(Minion) [0]
[3]
Can attack twice per turn.
Evil(Minion) [0]
Bulblin +1/+1 for each other Bulblin
Evil(Minion) [0]
Bulblin +1/+1 for each other Bulblin
Evil(Minion) [0]
Bulblin +1/+1 for each other Bulblin
Evil(Minion) [0]
Bulblin +1/+1 for each other Bulblin
Evil(Hylian) [0]
No players may declare attack whilst Shadow Tingle is in play. At the start of the third turn shadow tingle has been in play, he is destroyed.
Evil(Hylian) [0]
No players may declare attack whilst Shadow Tingle is in play. At the start of the third turn shadow tingle has been in play, he is destroyed.
Forbidden Fortress
Location
All Evil get +1/+1
Forbidden Fortress
Location
All Evil get +1/+1
Forbidden Fortress
Location
All Evil get +1/+1
Forbidden Fortress
Location
All Evil get +1/+1
Dark Energy
Evil - Action
Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
Dark Energy
Evil - Action
Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
Dark Energy
Evil - Action
Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
Dark Energy
Evil - Action
Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
Dark Beast, Ganon
Transformation - Ganondorf
Ganondorf gets +5/+5 and can attack 3 times per turn.
Dark Beast, Ganon
Transformation - Ganondorf
Ganondorf gets +5/+5 and can attack 3 times per turn.
Dark Beast, Ganon
Transformation - Ganondorf
Ganondorf gets +5/+5 and can attack 3 times per turn.
Dark Beast, Ganon
Transformation - Ganondorf
Ganondorf gets +5/+5 and can attack 3 times per turn.
Ganon's Puppet, Zelda
Transformation - Zelda
Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
Ganon's Puppet, Zelda
Transformation - Zelda
Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
Ganon's Puppet, Zelda
Transformation - Zelda
Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
Ganon's Puppet, Zelda
Transformation - Zelda
Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
Dark Dive
Attack - Ganondorf
Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
Dark Dive
Attack - Ganondorf
Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
Dark Dive
Attack - Ganondorf
Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
Warlock Punch
Attack - Ganondorf
This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
Warlock Punch
Attack - Ganondorf
This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
Warlock Punch
Attack - Ganondorf
This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
Flame Choke
Attack - Ganondorf
Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
Flame Choke
Attack - Ganondorf
Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
Flame Choke
Attack - Ganondorf
Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
Wizard's Foot
Attack - Ganondorf
Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
Wizard's Foot
Attack - Ganondorf
Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
Wizard's Foot
Attack - Ganondorf
Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
Strategy
The Strategy for the Evil Side is harder; your opponent using the good deck might not ever play their active commander at the very beginning! You, however, rely on playing Ganondorf on turn one to take down all of their characters. Remember, you can win if your opponent runs out of cards or has no characters, both of which are things you want to do. Play cards to force them to discard cards from their deck, and use Ganondorf to destroy the few characters in their deck. If your opponent plays a card that would destroy ganondorf, use the transformation cards Dark Beast, Ganon and Ganon's Puppet, Zelda to destroy the transformation card instead of him. If your opponent's active commander is Zelda, as soon as she comes into play, you can play Ganon's Puppet, Zelda to take control of her. This, in effect, destroys her, meaning your opponent loses! If they chose link as their commander, you can transform into Dark Beast, Ganon and tak him down. With your high power, they are unlikely to play their active commander. Just follow these tips and use Ganondorf's high stats and you stand a fantastic chance at winning!