Chippy's Deck
This is something I put together after learning about Dvorak. Some of the cards are adapted from elsewhere (like Stalin's Might), but most of them are my ideas. And just for the record, Mr. Lowery is my Band Teacher.
Special Rules
Equipment
Equipment things must be played onto another thing, though not neccesarily one you control. The equipment is then stuck there until it or the equipped thing is destroyed or removed from play. Equipment is always under the control of whoever owns the equipped thing.
New Rules
New Rules are things that do not belong to anyone and cannot be equipped. Only cards that target rules can affect them.
Modifications
The card called Modifications cannot be used to mess with Win\Lose. At All. "type - subtype" cannot be changed, nor can "Action:" or "Thing". Contractions such as "can't" are one word. Numbers in digit form are not words. If there are multiple cards by that name, all are affected.
Points
Most things have a point value in the upper right corner. While they are in play, they are worth that many points for whoever controls them.
Card List
+10
Blue Eyes White Dragon
Thing
You must destroy at least 10 points of things you control when you play this.
Action: Eliminate an opponent!
Postpone Judgement
Action
Destroy all things that say Win, Lose, or Eliminate. Each player reveals their hand and discards all cards that say the above.
El Kabong!
Action
You may only play this card if you are a True Guitar Hero.
Eliminate a Player!
Thing
If Rum is destroyed, you may say "But why is the rum gone?"
If you do, draw a card.
Encore
Action
This card is a copy of the last action played.
(Note that "Action:" abilities are actions.)
Menergy
Thing - New Rule
At the beginning of a male player's turn, he may draw an extra card. If he doesn't, he may play an extra action or thing this turn.
Thing
Action: Take control of a thing.
At then end of your turn, give this card to the next player.
XY Transmogrification
Action
Choose any number of players. For the duration of the game, their genders are changed.
Draw 2
Thing - New Rule
At the beginning of a player's turn, they draw 2 cards instead of 1.
Thing
Action: Take control of a thing.
Thing: Take control of a thing.
When you control more than 7 things, you Win!
Advanced Reconaissance
Action
Look at the top 5 cards of the deck. Put any of them on top or bottom of the deck in any order.
I Am Spartacus
Action
Take a thing from each player.
You may play this card in response to another I Am Spartacus. If you do, negate theirs. Take an extra thing from any one who was negated this way.
I Am Spartacus
Action
Take a thing from each player.
You may play this card in response to another I Am Spartacus. If you do, negate theirs. Take an extra thing from any one who was negated this way.
I Am Spartacus
Action
Take a thing from each player.
You may play this card in response to another I Am Spartacus. If you do, negate theirs. Take an extra thing from any one who was negated this way.
I Am Spartacus
Action
Take a thing from each player.
You may play this card in response to another I Am Spartacus. If you do, negate theirs. Take an extra thing from any one who was negated this way.
I Am Spartacus
Action
Take a thing from each player.
You may play this card in response to another I Am Spartacus. If you do, negate theirs. Take an extra thing from any one who was negated this way.
I Am Spartacus
Action
Take a thing from each player.
You may play this card in response to another I Am Spartacus. If you do, negate theirs. Take an extra thing from any one who was negated this way.
Electrostatic Bolt
Action
An opponent discards 2 cards.
Thing - Shapeshifter
Right before you play Duplicate, it becomes a copy of a thing in play.
Thing - Equipment
Equipped thing has
"Action: Destroy a thing."
End of the Game
Action
If a player has 15 or more points and 5 more than anyone else, They Win!
End of the Game
Action
If a player has 15 or more points and 5 more than anyone else, They Win!
End of the Game
Action
If a player has 15 or more points and 5 more than anyone else, They Win!
Anarchy
Action
Destroy all new rules.
Thing
Your maximum hand size is doubled.
Meltdown
Action
Discard a card. Everyone else discards two.
Thing
If you talk, destroy Form of the Mime.
Thing
You cannot be eliminated. You cannot win unless everyone else is eliminated.
Girl Power
Thing - New Rule
At the beginning of a female player's turn, she may draw an extra card. If she doesn't, she may play an extra action or thing this turn.
Trust Me, You're Not Spartacus.
Action
Play this anytime. Anyone who claimed to be Spartacus this turn must discard their hand if they didn't control Spartacus.
Thing
Things you control that aren't Ladies' Knight cannot be destroyed.
This comes into play with 2 shining armor counters on it. If it would be destroyed, remove a counter instead.
Only play this card if you are female.
Thing
If you control things named Lights and Camera, you may play an extra action each turn if you say "Lights, Camera, Action!" when you play it.
Thing
This comes into play with 3 counters on it.
At any time, you may remove a counter from Mr. Clean to render any card totally blank except
for "Type - Subtype". A blanked card will return to normal when it goes back to the deck.
Action and Thing: Put a counter on Mr. Clean.
Arms Race
Action
Each person may play a thing.
Ultimate Nuclear Detonation
Action
Destroy all things and New Rules.
thing
Whenever you play a card, put an EXP counter on Level Up.
Your Maximum hand size is increased by 1 for every 3 EXP, to a maximum of +5.
This card is worth 1 point for each EXP counter.
Raindrops on Roses
Action
Search the deck for a thing and play it.
This card counts as playing an Action and a Thing.
Astonishing Sexiness
Action
Your Astonishing Sexiness allows you to control an opponent's next turn. If they are the same sex as you, this card does nothing.
+10
Mysterious Ticking Noise
Thing - Equipment
This comes into play with 10 counters on it. At the beginning of each turn, remove one.
This card is worth 1 less point for each counter.
When this has no counters, Equipped thing's controller is Eliminated!
And destroy the equipped thing, too.
Modifications
Action
Play this anytime. Choose a card whose text you can see. For the remainder of the game, that card's text is modified as follows:
You may add, delete, or change any single word.
Brainfreeze
Action
Everyone discards their hand and draws a card.
The Wrath of Mr. Lowery
Action
Destroy all things controlled by a player. All players must vote on the target player. Only you may change your vote and you cannot be voted for.
Fatal Circuitry Flaw
Thing - Equipment
You may play this onto a thing with an "Action:" or similiar ability just as its controller attempts to use it.
Add "Destroy this thing and discard a random card." to the end of equipped thing's abilities.
Ice Blast
Action
Target Player loses a turn.
Thing
No one else can play I Am Spartacus.
If you play I Am Spartacus, destroy Spartacus and the end of your turn.
Gimme That!
Action
Look at an opponent's hand. Take a card and play it.
Nirvana
Thing - Not a Band
Nirvana cannot be destroyed.
If you have no cards in your hand and no other things in play, You Win!
Sic Semper Tyrannis
Action
If a player has more points than anyone else, that player destroys thing he controls until this is no longer the case.
Card by ChippyYYZ's Brother
Thing
When you play Birthday Party, each opponent searches the deck for a card and adds it to your hand.
Thing
Whenever you would draw a card, you may discard 2 cards instead. If you do, search the deck for 3 cards. The next player chooses one of them and puts it in your hand. Discard the other two.
Thing
Anyone who destroys this is a horrible, terrible person. Eliminate them!
Gotta Catch'em All!
Action
If you control all things in play and at least 4, you Win!
"Band Ten Hut!"
Action
You must say "Band Ten Hut!" as you play this. The last opponent to say "Go!" must destroy 3 things he controls. If everyone says it at about the same time, nothing happens.
(This card is Lowery-related.)
Lightning-Quick Robbery
Action
Play this only when someone plays a card. prevent it from being played and put it in your hand.
Guitar Solo
Action
You may only play this if you are a True Guitar Hero.
You may play 10 extra actions/things this turn.
Edict of Mr. Lowery
Action
Search the deck for a New Rule and play it.
Thing
If everyone has controlled Marijuana since it was last played, Everyone Wins!
Card by ChippyYYZ's Brother
Breathtaking Sexiness
Action
All players of the opposite sex lose a turn.
Thing - Equipment
Equipped thing has all "Action:" and similiar abilities of all things in play.
Thing
At the end of your turn, put a toy token that is worth 1 point into play for each opponent and give those toys to them while saying "Ho, Ho, Ho! Merry Christmas!"
Borrow Without Permission
Action
Gain control of a thing.
Infinity Energy Blast Wave of Utter Annhialation and Destruction
Action
Destroy a thing.
Thing
You are a True Guitar Hero.
Thing - the wooden kind of club
Action: Destroy a thing.
Play this only if you are male.
thing
At any time, you may look at a player's hand. If that player is not the same sex, they may destroy this.
I Am Wiser Than All Gods and Scientists
Action
Draw 3 cards. You have no maximum hand size this turn.
Card by Kevan, adapted from Time Cube deck
Thing
At any time during your turn, you may give an opponent The Finger (This finger). That player discards a card.
Thing
Once during your turn, you may look at an opponent's hand.
Lottery Ticket
Action
Roll two dice. On a 7, you Win!
Temporary Insanity
Action
Target player must play one random card next turn.
+5
Mjolnir, Thor's Hammer
Thing
If this is in your hand at the beginning of your turn, return it to your hand at the end of your turn, wherever it is.
Thing: Eliminate a player!
The Infinity Vortex
Thing
At the end of each player's turn, they discard a card and place it underneath The Infinity Vortex. These cards are not considered "in play".
If Infinity Vortex is destroyed, Each player, beginning with you, plays a random card from under Infinity Vortex until there are no playable cards left.
Thing - Equipment
If equipped thing would be destroyed, destroy Armor Plating instead.
Backwards
Thing - New Rule
Play order is reversed, and the beginning and end of turns are switched.
Yes, the turn you play this has two beginnings and no end.
Proletariat Revolution
Action
If a player has at least 5 more points than everyone else combined and at least twice as many as 2nd place, eliminate them!
Hurricane Bob
Action
Randomly rearrange everyone's things so that each player has as many as they did.
+2
The United Nations Building
Thing
This belongs to all players. Cards cannot be played unless they target the UN building or everyone agrees on it.
Card by Kevan, adapted by ChippyYYZ
Play 3
Thing - New Rule
Players may play an extra action or thing each turn.
Mind Explosion
Action
Draw 2 cards or each opponent discards a card.
Spam Attack
Action
Draw and reveal five cards; an opponent chooses one of them, and you get to play five copies of it. Discard the other four.
Card by Kevan, borrowed by ChippyYYZ
This New Rule Sucks
Action
Destroy a New Rule.
Vicious Balance
Action
Everyone but the player with the fewest cards discards cards randomly until everyone has the same number of cards.
Energy Drink
Action
You may play 2 extra cards this turn. Take another turn, then skip your next turn.
Limited Options
Thing - New Rule
At the beginning of each player's turn, before drawing a card, that player sets aside his hand and chooses a random card from it. He gets his hand back at the end of the turn.
Thing
When you play Jordan, you Lose unless you are a True Guitar Hero indeed.
Action: You Win!
Card by ChippyYYZ, Song by Buckethead
Stalin's Might
Action
Destroy Fascism and take control of Eastern Europe. If you have done both using this card, you Win!
Card by Pongo, Adapted by ChippyYYZ
Dumpster Diving
Action
Add one of the three bottom cards of the discard pile to your hand.
Thing
At any time, you may destroy a thing you control other than Blast Furnace and draw a card.
Thing
At any time, you may choose a color and put 3 (color) mana tokens worth +1 each into play. Destroy Black Lotus.
Card by Zaratustra, adapted by ChippyYYZ
Thing
When you play this, sit on it. if you ever stop sitting on it, it's ability cannot be used while it remains in play.
Action: Put a Hatch counter on the Giant Egg. If it has 3 counters, You Win!
Max Hand Size 3
Thing - New Rule
Maximum hand size is now 3.
+5
Lowery's Seal of Approval
Thing - Equipment
Equipped thing and Mr. Lowery's Seal are indestructible. You and your things cannot be negatively affected by Lowery-related cards.
Handshaking
Action
Shuffle everyone's hands together and deal everyone a new hand.
Memo From Your Future Self: "Don't Do It!"
Thing
When someone plays something, you may destroy this and send their card to the discard pile. It has no effect.
Thing
At the beginning of your turn, you may destroy Time Cube. If you do, take 3 extra beginnings of your turn, play up to 6 extra actions or things, and 3 extra ends of your turn.
Thing
If this is destroyed, draw a card and play it.
Card by Kevan, adapted from Putting Things on Top of Other Things deck
Cluttered Thinking
Action
Each opponent discards a random card for each thing he controls.
Superweapon Research
Action
Search the deck for all of the following and put them on top of the deck in random order: The Guitar of Heroes, Blue Eyes White Dragon, Mjolnir, all 3 End of the Games, Mysterious Ticking Noise, Fascism, Time Cube, The Giant Egg, Proletariat Revolution, Modifications, Gotta Catch'em All!