Difference between revisions of "The Hitch-Hiker's Guide to the Galaxy CCG card set"
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| players=2+ | | players=2+ | ||
| status=CCG set | | status=CCG set | ||
| unlocked=true | |||
}} | }} | ||
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===Deck Building=== | ===Deck Building=== | ||
Decks must contain exactly forty-two cards, three of which must be different Goal cards. | Decks must contain exactly forty-two cards, three of which must be different Goal cards. A deck may not contain more than four copies of the same card. | ||
===Prologue=== | ===Prologue=== | ||
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* [[The Hitch-Hiker's Guide to the Galaxy CCG card set/The Vogon Question|The Vogon Question]] | * [[The Hitch-Hiker's Guide to the Galaxy CCG card set/The Vogon Question|The Vogon Question]] | ||
* [[The Hitch-Hiker's Guide to the Galaxy CCG card set/Sirius Cybernetics|Sirius Cybernetics]] | * [[The Hitch-Hiker's Guide to the Galaxy CCG card set/Sirius Cybernetics|Sirius Cybernetics]] | ||
* [[The Hitch-Hiker's Guide to the Galaxy CCG card set/Alchemy|Alchemy]] | |||
==Card List== | ==Card List== | ||
Line 52: | Line 54: | ||
|type=Thing - Goal | |type=Thing - Goal | ||
|text=You must have Frankie and Benji, the Ultimate Answer and an Earthling. | |text=You must have Frankie and Benji, the Ultimate Answer and an Earthling. | ||
|bgcolor=555555 | |||
}} | |||
{{card | |||
|title=Beware the Vogons | |||
|type=Thing - Goal | |||
|text=If you are the first player to play a Vogon-related card and keep it in play for six consecutive turns, you win. | |||
|bgcolor=555555 | |bgcolor=555555 | ||
}} | }} | ||
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|type=Thing - Goal | |type=Thing - Goal | ||
|text=All five pieces of the Wikkit Gate must be in play, you must control at least one, and if any other player has the same goal, you must control more pieces than them. | |text=All five pieces of the Wikkit Gate must be in play, you must control at least one, and if any other player has the same goal, you must control more pieces than them. | ||
|bgcolor=555555 | |||
}} | |||
{{card | |||
|title=Stavros Mueller Beta | |||
|type=Thing - Goal | |||
|text=You must have Arthur Dent and Earth. Agrajag must be in your discard pile. | |||
|bgcolor=555555 | |bgcolor=555555 | ||
}} | }} | ||
Line 151: | Line 167: | ||
|title=Magrathea | |title=Magrathea | ||
|type=Thing - World | |type=Thing - World | ||
|text=Magrathea cannot be played normally, or as a starting World; only by a card that puts a World into play. '''Action:''' Search your draw pile for a World, and put it into your hand. | |text=Magrathea cannot be played normally, or as a starting World; only by a card that puts a World into play.<br>'''Action:''' Search your draw pile for a World, and put it into your hand. | ||
|bgcolor=006600 | |bgcolor=006600 | ||
}} | }} | ||
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{{card | {{card | ||
|title= | |title=The Cathedral of Chalesm | ||
|type=Thing | |type=Thing - World | ||
|text= | |text=If every other player has achieved at least one of their Goals, and you have achieved none, you may mark one of your goals as completed. | ||
|bgcolor= | |bgcolor=006600 | ||
}} | |||
{{card | |||
|title=University of Maximegalon | |||
|type=Thing - World | |||
|text='''Action:''' Draw a card. | |||
|bgcolor=006600 | |||
}} | |||
{{card | |||
|title=Bethselamin | |||
|type=Thing - World | |||
|text=Put X counters on Bethselamin when you arrive on it, where X is the number of non-World Things you control. If you control more or fewer non-World Things than counters on this card, then World cards may not be put into play under your control. | |||
|bgcolor=006600 | |||
}} | }} | ||
Line 201: | Line 231: | ||
|title=Disaster Area Stunt Ship | |title=Disaster Area Stunt Ship | ||
|type=Thing - Ship | |type=Thing - Ship | ||
|text=Requires no pilot, but you may not play Worlds normally. '''Action:''' Draw and reveal a card; if it's a World, put it into play. If not, discard it. | |text=Requires no pilot, but you may not play Worlds normally.<br>'''Action:''' Draw and reveal a card; if it's a World, put it into play. If not, discard it. | ||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
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|type=Thing - Ship | |type=Thing - Ship | ||
|text=The Bistromath can be piloted by any Lifeforms, but requires at least three of them. | |text=The Bistromath can be piloted by any Lifeforms, but requires at least three of them. | ||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Arcturan Megafreighter | |||
|type=Thing - Ship | |||
|text=Skip the discard phase at the end of your turns. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Grebulon Reconnaissance Ship | |||
|type=Thing - Ship | |||
|text=Grebulon Reconnaissance Ship may not be the target of any cards or abilities. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Derelict Liner | |||
|type=Thing - Ship | |||
|text=You may only play World cards if you control Lemon-Soaked Paper Napkins. | |||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
Line 258: | Line 309: | ||
|type=Action - Drink | |type=Action - Drink | ||
|text=Sit down. Relax. Don't panic. Draw three cards. | |text=Sit down. Relax. Don't panic. Draw three cards. | ||
|bgcolor=660000 | |bgcolor=660000 | ||
}} | }} | ||
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{{card | {{card | ||
|title=Nutrimatic Machine | |title=Nutrimatic Machine | ||
|type=Thing - Lifeform | |type=Thing - Robot Lifeform | ||
|text=The Machine cannot pilot Ships. '''Action:''' Name a Drink. A random opponent searches your draw pile for any Drink other than the one you named (if any are there), and puts it into your hand. Share and Enjoy. | |text=The Machine cannot pilot Ships.<br>'''Action:''' Name a Drink. A random opponent searches your draw pile for any Drink other than the one you named (if any are there), and puts it into your hand. Share and Enjoy. | ||
|bgcolor=550066 | |bgcolor=550066 | ||
}} | }} | ||
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|title=Arthur Dent | |title=Arthur Dent | ||
|type=Thing - Unique Lifeform | |type=Thing - Unique Lifeform | ||
|text=Earthling; play only on Earth. Arthur cannot pilot Ships. '''Action:''' Draw one card and play it. If it may not be played, discard it. | |text=Earthling; play only on Earth. Arthur cannot pilot Ships.<br>'''Action:''' Draw one card and play it. If it may not be played, discard it. | ||
|bgcolor=550066 | |bgcolor=550066 | ||
}} | }} | ||
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|longtitle=true | |longtitle=true | ||
|type=Thing - Lifeform | |type=Thing - Lifeform | ||
|text=Play only on Traal. The Beast cannot pilot Ships. '''Action:''' Destroy a nearby Lifeform, unless it has a Towel. | |text=Play only on Traal. The Beast cannot pilot Ships.<br>'''Action:''' Destroy a nearby Lifeform, unless it has a Towel. | ||
|bgcolor=550066 | |bgcolor=550066 | ||
}} | }} | ||
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{{card | {{card | ||
|title=Marvin | |title=Marvin | ||
|type=Thing - Unique Lifeform | |type=Thing - Unique Robot Lifeform | ||
|text=Mind-taxing time. If a card (other than a Goal) requires the presence a specific Lifeform, you can use Marvin to do the job. If you do, return him to your hand at the end of the turn. | |text=Mind-taxing time. If a card (other than a Goal) requires the presence a specific Lifeform, you can use Marvin to do the job. If you do, return him to your hand at the end of the turn. | ||
|bgcolor=550066 | |bgcolor=550066 | ||
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|title=Frogstar Scout Robot Class D | |title=Frogstar Scout Robot Class D | ||
|longtitle=true | |longtitle=true | ||
|type=Thing - Lifeform | |type=Thing - Robot Lifeform | ||
|text=Whenever a nearby Player is responsible for destroying a Robot, the Scout Robot may destroy any number of their non-World Things. | |text=Whenever a nearby Player is responsible for destroying a Robot, the Scout Robot may destroy any number of their non-World Things. | ||
|bgcolor=550066 | |bgcolor=550066 | ||
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{{card | {{card | ||
|title=Krikkit Robot | |title=Krikkit Robot | ||
|type=Thing - Lifeform | |type=Thing - Robot Lifeform | ||
|text=Play only on Krikkit. '''Action:''' Destroy all nearby Lifeforms which aren't Krikkit Robots. '''Action:''' Destroy Krikkit Robot to take control of a nearby segment of the Wikkit Gate. | |text=Play only on Krikkit.<br>'''Action:''' Destroy all nearby Lifeforms which aren't Krikkit Robots.<br>'''Action:''' Destroy Krikkit Robot to take control of a nearby segment of the Wikkit Gate. | ||
|bgcolor=550066 | |bgcolor=550066 | ||
}} | }} | ||
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|title=Frogstar Scout Robot Class A | |title=Frogstar Scout Robot Class A | ||
|longtitle=true | |longtitle=true | ||
|type=Thing - Lifeform | |type=Thing - Robot Lifeform | ||
|text=If the only Lifeforms you control are Class A Scout Robots, you may travel without a Ship. | |text=If the only Lifeforms you control are Class A Scout Robots, you may travel without a Ship. | ||
|bgcolor=550066 | |bgcolor=550066 | ||
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|text=Opponents' Ships may not leave your current World. It isn't easy being a cop. | |text=Opponents' Ships may not leave your current World. It isn't easy being a cop. | ||
|bgcolor=550066 | |bgcolor=550066 | ||
}} | |||
{{card | |||
|title=Slartibartfast | |||
|type=Thing - Unique Lifeform | |||
|text='''Action''': A chosen opponent must put a World from their hand into play under your control, or reveal their hand to show that they have no Worlds. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Vogon Guard | |||
|type=Thing - Vogon Lifeform | |||
|text=If you control no Vogon ships, Vogon Guard is destroyed.<br>'''Action:''' Destroy a nearby Lifeform. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Perfectly Normal Beast | |||
|type=Thing - Lifeform | |||
|text=The Perfectly Normal Beast cannot pilot ships.<br>'''Action:''' Play a World card, unless you control more non-Beast Lifeforms than Beasts. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Dish of the Day | |||
|type=Thing - Lifeform | |||
|text=If Dish of the Day is destroyed, you may draw two cards. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Lintilla | |||
|type=Thing - Lifeform | |||
|text='''Action:''' Search your deck for a copy of this card and put it into play. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Majikthise | |||
|type=Thing - Lifeform | |||
|text='''Action:''' Return a nearby card to its controller's hand. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Eddie | |||
|type=Thing - Robot Lifeform | |||
|text=You may discard a card to prevent a Ship you control from being destroyed. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Zem | |||
|type=Thing - Lifeform | |||
|text=Zem cannot pilot Ships. When Zem is destroyed, draw a card. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Hooloovoo | |||
|type=Thing - Lifeform | |||
|text=A Hooloovoo cannot be targetted by Actions or abilities, or have Things played onto it. If you control no other non-World things, destroy Hooloovoo. | |||
|bgcolor=550066 | |||
}} | |||
{{card | |||
|title=Hyperspace Bypass | |||
|type=Thing | |||
|text=Any Player may, as an Action, search their draw pile for a World. | |||
|bgcolor=000066 | |||
}} | }} | ||
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|title=Deep Thought | |title=Deep Thought | ||
|type=Thing | |type=Thing | ||
|text='''Action:''' Remove five counters from Deep Thought to search your draw pile for a card and put it into your hand. '''Action:''' Put a counter on Deep Thought. | |text='''Action:''' Remove five counters from Deep Thought to search your draw pile for a card and put it into your hand.<br>'''Action:''' Put a counter on Deep Thought. | ||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
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|longtitle=true | |longtitle=true | ||
|type=Thing | |type=Thing | ||
|text=May only be played on Earth. '''Action:''' Return a Lifeform or Publisher to its controller's hand. | |text=May only be played on Earth.<br>'''Action:''' Return a Lifeform or Publisher to its controller's hand. | ||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
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{{card | {{card | ||
|title=Planetary | |title=Planetary Defence System | ||
|type=Thing | |type=Thing | ||
|text=Destroy any Ship which travels to the World that you're currently on. When a Ship is destroyed in this way, or when you leave this World, destroy Planetary | |text=Destroy any Ship which travels to the World that you're currently on. When a Ship is destroyed in this way, or when you leave this World, destroy Planetary Defence System. | ||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
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|title=Point-of-View Gun | |title=Point-of-View Gun | ||
|type=Thing | |type=Thing | ||
|text='''Action''': Swap your hand with that of another player | |text='''Action''': Swap your hand with that of another player. | ||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
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|longtitle=true | |longtitle=true | ||
|type=Thing - Unique Wikkit Gate | |type=Thing - Unique Wikkit Gate | ||
|text='''Action:''' Look through another player's draw pile, and if they control any of a segment of the Wikkit Gate, Krikkit, or a Krikkit robot, move one such to your hand. | |text='''Action:''' Discard any Pillar. Look through another player's draw pile, and if they control any of a segment of the Wikkit Gate, Krikkit, or a Krikkit robot, move one such to your hand. They shuffle afterwards. | ||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
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|title=Infinidim Enterprises | |title=Infinidim Enterprises | ||
|type=Thing - Publisher | |type=Thing - Publisher | ||
|text= Draw a card when you play Infinidim Enterprises. '''Action:''' Destroy a Publisher. While Infinidem Enterprises is in play, the Guide | |text=Draw a card when you play Infinidim Enterprises.<br>'''Action:''' Destroy a Publisher. While Infinidem Enterprises is in play, the Guide also counts as a Robot Lifeform. | ||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
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|title=Megadodo Publications | |title=Megadodo Publications | ||
|type=Thing - Publisher | |type=Thing - Publisher | ||
|text= Draw a card when you play Megadodo Publications. '''Action:''' Destroy a copy of the Guide controlled by a player who does not control a Publisher. | |text=Draw a card when you play Megadodo Publications.<br>'''Action:''' Destroy a copy of the Guide controlled by a player who does not control a Publisher. | ||
|bgcolor=000066 | |bgcolor=000066 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Buffered Analgesic | ||
|type=Thing - World | |type=Action | ||
|text= | |text=Play in immediate response to a Drink, to negate its effects. | ||
|bgcolor= | |bgcolor=660000 | ||
}} | |||
{{card | |||
|title=Brockian Ultra-Cricket | |||
|type=Action | |||
|text=Destroy a non-World Thing. Its controller may then destroy a non-World Thing you control. Apologise to each other. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Don't Panic | |||
|type=Action | |||
|text=Play in immediate response to an opponent's Action that affects a Lifeform you control. Draw three cards. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Disaster Area Sundive Tour | |||
|type=Action | |||
|text=Destroy any World in play. Any Players who were on that World may draw two cards. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Total Perspective Vortex | |||
|type=Action | |||
|text=A Lifeform you control enters the Vortex, and is destroyed. Before their brain is annihilated, you may look at every opponent's hand, and search through every draw pile. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Infinite Improbability Field | |||
|type=Action | |||
|text=Each Player may search their deck for a card, and put it into their hand. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Sub-Etha Device | |||
|type=Action | |||
|text=Keep drawing and revealing cards until you've drawn a Ship, discarding the rest. Do the same for a Lifeform. Put them both into play. | |||
|bgcolor=660000 | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Eddies in the Space-Time Continuum | ||
|type= | |longtitle=true | ||
|text= | |type=Action | ||
|bgcolor= | |text=Play a World from your hand into the control of any Player. | ||
|bgcolor=660000 | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Presidential Speech | ||
|type= | |type=Action | ||
|text= | |text=Choose a Player - his or her Lifeforms may not use their Actions, nor pilot Ships, until the start of your next turn. | ||
|bgcolor= | |bgcolor=660000 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Marvinist Philosophy | ||
|type= | |type=Action | ||
|text= | |text=Destroy a Robot, other than Marvin himself. | ||
|bgcolor= | |bgcolor=660000 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Collapsing Hrung | ||
|type= | |type=Action | ||
|text= | |text=Randomly select a World from those in play. Destroy it. | ||
|bgcolor= | |bgcolor=660000 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=The First Team To Win Shall Win | ||
|type= | |longtitle=true | ||
|text= | |type=Action | ||
|bgcolor= | |text=Take a random card into your hand, from the hand of a player with less cards in hand than you. | ||
|bgcolor=660000 | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title=A New Meaning To the Word 'Trilogy' | ||
|type= | |longtitle=true | ||
|text= | |type=Action | ||
|bgcolor= | |text=Everyone with three or four cards in hand (after you play this card) draws up to a hand of five cards. | ||
|bgcolor=660000 | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Nuclear Encounter Therapy | ||
|type= | |type=Action | ||
|text= | |text=Discard a Ship or World in your hand, or destroy a Ship or World you control. Choose another player, who must do the same; if they cannot, they must show you their hand. | ||
|bgcolor= | |bgcolor=660000 | ||
}} | }} |
Latest revision as of 18:05, 21 September 2010
Hitch-Hiker's Guide to the Galaxy CCG | |
---|---|
Designer | Various |
Date | 17th March 2002 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck Generate MUSHcode | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Plots and plans for a Guide CCG, kicked around on the Dvorak mailing list back in 2002. Note that this is not a normal Dvorak deck, it's a collectible card game - the list of cards here is the base set with which players can build their own decks.
Special Rules
Deck Building
Decks must contain exactly forty-two cards, three of which must be different Goal cards. A deck may not contain more than four copies of the same card.
Prologue
At the start of the game, each Player should search their deck for a World and their Goal cards, and put them into play.
Goals
Goals are completed whenever their owner meets their required conditions - flip them over to show that they have been completed. The first Player to complete all of their Goals wins the game. (Goals are never part of the game area, and cannot be destroyed or otherwise affected.)
Interstellar Travel
World cards may only be played if the Player controls a Ship and a Lifeform to pilot it. Players may only control one World and one Ship - older ones are automatically destroyed.
Nearby
A card is said to be 'nearby' another if they are both on the same World.
Planetary Destruction
If a World is destroyed, any other copies of that World currently in play are also destroyed. If a Player controls neither a World nor a Ship at any time, all of his or her Lifeforms perish in the vacuum of space.
Uniqueness
If a card is marked as "Unique", then only a single copy of that card may be in play at any one time. If multiple copies somehow exist in play, all are destroyed.
Decks
Test decks constructed from this CCG set so far:
Card List
Action: Search your draw pile for a World, and put it into your hand.
Action: Draw and reveal a card; if it's a World, put it into play. If not, discard it.
Action: Name a Drink. A random opponent searches your draw pile for any Drink other than the one you named (if any are there), and puts it into your hand. Share and Enjoy.
Action: Draw one card and play it. If it may not be played, discard it.
Action: Destroy a nearby Lifeform, unless it has a Towel.
Action: Destroy all nearby Lifeforms which aren't Krikkit Robots.
Action: Destroy Krikkit Robot to take control of a nearby segment of the Wikkit Gate.
Action: Destroy a nearby Lifeform.
Action: Play a World card, unless you control more non-Beast Lifeforms than Beasts.
Action: Put a counter on Deep Thought.
Action: Return a Lifeform or Publisher to its controller's hand.
Action: Destroy a Publisher. While Infinidem Enterprises is in play, the Guide also counts as a Robot Lifeform.
Action: Destroy a copy of the Guide controlled by a player who does not control a Publisher.