Dveck Builder deck

From Dvorak - A Blank-Card Game
Revision as of 04:59, 8 January 2020 by ChippyYYZ (talk | contribs) (Here's the first draft of the foundation. Any thoughts?)
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Dveck Builder deck
Designer ChippyYYZ et al.
Date January 2020
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

Setup

Each player starts with their own deck consisting of 5 Blue Shards, 4 Red Shards, and 1 Gold Shard. Excess Material cards are placed in their own face-up stacks. All the other cards are shuffled to form the main deck. Put the top 5 cards of the main deck face-up in the middle of the play area. This is the Shop. Whenever there are fewer than 5 cards in the Shop, draw the top card of the deck and add it to the Shop. Cards that are Trashed are put in the main discard pile. A player's cards that are discarded or destroyed are put in that player's own discard pile. When a card would be drawn from a deck (not just looked at) while it is empty, first turn the appropriate discard pile face-down and shuffle it to make the new deck.

Materials and Buying Cards

Materials are neither Actions nor Things. When a Material is played, it generates a certain amount of coins and remains in play until discarded (As turns become more complex, tokens should be used to track a player's coins). A player may buy Material cards or cards from the Shop by spending coins of the appropriate type equal to the card's cornervalue. Purchased cards are put on top of the buying player's discard pile. Actions cost Red Coins to purchase, Things cost Blue Coins, and Materials may be paid for with any combination of Red or Blue coins. Gold Coins can't be used to buy cards, but may be spent to change the color of one of your Red or Blue coins.

On Your Turn

During your turn, you may play up to one Action, play up to one Thing, play any number of Materials, and buy any number of cards (provided you have the coins to do so). At the end of your turn, discard all Materials you control, lose all your unspent coins, and then discard down to or draw up to your hand size (5 by default). Note that you do not draw at the beginning of your turn.

Materials

0
Blue Shard
Material
Provides 1 Blue coin.
0
Red Shard
Material
Provides 1 Red coin.
3
Blue Bar
Material
Provides 2 Blue coins.
3
Red Bar
Material
Provides 2 Red coins.
6
Blue Slab
Material
Provides 3 Blue coins.
6
Red Slab
Material
Provides 3 Red coins.
2
Gold Shard
Material
Provides 1 Gold coin.
You may spend a Gold coin to turn one of your Red coins Blue or one of your Blue coins Red.
Gold can't be spent to buy Materials or other cards.
Worth 1 Victory Point at the end of the game.
5
Gold Bar
Material
Provides 2 Gold coins.
You may spend a Gold coin to turn one of your Red coins Blue or one of your Blue coins Red.
Gold can't be spent to buy Materials or other cards.
Worth 3 Victory Points at the end of the game.
8
Gold Slab
Material
Provides 3 Gold coins.
You may spend a Gold coin to turn one of your Red coins Blue or one of your Blue coins Red.
Gold can't be spent to buy Materials or other cards.
Worth 6 Victory Points at the end of the game.