Dvanguard set

From Dvorak - A Blank-Card Game
Revision as of 15:43, 6 June 2015 by ChippyYYZ (talk | contribs) (nerfs, buffs, tweaks. Ganon and Starscream less OP)
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Dvanguard set
Designer ChippyYYZ
Date 06/03/2015
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

Based on the Magic: The Gathering game mode Vanguard, this set functions as a supplement for games using the Infinite Dvorak Deck.
In a game with X players, add X+1 Power cards and 2*X+1 Skill cards to the deck, assuming a 100-card subset.

Special Rules

Each player starts with 20 life and a persona card, which can be assigned randomly, picked, drafted, rotated, destined, imposed, supposed, proposed, traded, or whatever else works for your playgroup.
If a player is reduced to 0 or less life, that player is unavoidably eliminated.

Persona cards are not Things and cannot be altered or affected by other cards. Skill cards are not Actions or Things, though some personas may play them as such.



Card List

Skill
Skill
When Skill is in the discard pile, shuffle this card into the deck.
Power
Action
Activate your persona's Power ability.
When Power is in the discard pile, shuffle this card into the deck.
Ganondorf,
King of Evil
Persona
If your life would become 0 or less, instead replace this card with Ganon.
Skill - Monster Hordes: At the end of your turn, deal 1 dmg to each opponent with fewer Things than you. You may play Skills as Things, and you gain two tokens of any types when you do.
Power - Blight Curse: Target opponent can't play Powers and deals 1 less dmg. That player may shuffle a Power or Skill from their hand into the deck to end this effect.
GANON
Persona
You start with 25 life. If this replaces Ganondorf, King of Evil, your life total becomes 5.
Skill - Triforce of Power: You may play Skills as Things. At the beginning of your turn, if you control a skill, deal X+1 dmg to target player, where X is the number of Skills you control.
Power - Dark World: Turn target thing face-down and gain control of it. It counts as a Skill card while it's face-down.
Piccolo,
Z-Fighter
Persona
Things you control are green. When you play a card besides the first in a turn, deal target opponent 1 dmg.
Spec - Weighted Cape: Whenever you discard a Skill Card, draw three cards. You may play one of them.
Power - Special Beam Cannon: Deal any number of target players 5 dmg each.
Tony Stark,
Iron Man
Persona
Your starting hand size and max hand size are increased by two. You can't play the only card in your hand. You may play an extra card per turn from the Upgrade zone.
Special - Target Lock: Play Skills as Actions with "Flip a coin. Heads: deal 3 dmg to target player and return this card to your hand. Tails: deal 2 dmg to target player."
Power - Upgrade: Set aside the top 4 cards of the deck face-up in your Upgrade zone.
Starscream,
Ambitious Traitor
Persona
Whenever the opponent with the most life takes damage, that player gives you a random card from their hand.
Skill - Betrayal: You may discard a Skill to choose Action or Thing and have an opponent draw and reveal a card. If it was not of the chosen type, discard it and deal that player 4 dmg.
Power - Null Ray: Deal target opponent 1 dmg for each card in their hand fewer than 4. Things they currently control are blank until the end of their next turn.
Fallout,
Wasteland Survivor
Persona
If each non-Token Thing you control would be destroyed, choose one not to be destroyed.
Skill - Survivalist: You may discard a Skill to draw 2 cards and gain 2 life.
Power - Megaton Bomb: Deal 8 damage to each opponent, deal 5 damage to yourself, and destroy all Things.
Jean-Luc Picard,
Starfleet Captain
Persona
Skill - Red Alert: You may discard a Skill (not as a reaction) to prevent all damage to you and make your Things indestructible until your next turn.
Power - To Boldly Go: Take two extra turns after this one. During those turns, you may not play Powers, and when you would draw a card, instead look at the top 2 cards of the deck, discard one of them, then draw the other.
Discord,
Spirit of Chaos
Persona
If a player or a card not in the deck would be chosen randomly, flip a coin. On heads, you choose instead. You may look at cards being chosen from.
Skill - Twists and Turns: Once during your turn (even before drawing) you may copy an opponent's persona's Skill abilities until your next turn.
Power - Anarchy: Gain control of a random non-Token Thing. Target player discards a random card. Deal 5 dmg to a random player. Put a random card from the discard pile into your hand.
John Egbert,
Heir of Breath
Persona
Whenever you discard a card, deal 1 dmg to target player.
Skill - Alchemize: You may discard a Skill to look at the top 5 cards of the deck, choose one, and either play it immediately or put it into your hand. Then shuffle the deck.
Power - The Windy Thing: Return all Things to their controller's hands. Opponents must immediately discard down to their hand size minus 2. For each Thing you returned to your hand, deal 2 dmg to each opponent.
Kevan Davis,
Primordial Architect
Persona
You win when you have 30 or more life.
Skill - Genesis: Play Skills as Things. At the start of your turn, for each Skill you control, draw a card and gain 1 life.
Power - More Equal Than Others: If you have less life than an opponent, gain 6 life. If you have fewer cards in hand than an opponent, draw 3 cards. If you control fewer Things than an opponent, gain control of target Thing.
Batman,
The Dark Knight
Persona
You may play an additional Action Ability each turn.
Skill - Batarangs: Play Skills as Actions with "Target opponent discards a card and takes 3 dmg."
Power - Batcave: Look at the top 15 cards of the deck. You may reveal a non-Power Action, a Thing, and any number of non-Action non-Thing cards. Put those cards into your hand and gain 2 life. Shuffle the deck.
Urza,
Planeswalker
Persona
Skill - Artifice: Play Skills as Things. If the first card you draw in a turn is a Thing or a Skill, you may put it into play and draw a card.
Power - Urzatron: Return 3 Skills you control to your hand to either deal 10 dmg to target opponent or 7 dmg to each opponent.
Ender Wiggin,
Dragon Commander
Persona
Whenever you play a Thing or a Thing you control is destroyed, deal 1 dmg to target player.
Skill - Prodigy: When your hand contains only Skills, you may discard them and draw 4 cards for each.
Power - Command: Gain 5 Ship Tokens, or 7 if you have less than 10 life. They have "When an opponent plays a non-Power Action, you may destroy two Ship Tokens you control to negate that Action."