Difference between revisions of "User:Chinkeeyong/i-Four deck"

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| date = 6/08/2009
| date = 6/08/2009
| players = 2+
| players = 2+
| status = unfinished
| status =Untested
| unlocked =
| unlocked =
}}
}}


The i-Four deck is based on a narrative comic created for a project competition. As either i-Four, the Antagonist or the City, work to accomplish your goals and eliminate opponents.
The i-Four deck is based on a narrative comic created for a project competition. As either i-Four, the Antagonist or the City, work to accomplish your goals and eliminate opponents.
<br clear=all>
==Card List==


==Special Rules==
{{Card
| title =i-Four
| text ='''Setup:''' i-Four is in play at the beginning of the game. If you do not draw i-Four at the beginning of the game, shuffle and redraw until you do. <br>'''Passive:''' i-Four begins with 8 tokens. Instead of destroying i-Four when it has tokens, remove one token. When i-Four is destroyed, you lose the game. <br>'''Active:''' Destroy a Thing.
| longtext = true
| type =Thing - Character
| flavortext =
}}


===Multiple Deck Rule===
{{Card
This game is divided into 3 decks. Each player should choose any of the decks and play using this deck as your draw pile. All cards can be assumed to refer to this draw pile until otherwise stated.
| title =Girlfriend
| text ='''Passive:''' Girlfriend begins with 4 tokens. Instead of destroying Girlfriend when it has tokens, remove one token. When Girlfriend is destroyed, discard your hand and draw five cards. <br>'''Active:''' Destroy a Thing.
| type =Thing - Character
| flavortext =
}}


===Damage and Hit Points Rule===
{{Card
Some cards will be drawn with hit points. These hit points are represented in the upper right corner of the card, and should be kept track of using tokens or on paper. Hit points represent the amount of damage in combat the card can resist.
| title =Repair
| text =Add 2 tokens to a Thing that uses tokens.
| type =Action - Player
| flavortext =
}}


Some cards will refer to damaging other cards. To damage a card which has hit points, remove one hit point; if it has no hit points, discard it.
{{Card
| title =Repair
| text =Add 2 tokens to a Thing that uses tokens.
| type =Action - Player
| flavortext =
}}


===Special Discard Rule===
{{Card
The term 'discard' will be used as a generic term for moving a card into the discard pile.
| title =Repair
| text =Add 2 tokens to a Thing that uses tokens.
| type =Action - Player
| flavortext =
}}


Instead of discarding into a discard pile where regular Dvorak rules apply, shuffle into the bottom of your draw pile.
{{Card
| title =Repair
| text =Add 2 tokens to a Thing that uses tokens.
| type =Action - Player
| flavortext =
}}


===Card Colours Rule===
{{Card
Things and Actions for different decks will be differently colored, like so.
| title =Quick Thinking
| text =Draw five cards, then discard four of your choice.
| type =Action - Player
| flavortext =
}}


<br clear=all />
{{Card
{{Card
| title =i-Four Deck
| title =Quick Thinking
| type =Thing
| text =Draw five cards, then discard four of your choice.
| bgcolor =064
| type =Action - Player
| minicard =true
| flavortext =
}}
}}


{{Card
{{Card
| title =i-Four Deck
| title =Quick Thinking
| type =Action
| text =Draw five cards, then discard four of your choice.
| bgcolor =496
| type =Action - Player
| minicard =true
| flavortext =
}}
}}


{{Card
{{Card
| title =Anta Deck
| title =Quick Thinking
| type =Thing
| text =Draw five cards, then discard four of your choice.
| bgcolor =900
| type =Action - Player
| minicard =true
| flavortext =
}}
}}


{{Card
{{Card
| title =Anta Deck
| title =Forest Clearing
| type =Action
| text ='''Passive:''' Character Things you own cannot be destroyed.
| bgcolor =944
| type =Thing - Object
| minicard =true
| flavortext =
}}
}}


{{Card
{{Card
| title =City Deck
| title =Forest Clearing
| type =Thing
| text ='''Passive:''' Character Things you own cannot be destroyed.
| bgcolor =009
| type =Thing - Object
| minicard =true
| flavortext =
}}
}}


{{Card
{{Card
| title =City Deck
| title =Forest Clearing
| type =Action
| text ='''Passive:''' Character Things you own cannot be destroyed.
| bgcolor =449
| type =Thing - Object
| minicard =true
| flavortext =
}}
}}


<br clear=all />
{{Card
===End Condition Rule===
| title =Forest Clearing
There are two possible outcomes in a game for a player, victory and defeat.
| text ='''Passive:''' Character Things you own cannot be destroyed.
| type =Thing - Object
| flavortext =
}}


A player loses when he runs out of cards or through a card effect.
{{Card
| title =Forest Clearing
| text ='''Passive:''' Character Things you own cannot be destroyed.
| type =Thing - Object
| flavortext =
}}
 
{{Card
| title =Hippy Charge
| text =You may use five Thing abilities this turn instead of three.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Hippy Charge
| text =You may use five Thing abilities this turn instead of three.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Hippy Charge
| text =You may use five Thing abilities this turn instead of three.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Topple
| text =Instantly destroy an Object Thing, ignoring rules on all other cards.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Tactical Retreat
| text =Character Things you control cannot be destroyed until your next turn.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Tactical Retreat
| text =Character Things you control cannot be destroyed until your next turn.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Smoking Pistols
| text =Destroy two Things.
| type =Action - Player
| flavortext =
}}


A player wins through a card effect or when all his opponents have lost.
{{Card
| title =Smoking Pistols
| text =Destroy two Things.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Smoking Pistols
| text =Destroy two Things.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Smoking Pistols
| text =Destroy two Things.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Bubble Tea
| text =You may use this card on a Thing that uses tokens. Restore the Thing's tokens to its original amount.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Bubble Tea
| text =Restore the tokens on a Thing that uses tokens to the original amount specified on the card.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Watering Can
| text =Search your deck for a Forest Clearing, then shuffle your deck.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Watering Can
| text =Search your deck for a Forest Clearing, then shuffle your deck.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Watering Can
| text =Search your deck for a Forest Clearing, then shuffle your deck.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Jump Jets
| text =Choose a Thing and an opponent. That Thing may now be affected by the protective effects of Forcefields or Forest Clearings owned by that opponent until your next turn.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Jump Jets
| text =Choose a Thing and an opponent. That Thing may now be affected by the protective effects of Forcefields or Forest Clearings owned by that opponent until your next turn.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Improvised Shield
| text =Improvised Shield may not be normally played.<br>When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Improvised Shield
| text =Improvised Shield may not be normally played.<br>When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Improvised Shield
| text =Improvised Shield may not be normally played.<br>When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Rewire
| text =Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Rewire
| text =Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Rewire
| text =Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =United Attack
| text =Destroy a number of Things, or deduct a number of tokens from a Thing, equal to the number of Character and Automaton Things you have in play.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =United Attack
| text =Destroy a number of Things, or deduct a number of tokens from a Thing, equal to the number of Character and Automaton Things you have in play.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Anta
| text ='''Setup:''' Anta is in play at the beginning of the game. <br>'''Passive:''' Anta begins with 10 tokens. Instead of destroying Anta when it has tokens, remove one token. When Anta is destroyed, you lose the game. <br>'''Active:''' Destroy a Thing.
| longtext = true
| type =Thing - Character
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Deathray Parts
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Deathray Parts
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Deathray Parts
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Deathray Parts
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Deathray Parts
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Swarm
| text ='''Passive:''' After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.<br>'''Active:''' Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Swarm
| text ='''Passive:''' After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.<br>'''Active:''' Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Swarm
| text ='''Passive:''' After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.<br>'''Active:''' Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Swarm
| text ='''Passive:''' After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.<br>'''Active:''' Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Colossus
| text ='''Active:''' Destroy a Thing.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Colossus
| text ='''Active:''' Destroy a Thing.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Forcefield
| text ='''Passive:''' All non-Forcefield cards you own cannot be destroyed.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Forcefield
| text ='''Passive:''' All non-Forcefield cards you own cannot be destroyed.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Forcefield
| text ='''Passive:''' All non-Forcefield cards you own cannot be destroyed.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Bulldozer
| text ='''Active:''' Draw an additional card this turn.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Bulldozer
| text ='''Active:''' Draw an additional card this turn.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Bulldozer
| text ='''Active:''' Draw an additional card this turn.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Bulldozer
| text ='''Active:''' Draw an additional card this turn.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Bulldozer
| text ='''Active:''' Draw an additional card this turn.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Water Tower
| text ='''Passive:''' Water Tower begins with 5 tokens. Instead of destroying Water Tower if it has tokens, remove one token. When Water Tower is destroyed, destroy all cards in play.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Wasteland Laser
| text =Destroy all Object and Automaton Things.
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Beam Attack
| text =Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Beam Attack
| text =Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Beam Attack
| text =Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Red Sky
| text =All Anta Deck players can play an additional card, for a total of 3 cards, on their next turn.
| type =Action - Event
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Red Sky
| text =All Anta Deck players can play an additional card, for a total of 3 cards, on their next turn.
| type =Action - Event
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Payload
| text =Destroy two Object Things.
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Payload
| text =Destroy two Object Things.
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Payload
| text =Destroy two Object Things.
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Hitman
| text ='''Active:''' Destroy a Thing and this card.
| type =Thing - Character
| bgcolor = 900
| flavortext =
}}


<br clear=all />
==Card List==
===i-Four Deck===
{{Card
{{Card
| title =i-Four
| title =Hitman
| text ='''Action:''' Damage a target card. If i-Four is discarded, you lose the game. i-Four is immune to card effects which discard cards and do not have targets.
| text ='''Active:''' Destroy a Thing and this card.
| type =Thing - Character
| type =Thing - Character
| bgcolor =064
| bgcolor = 900
| cornervalue =5
| flavortext =
| flavortext =
}}
}}


{{Card
{{Card
| title =Girlfriend
| title =Hitman
| text ='''Action:''' Damage a target card. If Girlfriend is discarded, discard your hand.
| text ='''Active:''' Destroy a Thing and this card.
| type =Thing - Character
| type =Thing - Character
| bgcolor =064
| bgcolor = 900
| cornervalue =3
| flavortext =
| flavortext =
}}
}}


{{Card
{{Card
| title =Commandeer
| title =Hitman
| text =Choose a target Thing in play which does not have hit points. That Thing now belongs to you, but remains shuffled into its original owner's deck when discarded.
| text ='''Active:''' Destroy a Thing and this card.
| type =Action
| type =Thing - Character
| bgcolor =496
| bgcolor = 900
| flavortext =
| flavortext =
}} x5
}}


<br clear=all />
===Anta Deck===
{{Card
{{Card
| title =Anta
| title =Hitman
| text ='''Action:''' Damage a target card. If Anta is discarded, you lose the game. Anta is immune to card effects which discard cards and do not have targets.
| text ='''Active:''' Destroy a Thing and this card.
| type =Thing - Character
| type =Thing - Character
| bgcolor =900
| bgcolor = 900
| cornervalue =5
| flavortext =
}}
 
{{Card
| title =Sentry Wave
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Sentry Wave
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
| flavortext =
}}
}}


{{Card
{{Card
| title =Red Sky
| title =Sentry Wave
| text =All opponents must discard a card of their choice.
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type =Action
| type =Thing - Automaton
| bgcolor =944
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Sentry Wave
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Sentry Wave
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
| flavortext =
}}
}}

Latest revision as of 07:38, 26 October 2009

Chinkeeyong/i-Four deck
Designer CKY
Date 6/08/2009
Players 2+
This is an untested deck. Its cards are complete, but it hasn't yet been tested.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

The i-Four deck is based on a narrative comic created for a project competition. As either i-Four, the Antagonist or the City, work to accomplish your goals and eliminate opponents.

Card List

i-Four
Thing - Character
Setup: i-Four is in play at the beginning of the game. If you do not draw i-Four at the beginning of the game, shuffle and redraw until you do.
Passive: i-Four begins with 8 tokens. Instead of destroying i-Four when it has tokens, remove one token. When i-Four is destroyed, you lose the game.
Active: Destroy a Thing.
Girlfriend
Thing - Character
Passive: Girlfriend begins with 4 tokens. Instead of destroying Girlfriend when it has tokens, remove one token. When Girlfriend is destroyed, discard your hand and draw five cards.
Active: Destroy a Thing.
Repair
Action - Player
Add 2 tokens to a Thing that uses tokens.
Repair
Action - Player
Add 2 tokens to a Thing that uses tokens.
Repair
Action - Player
Add 2 tokens to a Thing that uses tokens.
Repair
Action - Player
Add 2 tokens to a Thing that uses tokens.
Quick Thinking
Action - Player
Draw five cards, then discard four of your choice.
Quick Thinking
Action - Player
Draw five cards, then discard four of your choice.
Quick Thinking
Action - Player
Draw five cards, then discard four of your choice.
Quick Thinking
Action - Player
Draw five cards, then discard four of your choice.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Hippy Charge
Action - Player
You may use five Thing abilities this turn instead of three.
Hippy Charge
Action - Player
You may use five Thing abilities this turn instead of three.
Hippy Charge
Action - Player
You may use five Thing abilities this turn instead of three.
Topple
Action - Player
Instantly destroy an Object Thing, ignoring rules on all other cards.
Tactical Retreat
Action - Player
Character Things you control cannot be destroyed until your next turn.
Tactical Retreat
Action - Player
Character Things you control cannot be destroyed until your next turn.
Smoking Pistols
Action - Player
Destroy two Things.
Smoking Pistols
Action - Player
Destroy two Things.
Smoking Pistols
Action - Player
Destroy two Things.
Smoking Pistols
Action - Player
Destroy two Things.
Bubble Tea
Action - Player
You may use this card on a Thing that uses tokens. Restore the Thing's tokens to its original amount.
Bubble Tea
Action - Player
Restore the tokens on a Thing that uses tokens to the original amount specified on the card.
Watering Can
Action - Player
Search your deck for a Forest Clearing, then shuffle your deck.
Watering Can
Action - Player
Search your deck for a Forest Clearing, then shuffle your deck.
Watering Can
Action - Player
Search your deck for a Forest Clearing, then shuffle your deck.
Jump Jets
Action - Player
Choose a Thing and an opponent. That Thing may now be affected by the protective effects of Forcefields or Forest Clearings owned by that opponent until your next turn.
Jump Jets
Action - Player
Choose a Thing and an opponent. That Thing may now be affected by the protective effects of Forcefields or Forest Clearings owned by that opponent until your next turn.
Improvised Shield
Action - Player
Improvised Shield may not be normally played.
When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
Improvised Shield
Action - Player
Improvised Shield may not be normally played.
When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
Improvised Shield
Action - Player
Improvised Shield may not be normally played.
When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
Rewire
Action - Player
Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
Rewire
Action - Player
Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
Rewire
Action - Player
Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
United Attack
Action - Player
Destroy a number of Things, or deduct a number of tokens from a Thing, equal to the number of Character and Automaton Things you have in play.
United Attack
Action - Player
Destroy a number of Things, or deduct a number of tokens from a Thing, equal to the number of Character and Automaton Things you have in play.
Anta
Thing - Character
Setup: Anta is in play at the beginning of the game.
Passive: Anta begins with 10 tokens. Instead of destroying Anta when it has tokens, remove one token. When Anta is destroyed, you lose the game.
Active: Destroy a Thing.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Swarm
Thing - Object
Passive: After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.
Active: Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
Swarm
Thing - Object
Passive: After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.
Active: Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
Swarm
Thing - Object
Passive: After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.
Active: Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
Swarm
Thing - Object
Passive: After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.
Active: Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
Colossus
Thing - Automaton
Active: Destroy a Thing.
Colossus
Thing - Automaton
Active: Destroy a Thing.
Forcefield
Thing - Object
Passive: All non-Forcefield cards you own cannot be destroyed.
Forcefield
Thing - Object
Passive: All non-Forcefield cards you own cannot be destroyed.
Forcefield
Thing - Object
Passive: All non-Forcefield cards you own cannot be destroyed.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Water Tower
Thing - Object
Passive: Water Tower begins with 5 tokens. Instead of destroying Water Tower if it has tokens, remove one token. When Water Tower is destroyed, destroy all cards in play.
Wasteland Laser
Action - Player
Destroy all Object and Automaton Things.
Beam Attack
Action - Player
Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
Beam Attack
Action - Player
Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
Beam Attack
Action - Player
Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
Red Sky
Action - Event
All Anta Deck players can play an additional card, for a total of 3 cards, on their next turn.
Red Sky
Action - Event
All Anta Deck players can play an additional card, for a total of 3 cards, on their next turn.
Payload
Action - Player
Destroy two Object Things.
Payload
Action - Player
Destroy two Object Things.
Payload
Action - Player
Destroy two Object Things.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.