Difference between revisions of "User:Chinkeeyong/i-Four deck"

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{{Infobox
{{Infobox
| designer = CKY
| designer = CKY
| date = 23/07/2009
| date = 6/08/2009
| players = 2+
| players = 2+
| status = unfinished
| status =Untested
| unlocked =
}}
}}


Lol it's a bar brawl Dvorak deck.
The i-Four deck is based on a narrative comic created for a project competition. As either i-Four, the Antagonist or the City, work to accomplish your goals and eliminate opponents.
<br clear=all>
==Card List==
 
{{Card
| title =i-Four
| text ='''Setup:''' i-Four is in play at the beginning of the game. If you do not draw i-Four at the beginning of the game, shuffle and redraw until you do. <br>'''Passive:''' i-Four begins with 8 tokens. Instead of destroying i-Four when it has tokens, remove one token. When i-Four is destroyed, you lose the game. <br>'''Active:''' Destroy a Thing.
| longtext = true
| type =Thing - Character
| flavortext =
}}
 
{{Card
| title =Girlfriend
| text ='''Passive:''' Girlfriend begins with 4 tokens. Instead of destroying Girlfriend when it has tokens, remove one token. When Girlfriend is destroyed, discard your hand and draw five cards. <br>'''Active:''' Destroy a Thing.
| type =Thing - Character
| flavortext =
}}
 
{{Card
| title =Repair
| text =Add 2 tokens to a Thing that uses tokens.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Repair
| text =Add 2 tokens to a Thing that uses tokens.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Repair
| text =Add 2 tokens to a Thing that uses tokens.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Repair
| text =Add 2 tokens to a Thing that uses tokens.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Quick Thinking
| text =Draw five cards, then discard four of your choice.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Quick Thinking
| text =Draw five cards, then discard four of your choice.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Quick Thinking
| text =Draw five cards, then discard four of your choice.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Quick Thinking
| text =Draw five cards, then discard four of your choice.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Forest Clearing
| text ='''Passive:''' Character Things you own cannot be destroyed.
| type =Thing - Object
| flavortext =
}}
 
{{Card
| title =Forest Clearing
| text ='''Passive:''' Character Things you own cannot be destroyed.
| type =Thing - Object
| flavortext =
}}
 
{{Card
| title =Forest Clearing
| text ='''Passive:''' Character Things you own cannot be destroyed.
| type =Thing - Object
| flavortext =
}}
 
{{Card
| title =Forest Clearing
| text ='''Passive:''' Character Things you own cannot be destroyed.
| type =Thing - Object
| flavortext =
}}
 
{{Card
| title =Forest Clearing
| text ='''Passive:''' Character Things you own cannot be destroyed.
| type =Thing - Object
| flavortext =
}}
 
{{Card
| title =Hippy Charge
| text =You may use five Thing abilities this turn instead of three.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Hippy Charge
| text =You may use five Thing abilities this turn instead of three.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Hippy Charge
| text =You may use five Thing abilities this turn instead of three.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Topple
| text =Instantly destroy an Object Thing, ignoring rules on all other cards.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Tactical Retreat
| text =Character Things you control cannot be destroyed until your next turn.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Tactical Retreat
| text =Character Things you control cannot be destroyed until your next turn.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Smoking Pistols
| text =Destroy two Things.
| type =Action - Player
| flavortext =
}}


==Special Rules==
{{Card
| title =Smoking Pistols
| text =Destroy two Things.
| type =Action - Player
| flavortext =
}}


===Discarding===
{{Card
| title =Smoking Pistols
| text =Destroy two Things.
| type =Action - Player
| flavortext =
}}


When a card says "discard", instead of discarding the card into the discard pile, shuffle it into the draw pile.
{{Card
| title =Smoking Pistols
| text =Destroy two Things.
| type =Action - Player
| flavortext =
}}


===Health===
{{Card
| title =Bubble Tea
| text =You may use this card on a Thing that uses tokens. Restore the Thing's tokens to its original amount.
| type =Action - Player
| flavortext =
}}


Every player has a variable called Health. At the start of the game, every player has 30 health, but this number can be altered by card effects.
{{Card
| title =Bubble Tea
| text =Restore the tokens on a Thing that uses tokens to the original amount specified on the card.
| type =Action - Player
| flavortext =
}}


===Beginning and Ending===
{{Card
| title =Watering Can
| text =Search your deck for a Forest Clearing, then shuffle your deck.
| type =Action - Player
| flavortext =
}}


A player loses when he has 0 or less health. All his cards are removed from play.
{{Card
| title =Watering Can
| text =Search your deck for a Forest Clearing, then shuffle your deck.
| type =Action - Player
| flavortext =
}}


A player wins when all other players have lost.
{{Card
| title =Watering Can
| text =Search your deck for a Forest Clearing, then shuffle your deck.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Jump Jets
| text =Choose a Thing and an opponent. That Thing may now be affected by the protective effects of Forcefields or Forest Clearings owned by that opponent until your next turn.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Jump Jets
| text =Choose a Thing and an opponent. That Thing may now be affected by the protective effects of Forcefields or Forest Clearings owned by that opponent until your next turn.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Improvised Shield
| text =Improvised Shield may not be normally played.<br>When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Improvised Shield
| text =Improvised Shield may not be normally played.<br>When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Improvised Shield
| text =Improvised Shield may not be normally played.<br>When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
| type =Action - Player
| flavortext =
}}


<br clear=all />
{{Card
==Card List==
| title =Rewire
| text =Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Rewire
| text =Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Rewire
| text =Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =United Attack
| text =Destroy a number of Things, or deduct a number of tokens from a Thing, equal to the number of Character and Automaton Things you have in play.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =United Attack
| text =Destroy a number of Things, or deduct a number of tokens from a Thing, equal to the number of Character and Automaton Things you have in play.
| type =Action - Player
| flavortext =
}}
 
{{Card
| title =Anta
| text ='''Setup:''' Anta is in play at the beginning of the game. <br>'''Passive:''' Anta begins with 10 tokens. Instead of destroying Anta when it has tokens, remove one token. When Anta is destroyed, you lose the game. <br>'''Active:''' Destroy a Thing.
| longtext = true
| type =Thing - Character
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Deathray Parts
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
 
{{Card
| title =Deathray Parts
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}


{{Card
{{Card
| title=Punch
| title =Deathray Parts
| text=Damage a target player for 1 health.
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Deathray Parts
| text=Damage a target player for 1 health.
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Deathray Parts
| text=Damage a target player for 1 health.
| text ='''Passive:''' When there are 5 Deathray Parts in play, the player who completed the set wins the game.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Swarm
| text=Damage a target player for 1 health.
| text ='''Passive:''' After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.<br>'''Active:''' Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Swarm
| text=Damage a target player for 1 health.
| text ='''Passive:''' After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.<br>'''Active:''' Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Swarm
| text=Damage a target player for 1 health.
| text ='''Passive:''' After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.<br>'''Active:''' Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Swarm
| text=Damage a target player for 1 health.
| text ='''Passive:''' After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.<br>'''Active:''' Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Colossus
| text=Damage a target player for 1 health.
| text ='''Active:''' Destroy a Thing.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Colossus
| text=Damage a target player for 1 health.
| text ='''Active:''' Destroy a Thing.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Forcefield
| text=Damage a target player for 1 health.
| text ='''Passive:''' All non-Forcefield cards you own cannot be destroyed.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Forcefield
| text=Damage a target player for 1 health.
| text ='''Passive:''' All non-Forcefield cards you own cannot be destroyed.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Forcefield
| text=Damage a target player for 1 health.
| text ='''Passive:''' All non-Forcefield cards you own cannot be destroyed.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Bulldozer
| text=Damage a target player for 1 health.
| text ='''Active:''' Draw an additional card this turn.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Bulldozer
| text=Damage a target player for 1 health.
| text ='''Active:''' Draw an additional card this turn.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Punch
| title =Bulldozer
| text=Damage a target player for 1 health.
| text ='''Active:''' Draw an additional card this turn.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Bulldozer
| text=Damage a target player for 2 health.
| text ='''Active:''' Draw an additional card this turn.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Bulldozer
| text=Damage a target player for 2 health.
| text ='''Active:''' Draw an additional card this turn.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Water Tower
| text=Damage a target player for 2 health.
| text ='''Passive:''' Water Tower begins with 5 tokens. Instead of destroying Water Tower if it has tokens, remove one token. When Water Tower is destroyed, destroy all cards in play.
| type=Action
| type =Thing - Object
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Wasteland Laser
| text=Damage a target player for 2 health.
| text =Destroy all Object and Automaton Things.
| type=Action
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Beam Attack
| text=Damage a target player for 2 health.
| text =Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
| type=Action
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Beam Attack
| text=Damage a target player for 2 health.
| text =Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
| type=Action
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Beam Attack
| text=Damage a target player for 2 health.
| text =Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
| type=Action
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Red Sky
| text=Damage a target player for 2 health.
| text =All Anta Deck players can play an additional card, for a total of 3 cards, on their next turn.
| type=Action
| type =Action - Event
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Red Sky
| text=Damage a target player for 2 health.
| text =All Anta Deck players can play an additional card, for a total of 3 cards, on their next turn.
| type=Action
| type =Action - Event
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Kick
| title =Payload
| text=Damage a target player for 2 health.
| text =Destroy two Object Things.
| type=Action
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Improvised Weapon
| title =Payload
| text='''Action:''' Damage a target player for 3 health. The action ability of Improvised Weapon can be activated by any player. When the action ability of Improvised Weapon is activated, discard this card.
| text =Destroy two Object Things.
| type=Thing
| type =Action - Player
| bgcolor = 900
| flavortext =
}}
}}


{{Card
| title =Payload
| text =Destroy two Object Things.
| type =Action - Player
| bgcolor = 900
| flavortext =
}}


{{Card
{{Card
| title=Improvised Weapon
| title =Hitman
| text='''Action:''' Damage a target player for 3 health. The action ability of Improvised Weapon can be activated by any player. When the action ability of Improvised Weapon is activated, discard this card.
| text ='''Active:''' Destroy a Thing and this card.
| type=Thing
| type =Thing - Character
| bgcolor = 900
| flavortext =
}}
}}


{{Card
| title =Hitman
| text ='''Active:''' Destroy a Thing and this card.
| type =Thing - Character
| bgcolor = 900
| flavortext =
}}


{{Card
{{Card
| title=Improvised Weapon
| title =Hitman
| text='''Action:''' Damage a target player for 3 health. The action ability of Improvised Weapon can be activated by any player. When the action ability of Improvised Weapon is activated, discard this card.
| text ='''Active:''' Destroy a Thing and this card.
| type=Thing
| type =Thing - Character
| bgcolor = 900
| flavortext =
}}
}}


{{Card
| title =Hitman
| text ='''Active:''' Destroy a Thing and this card.
| type =Thing - Character
| bgcolor = 900
| flavortext =
}}


{{Card
{{Card
| title=Improvised Weapon
| title =Hitman
| text='''Action:''' Damage a target player for 3 health. The action ability of Improvised Weapon can be activated by any player. When the action ability of Improvised Weapon is activated, discard this card.
| text ='''Active:''' Destroy a Thing and this card.
| type=Thing
| type =Thing - Character
| bgcolor = 900
| flavortext =
}}
}}


{{Card
| title =Sentry Wave
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}


{{Card
{{Card
| title=Improvised Weapon
| title =Sentry Wave
| text='''Action:''' Damage a target player for 3 health. The action ability of Improvised Weapon can be activated by any player. When the action ability of Improvised Weapon is activated, discard this card.
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type=Thing
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Drunken Stupor
| title =Sentry Wave
| text=Flip a coin. If heads, you may use an additional card after this action and double any damage caused to health. Otherwise, skip your next turn.
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Drunken Stupor
| title =Sentry Wave
| text=Flip a coin. If heads, you may use an additional card after this action and double any damage caused to health. Otherwise, skip your next turn.
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}


{{Card
{{Card
| title=Drunken Stupor
| title =Sentry Wave
| text=Flip a coin. If heads, you may use an additional card after this action and double any damage caused to health. Otherwise, skip your next turn.
| text ='''Active:''' Destroy a Thing, then discard a card from your hand.
| type=Action
| type =Thing - Automaton
| bgcolor = 900
| flavortext =
}}
}}

Latest revision as of 07:38, 26 October 2009

Chinkeeyong/i-Four deck
Designer CKY
Date 6/08/2009
Players 2+
This is an untested deck. Its cards are complete, but it hasn't yet been tested.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

The i-Four deck is based on a narrative comic created for a project competition. As either i-Four, the Antagonist or the City, work to accomplish your goals and eliminate opponents.

Card List

i-Four
Thing - Character
Setup: i-Four is in play at the beginning of the game. If you do not draw i-Four at the beginning of the game, shuffle and redraw until you do.
Passive: i-Four begins with 8 tokens. Instead of destroying i-Four when it has tokens, remove one token. When i-Four is destroyed, you lose the game.
Active: Destroy a Thing.
Girlfriend
Thing - Character
Passive: Girlfriend begins with 4 tokens. Instead of destroying Girlfriend when it has tokens, remove one token. When Girlfriend is destroyed, discard your hand and draw five cards.
Active: Destroy a Thing.
Repair
Action - Player
Add 2 tokens to a Thing that uses tokens.
Repair
Action - Player
Add 2 tokens to a Thing that uses tokens.
Repair
Action - Player
Add 2 tokens to a Thing that uses tokens.
Repair
Action - Player
Add 2 tokens to a Thing that uses tokens.
Quick Thinking
Action - Player
Draw five cards, then discard four of your choice.
Quick Thinking
Action - Player
Draw five cards, then discard four of your choice.
Quick Thinking
Action - Player
Draw five cards, then discard four of your choice.
Quick Thinking
Action - Player
Draw five cards, then discard four of your choice.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Forest Clearing
Thing - Object
Passive: Character Things you own cannot be destroyed.
Hippy Charge
Action - Player
You may use five Thing abilities this turn instead of three.
Hippy Charge
Action - Player
You may use five Thing abilities this turn instead of three.
Hippy Charge
Action - Player
You may use five Thing abilities this turn instead of three.
Topple
Action - Player
Instantly destroy an Object Thing, ignoring rules on all other cards.
Tactical Retreat
Action - Player
Character Things you control cannot be destroyed until your next turn.
Tactical Retreat
Action - Player
Character Things you control cannot be destroyed until your next turn.
Smoking Pistols
Action - Player
Destroy two Things.
Smoking Pistols
Action - Player
Destroy two Things.
Smoking Pistols
Action - Player
Destroy two Things.
Smoking Pistols
Action - Player
Destroy two Things.
Bubble Tea
Action - Player
You may use this card on a Thing that uses tokens. Restore the Thing's tokens to its original amount.
Bubble Tea
Action - Player
Restore the tokens on a Thing that uses tokens to the original amount specified on the card.
Watering Can
Action - Player
Search your deck for a Forest Clearing, then shuffle your deck.
Watering Can
Action - Player
Search your deck for a Forest Clearing, then shuffle your deck.
Watering Can
Action - Player
Search your deck for a Forest Clearing, then shuffle your deck.
Jump Jets
Action - Player
Choose a Thing and an opponent. That Thing may now be affected by the protective effects of Forcefields or Forest Clearings owned by that opponent until your next turn.
Jump Jets
Action - Player
Choose a Thing and an opponent. That Thing may now be affected by the protective effects of Forcefields or Forest Clearings owned by that opponent until your next turn.
Improvised Shield
Action - Player
Improvised Shield may not be normally played.
When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
Improvised Shield
Action - Player
Improvised Shield may not be normally played.
When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
Improvised Shield
Action - Player
Improvised Shield may not be normally played.
When a Character Thing belonging to you is about to be destroyed, you may reveal Improvised Shield to your opponent and discard Improvised Shield instead. This does not count as playing a card.
Rewire
Action - Player
Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
Rewire
Action - Player
Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
Rewire
Action - Player
Choose an Automaton Thing. That Thing is now under your control until it is destroyed.
United Attack
Action - Player
Destroy a number of Things, or deduct a number of tokens from a Thing, equal to the number of Character and Automaton Things you have in play.
United Attack
Action - Player
Destroy a number of Things, or deduct a number of tokens from a Thing, equal to the number of Character and Automaton Things you have in play.
Anta
Thing - Character
Setup: Anta is in play at the beginning of the game.
Passive: Anta begins with 10 tokens. Instead of destroying Anta when it has tokens, remove one token. When Anta is destroyed, you lose the game.
Active: Destroy a Thing.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Deathray Parts
Thing - Object
Passive: When there are 5 Deathray Parts in play, the player who completed the set wins the game.
Swarm
Thing - Object
Passive: After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.
Active: Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
Swarm
Thing - Object
Passive: After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.
Active: Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
Swarm
Thing - Object
Passive: After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.
Active: Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
Swarm
Thing - Object
Passive: After every turn, search your deck for an additional Swarm card, then shuffle your deck. This ability does not stack with multiple Swarm cards in play.
Active: Flip a coin. If heads, destroy an Object Thing. If tails, destroy this card.
Colossus
Thing - Automaton
Active: Destroy a Thing.
Colossus
Thing - Automaton
Active: Destroy a Thing.
Forcefield
Thing - Object
Passive: All non-Forcefield cards you own cannot be destroyed.
Forcefield
Thing - Object
Passive: All non-Forcefield cards you own cannot be destroyed.
Forcefield
Thing - Object
Passive: All non-Forcefield cards you own cannot be destroyed.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Bulldozer
Thing - Automaton
Active: Draw an additional card this turn.
Water Tower
Thing - Object
Passive: Water Tower begins with 5 tokens. Instead of destroying Water Tower if it has tokens, remove one token. When Water Tower is destroyed, destroy all cards in play.
Wasteland Laser
Action - Player
Destroy all Object and Automaton Things.
Beam Attack
Action - Player
Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
Beam Attack
Action - Player
Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
Beam Attack
Action - Player
Destroy a Thing. If the Thing has tokens, remove up to two tokens instead of one.
Red Sky
Action - Event
All Anta Deck players can play an additional card, for a total of 3 cards, on their next turn.
Red Sky
Action - Event
All Anta Deck players can play an additional card, for a total of 3 cards, on their next turn.
Payload
Action - Player
Destroy two Object Things.
Payload
Action - Player
Destroy two Object Things.
Payload
Action - Player
Destroy two Object Things.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Hitman
Thing - Character
Active: Destroy a Thing and this card.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.
Sentry Wave
Thing - Automaton
Active: Destroy a Thing, then discard a card from your hand.