Road Trip deck

From Dvorak - A Blank-Card Game
Jump to navigationJump to search
Road Trip deck
Designer matt1234
Date 6/30/08
Players 2+
This is an untested deck. Its cards are complete, but it hasn't yet been tested.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Special Rules:

Mileage Cards: Are a type of action card. If you drive 500 (or any agreed-upon #) miles, YOU WIN!!!. Keep score of this on paper.

Roads: You cant play anything if no road is in play. They belong to no one and go in the middle. New roads cancel old ones, which get destroyed. All roads have a speed limit(it can be infinite though) which is a cornervalue. You can't play mileage higher than the speed limit or you risk getting a ticket.

Cops: can be played any time someone breaks the law, even on someone else's turn. Negate the illegal action or thing and give player a ticket, which should also be kept track of on paper. If you get 5 tickets, you're eliminated.

Gas: represents your hand size. You can draw an extra card if you discard one from your hand first.

CounterAction: Can be played against an action on someone else's turn.

You can draw 1 card normally, buy gas, play 1 action or milage, play 1 thing, and play 1 road each turn if you want

Max Hand size is 7

-Card List-

65
Mileage
65
Mileage
65
Mileage
65
Mileage
55
Mileage
55
Mileage
55
Mileage
55
Mileage
45
Mileage
45
Mileage
45
Mileage
45
Mileage
30
Mileage
30
Mileage
30
Mileage
20
Mileage
20
Mileage
5
Mileage
80
Mileage
90
Mileage
100
Mileage
120
Mileage
Police
POLICE
Police
POLICE
Police
POLICE
Police
POLICE
Police
POLICE
Police
POLICE
Stop Light
Action
All other players cannot play Mileage on their next turn
Green Light
Thing
NEGATES STOP LIGHT
Yellow Means Floor It
CounterAction
NEGATES STOP LIGHT(illegal)
Out of Gas
Action
Target player must discard their hand
Gas Tank
Thing
Detroy this to negate out of gas.
Gas Station
Thing
NEGATES OUT OF GAS
Flat Tire
Thing
PLAY IN FRONT OF SOMEONE ELSE. You cannot play Mileage cards if you control this.
Spare Tire
Action
Destroy Flat Tire
Bulletproof Tires
Thing
FLAT TIRE CANNOT BE PLAYED IN FRONT OF YOU
65
Freeway
Road
You can't play Red Light here
55
State Highway
Road
45
Town
Road
30
Village
Road
30
City
Road
20
Dirt Road
Road
You can't play Police here. If you go over the speed limit, you have to discard a card.
20
Icy Road
Road
You can't play Police here. If you go over the speed limit, you have a 50% chance of having to skip your next turn.
Infinate
Autobon
Road
You cant play Red Light here
65
Interstate
Road
You can't play Red Light here. Tickets count double here
55
Work Zone(interstate)
Road
Tickets count Triple here. You always have a 50% chance of not being able to play Mileage on any given turn
Car Accident
Action
Target player cannot play Mileage until they get their car fixed.
Swerve
CounterAction
NEGATES CAR ACCIDENT
Repair Shop
Action
Fix your car
AAA Card
Thing
NEGATES CAR ACCIDENT
Cruise Control
Thing
Action: Advance n miles. n = number of miles you moved last turn.
Nitrus Tank
Thing
Action: Discard 3 cards to advance 150 miles(illegal)
5
Parking Lot
Road
Spike Strip
CounerAction
Play against any Mileage card. Negate it and give player flat tire.
FBI
POLICE
Give the target 5 tickets.