Monkeytown deck

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Monkeytown
Designer Zarba
Date 28th June 2002
Players 2+
This is an untested deck. Its cards are complete, but it hasn't yet been tested.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

Monkeyteam vs. Evil Floating Giant Monkey Head, as always. Based on Scott Mccloud's comic.

Special Rules

Monkeyteam Attack!

When you play an Attack, if you control a Monkey who can perform that specific attack then you get the MATCH bonus as well.

Monkey Melee

Any Player may nullify an Attack by discarding a Monkey card that can perform that Attack, from their hand.

Card List

Monkey "A"
Thing
You may place a Monkey in play in lieu of your Action.
Monkey Green
Thing
Chemical Attack, Skunk Attack
Monkey Giant
Thing
Jumbo Attack, Colossal Attack
Monkey Gun-Boy
Thing
Bazooka Attack, Raygun Attack
Super Professor Monkey
Thing
Science Attack, Emancipation Attack
Big Fat Monkey
Thing
Colossal Attack, Rumble Attack
Monkey X
Thing
Mystery Attack
Monkey Black Hat
Thing
Buck-Shot Attack, Gangster Attack
Monkey Caveman
Thing
Big Club Attack, Dinopower Attack
Monkeysaur
Thing
Dinopower Attack, Jumbo Attack
Supercolossal Ultra-Hero Monkey!
Action
Reveal this card to all players. If you have this card and Mechanical Monster Monkey in hand, discard one. If you have six Monkeys in play, win the game.
Giant Cosmic Super-Combined Mechanical Monster Monkey!
Action
Reveal this card to all players. If you have this card and Ultra-Hero Monkey in hand, discard one. If you have six Monkeys in play, win the game.
Popular Monkey
Thing
Fashion Attack, Sonic Attack
Howling Monkey
Thing
Sonic Attack, Rumble Attack
Iron Monkey
Thing
Steel Attack, Bazooka Attack
Flaming Tail Monkey
Thing
Flame Attack, Fashion Attack
Cowboy Monkey
Thing
Quickdraw Attack, Buck-Shot Attack
Space Alien Monkey
Thing
Raygun Attack, Cranium Attack
Rotten Stinking Monkey
Thing
Skunk Attack, Chemical Attack
Robot President Monkey
Thing
Emancipation Attack, Steel Attack
Monkey Capone
Thing
Gangster Attack, Quickdraw Attack
Evil Genius Monkey
Thing
Cranium Attack, Science Attack
Monkey Red
Thing
Flame Attack, Chemical Attack
Monkey Bad Boy
Thing
Rumble Attack, Big Club Attack
CHEMICAL Attack!
Action
Disable Matches until the start of your next turn. MATCH - Target player discards a card at random.
JUMBO Attack!
Action
Destroy a random Monkey in play, save the attacker. MATCH - Destroy another random Monkey.
RAYGUN Attack!
Action
Gain control of target Monkey. MATCH - Look at target Monkey's hand.
CRANIUM Attack!
Action
Look at target player's hand. MATCH - Pick one card.
SCIENCE Attack!
Action
Discard your hand and draw as many cards as you had in it. MATCH - Draw up to your hand limit instead.
DINOPOWER Attack!
Action
Returns a single Monkey from each player to that player's hand. MATCH - Returns all Monkeys to their player's hands.
STEEL Attack!
Action
Target monkey is immune to destruction until your next turn. MATCH - A second monkey is immune as well.
SONIC Attack!
Action
Target player discards one card. MATCH - Target player discards another card.
RUMBLE Attack!
Action
Destroy a target Monkey. MATCH - Draw a card.
FLAME Attack!
Action
Flip a coin. On heads, destroy a target Monkey. MATCH - Repeat until you get tails.
QUICKDRAW Attack!
Action
You and a target player discard a card. The one that discarded a card with more letters may destroy a Monkey. MATCH - You may repeat until a player runs out of cards.
FASHION Attack!
Action
Change hands with target player. MATCH - Keep a card.
GANGSTER Attack!
Action
For each card you discard, destroy a Monkey. You may discard up to two cards this way. MATCH - You don't have a discard limit.
BIG CLUB Attack!
Action
Discard a card. Target player cannot play Attacks next turn. MATCH - Target player cannot play Things as well.
EMANCIPATION Attack!
Action
Return a card from the discard pile to your hand. MATCH - Put it in play.
BUCK-SHOT Attack!
Action
Destroy a Monkey unless its owner discards a card. MATCH - Apply this effect to all of target player's Monkeys.
COLOSSAL Attack!
Action
Destroy one Monkey from each player. MATCH - Repeat until a player is out of Monkeys.
BAZOOKA Attack!
Action
Destroy target Monkey. MATCH - You may play another Attack.
SKUNK Attack!
Action
Disables drawing cards until your next turn. MATCH - Target player discards a card.
MYSTERY Attack!
Action
Draw three cards and choose one Attack amidst them to play, discarding the others. MATCH: Attack is considered a Match.