Infinite Dvorak deck/Cards 6401-6500

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The Infinite Dvorak Deck

Cards 6401-6500

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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Garbageman's Boon
Action
Play the top card of the discard pile
OR play the bottom card of the discard pile
OR put a card from the discard pile into your hand and discard a card.
Card by ChippyYYZ
Breaking Point
Thing
Action: Remove target Thing from the game and eliminate yourself.
"Enough!"
Card by ChippyYYZ
Wily Gatekeeper
Thing - Townsperson
If another of your Things would be destroyed, you may either discard a card to prevent its destruction or draw a card.
Any player may gain control of this card by destroying a Money token or discarding a card whose ruletext contains every letter in this card's title.
Card by Binarius
Vigilant Bodyguard
Thing - Townsperson
If another of your Things would be destroyed, you may instead return it to your hand along with Vigilant Bodyguard. Alternatively, if it would be destroyed by an opponent's Thing, you may instead destroy that Thing and Vigilant Bodyguard.
Card by Binarius
Precocious Initiate
Thing - Townsperson
You may immediately draw a card whenever your hand becomes empty. Your maximum hand size is increased by one for every Townsperson you control. At the end of your turns, you may draw one card and discard one card.
Card by Binarius
Channel The Forebears
Thing
You may play cards by ChippyYYZ as though they were Actions with the text "Draw three cards."

Other players may play cards by ChippyYYZ as though they were Actions with the text "Draw two cards."
Card by ChippyYYZ
4u
Useless Present
Thing
Play into another player's control.
Discard a card when you gain this. Your maximum hand size is reduced by 1.
Card by Bucky
5u
Hybrid Abomination
Thing
When you play this, move the top two Things in the discard pile under it in an order.
This has the first sentence of each Thing under it as extra ruletext (in that order), the last words of their names as an extra name, and their flavortexts (if any) as extra flavortext.
Card by Bucky
6u
Jury-rig
Action
Return target Thing in the discard pile to play under your control. At the start of your next turn, destroy it.
Card by Bucky
fu
Infinite Dvorak Roulette
Action
Change this card's text to 'When you draw this, lose the game.' and shuffle it back into the deck.
Card by Nehh
0
Start Anew
Action
Destroy all Things you control. Put all Things in your hand into play under your control.
Card by Nehh
ff
Power Foam
Thing
Action + Action + Action: Play all Action cards in your hand. They do not count towards your Action limit this turn.

Action: Put an Action token on this card. Action tokens may be used instead of your Action each turn to pay for this card's abilities.
Card by Nehh
Projection
Action/Thing
Play this card as a copy of another card in your hand. Reveal that card as you play Projection.
Card by ChippyYYZ
Garnet Gauntlets
Thing
At the beginning of your turn, put Garnet Gauntlets on another Thing you control. That Thing is blank while Garnet Gauntlets is on it.
Action and Thing: Destroy target Thing.
Card by ChippyYYZ
Idea Recycler
Thing
Whenever you discard a card, you may put a blank Thing or Action card into your hand.

Action: Gain a Movie Token.
Card by ChippyYYZ
Master Procrastinator
Thing
Whenever you would play an action, instead put it underneath Master Procrastinator. When Master Procrastinator is destroyed, its controller plays all cards underneath it.
Card by Nehh
Punish The Lazy
Thing
Players may not draw cards unless they played at least one card on their previous turn.
Card by Nehh
Fog Investment Bank
Thing
For the purposes of all other cards, this has one Fog Token on it. Fog Investment Bank enters play with 10 Fog Tokens on it. Each turn, it gains one Fog Token for each 10 Fog Tokens on it. Action: Remove a Fog Token from this card and put it on target Thing.
Card by Nehh
7u
Snipe Hunt
Action
Target opponent can't take Actions or play non-Snipe Things on their next turn unless doing so destroys a Snipe. At the end of their turn, if they destroyed a Snipe, they draw two cards; otherwise, they discard a card at random.
Card by Bucky
8u
Snipe
Thing - Bird
When Snipe becomes a target, it returns to your hand. A player who destroys Snipe may draw three cards if any of their own Things survive.
Card by Bucky
9u
Engulfing Blanket
Thing
When you play this, put target Thing Up Your Sleeve. When this leaves play, return that Thing to its controller if it's still Up Your Sleeve.
Card by Bucky
Visitor's Book
Action
When you play this, either write your name on it or win the game. You may only choose to win the game if the names of all players in the game are written on it. Then, shuffle it into the deck.
Card by Nehh
Beholder's Book
Action
Either put a Control token on target Thing and then return this card to your hand, or else gain control of all Things in play with Control tokens on them.
Card by Nehh
Protection From
Action/Thing
Protection From can be played as either an Action or a thing. If this is played as an Action, destroy target Thing. If this is played as a Thing, it cannot be targeted by Actions.
Card by Nehh
Doomsday Clock
Thing
This card comes into play with 1d6 Countdown tokens. At the end of each player's turn, destroy a Countdown token. If there are no Countdown tokens in play, destroy all Things. Action (global): This card gains 1d6 Countdown tokens.
Card by Binarius
Sin Bin
Action
Remove target Thing from play until the end of its controller's next turn.
Card by Binarius
Kula Ring
Thing
Every player may draw a card when this card is played. At the end of each player's turn, they must give a card from their hand to each of the opponents to their left and right; if they cannot, they are eliminated.
Card by Binarius
Gather Power
Action
Draw a card and gain an energy token.
If you have three or fewer cards in your hand, return Gather Power to your hand.
Card by ChippyYYZ
Supercycler
Thing
Action: Discard three cards. If you do, draw three cards.
Card by ChippyYYZ
^
Spin Attack
Thing
Whenever you play a card from your hand, rotate Spin Attack 90° clockwise. When Spin Attack completes a clockwise rotation, you may destroy target Thing.
Card by ChippyYYZ
0u
Borrow
Action
Gain control of target Thing. Return it at the end of your next turn, or discard your hand if you can't return it.
Card by Bucky
Due Process
Thing
When a Thing you control would be targeted by an Action or activated ability, add a Bureaucracy token to Due Process. The card that targeted your Thing has no effect and is returned to its owner's hand. Then, if there are more Bureaucracy tokens on Due Process than there are players, revolutionize your administrative policies and destroy Due Process.
Card by Nehh
Timewaster
Thing
When you play Timewaster, return it to your hand and immediately end the current turn.
Card by Nehh
Imprinted Shapeshifter
Thing
Whenever a Thing enters play under the control of any player, this card becomes a copy of it. The copy retains the original text of Imprinted Shapeshifter in addition to the text of the card it is copying.
Card by Nehh
Most Important Meal of the Day
Thing
You may draw an extra card at the beginning of your turns.
Card by Binarius
Buried Treasure
Action
Draw a number of cards equal to the number of players and lay them face up on the table. Starting with you and proceeding in order, every player may select one to put into their hand.
Card by Binarius
Novelty Cookie Cutter
Thing
When this card enters play, specify a token type whose name does not appear on any Things currently in play. Action: Gain a token of the specified type.
Card by Binarius
Scabbard of Fate and Freedom
Thing
Action: Remove Scabbard of Fate and Freedom from the game. Choose three random Thing cards from the Swords booster pack. Create a copy of one of those cards and put it into play.
Card by ChippyYYZ
Benevolent Supervision
Thing
At the beginning of each player's turn, before they draw a card, that player may look at the top card of the deck. If it's a Thing, that player may put it into play.
At the end of your turn, you may look at the top card of the deck. If its creator is ChippyYYZ, you may play it immediately.
"As expected, production is up in all regions. Particularly those in which I have invested." -ChippyYYZ, log entry
Card by ChippyYYZ
Reversal of Fortune
Action
The player with the most cards in hand must discard until they have the same number as the player with the fewest. Then the player with the fewest may draw the same number of cards from the draw pile and/or the top of the discard pile, in any combination.
Card by Binarius
CORRUPTOR
Thing
Play this card into any player's control. At the end of your turns, a random Thing of yours and a random Thing controlled by an opponent each get a Corruption token. Things with one are considered to have no abilities; Things with two are considered to have no ruletext. If a Thing has three Corruption tokens, destroy it and replace it with a copy of this card.
Card by Binarius
Brain Drain
Thing
A player may not draw cards if they drew any cards during their previous turn.
Card by Binarius
1v
Overflow Warehouse
Thing
Your maximum hand size is reduced by 1.

Whenever you discard a card due to max hand size, gain a Crate token.

Action:Destroy up to two Crates you control to draw that many cards.
Card by Bucky
2v
Giant Crate
Thing
When Giant Crate is destroyed, draw two cards
Action:Destroy Giant Crate
Card by Bucky
3v
Redirected Shipment
Action
Each opponent discards a random card. You gain a Crate token for each Thing discarded.
Card by Bucky
Oath of Fëanor
Action
Create three Things with the title "Silmaril" and the text "Indestructible. When only Fëanor controls any Silmarils, Fëanor wins the game. Fëanor cannot otherwise win the game while a Silmaril is in play." and shuffle them into the deck. Remove Oath of Fëanor from the game.

You are now Fëanor.
Card by ChippyYYZ
Dual-Hemisphere Brainstorm
Action
Instead of playing a Thing this turn, you may draw two cards.

Draw two cards and end your turn.
Card by ChippyYYZ
Psaphonic Reiteration
Thing
Thing: This ability has an identical effect to any Action card that you have played this turn. Then destroy Psaphonic Reiteration. If that Action card was by ChippyYYZ, return it to your hand.
Card by ChippyYYZ
4v
Brain Gain
Action
Draw a number of cards equal to the number you drew during your previous turn.
Card by Bucky
5v
Cargo Drop
Action
Destroy a Thing; its former controller gains two Crate tokens.
Card by Bucky
Action Booster Pack
Action
Draw cards until you have drawn three Actions; keep them and shuffle the rest into the draw pile.
Card by Binarius
Thing Booster Pack
Action
Draw cards until you have drawn three Things; keep them and shuffle the rest into the draw pile.
Card by Binarius
Card Generator
Thing
Only one of Card Generator's abilities may be used per turn.
Action: Draw cards until you draw an Action; keep it and shuffle the rest into the draw pile.
Thing: Draw cards until you draw a Thing; keep it and shuffle the rest into the draw pile.
Card by Binarius
Action Trident
Action
Discard two other Action cards. If you do, destroy up to three target Things.
Card by ChippyYYZ
Video Game Loot
Thing
Once per turn, when a Token is destroyed, flip a coin. On a heads, draw a card. If the destroyed token was a Crate token, the flip is automatically heads.
Card by ChippyYYZ
Derisive Generosity
Thing
Action: Target player reveals a random card from their hand. They discard it unless it's the only card in their hand or its creator is ChippyYYZ.
"Why do you even bother trying to have opinions? I'm really doing you a favor by lending you mine." -ChippyYYZ
Card by ChippyYYZ
6v
Insincere Flattery
Action
Copy the most recent Action played. If that Action's creator is ChippyYYZ, one-up it by drawing a card afterwards.
Card by Bucky
7v
Cash In
Action
Destroy all Tokens. Each player draws a card for each of their Crate tokens destroyed this way. You draw a card for every 5 other Tokens destroyed (limit 5 cards).
Card by Bucky
8v
Unpacker
Thing-Robot
When you play this, gain two Crate tokens.

At the start of your turn, you may destroy one of your Crate tokens to draw a card.
Card by Bucky
Everything Is Probably Mostly Fine
Action
Destroy a Thing that has imposed a restriction on your ability to draw or play cards.
Card by Binarius
Cargo Ship
Thing
When you play Cargo Ship, move it to Up Your Sleeve. It is in transit for two full turns. On your third turn since playing it, return it to play. Once per turn while it is in play, gain a Crate token with "Action: Destroy this and draw a card."
Card by Binarius
Runaway Reactant
Action
Append this card's ruletext to an Action in your hand.
Card by Binarius
Chaotic Reinvention
Action
Destroy all things created by ChippyYYZ. If a Thing you control is destroyed this way, you may draw two cards and you may put a Thing by ChippyYYZ from your hand into play.
" '[REDACTED]' -ChippyYYZ's journal"
-ChippyYYZ's new journal
Card by ChippyYYZ
Intrusive Accordance
Reaction
Play in response to an Action not created by ChippyYYZ that would destroy one or more Things not created by ChippyYYZ. That Action destroys none of those Things. Each player who controls that Action or one of those Things draws a card.
"Hold still, darn it! I'm trying to debug your friendship!"-ChippyYYZ
Card by ChippyYYZ
Evasive Intuition
Reaction
Play when you or a Thing you control becomes the target of an Action. That Action targets a random target instead.
If that Action is by ChippyYYZ, that Action targets a target of your choice instead.
"They sought to turn my own weapon against me, but its every nuance had its source in my thought. It could not help but function according to my design." -ChippyYYZ, log entry
Card by ChippyYYZ
Psionic Lensing
Action
Destroy a Thing. If its creator was ChippyYYZ, you may play a Thing into any player's control. If its creator is also ChippyYYZ, draw five cards. If you played it into the control of the same player whose original Thing you destroyed, they discard their hand first.
Card by Binarius
Birdcage
Thing
Cards under this card are considered to have no ruletext. Action: Discard a card to place target Thing under this card. Action (global): Regain control of one of your Things that was placed under this card.
Card by Binarius
Mosquito
Action
Target player realizes that they got bitten, probably sometime during their previous turn. They must discard a card and their maximum hand size is decreased by 1 until the end of their next turn.
How annoying.
Card by Binarius
Mutton Bashing
Action
Gain three Sheep Tokens.
B, A, A.
Card by ChippyYYZ
Slick Moves
Action
Look at the top 5 cards of the deck. Play two of them.
Card by ChippyYYZ
Trash Admiral
Thing
When you would draw a card, draw it from the top or bottom of the discard pile. If you can't, destroy Trash Admiral.
Card by ChippyYYZ
...Too Quiet.
Action
If no Things have been destroyed since your last turn, look at target opponent's hand. If they have a card that could destroy a Thing, they must discard their hand.
Card by Binarius
Positronic Flux Regulator
Thing
Whenever you would discard a card, besides at the end of your turn, draw a card instead.
Card by Binarius
Power Spike
Action
Activate an ability chosen at random from those on all Things in play.
Card by Binarius
9v
Cargo Cult
Thing
At the start of your turn, win the game if you control more than twice as many crates as the number of remaining players.

Action:Discard a card. If it's a Thing, gain a Crate token.

When you lose Cargo Cult, destroy all your Crates and draw that many cards.
Card by Bucky
0v
Polymorph: Box
Action
Target Thing becomes a Crate with the text "Action:Destroy this and draw a card".
Card by Bucky
1796
Summon: George Washington
Reaction
Play immediately in response to an opponent's Action. Flip a coin to nullify its effect. If it was to have an effect on your hand or any Thing you control, it is nullified automatically instead.
"The disorders and miseries, which result, gradually incline the minds of men to seek security and repose in the absolute power of an individual..."
Card by Binarius
The Doge of Venice
Action
Set your hand aside. Draw six cards, discard two, draw five more, discard three at random and three more of your choice, then draw eight cards and discard four of your choice and three more at random. Choose one of the remaining cards to play and discard the others.
If it please you.
Card by Binarius
Clairvoyant Octopus
Thing
Play this card into any player's control.
When you would play a card, instead select two cards from your hand. Clairvoyant Octopus chooses one of them at random for you to play. If a per-turn limit prevents you from playing the card Clairvoyant Octopus has chosen, you play nothing instead.
Card by Binarius
Forehead-Mounted Viewscreen
Thing
Play this card into any player's control.
Action: Draw a card. Only any other player may use this ability.
"What's everybody looking at? Do I have something on my face?"
Card by ChippyYYZ
Cargomancy
Action
Put a Crate Token into play and return Cargomancy to your hand, OR destroy any number of Crates you control to draw that many cards.
Card by ChippyYYZ
Greater Cargomancy
Action
Put a Crate Token into play and return Greater Cargomancy to your hand. Instead of playing a Thing this turn, you may put a Crate Token into play.
OR
Destroy any number of Crates you control to draw that many cards.
Card by ChippyYYZ
1w
Storm Bolt
Action
Destroy one Thing for each card played this turn (limit 5).
Card by Bucky
2w
Restrictor Node
Thing
Your opponents' maximum hand sizes are reduced by the number of Nodes you control plus the number of Nodes they control (limit 4).

Effects that count Nodes are limited to 4 Nodes.
Card by Bucky
3w
Mosquito-bot Swarm
Action
Each player discards two cards. You draw a card for each red card discarded (limit 5).
Invented by a vampire mad scientist
Card by Bucky
Hasty Recitation
Action
Randomly select one of the top four Actions in the discard pile and play it again.
Card by Binarius
Charming Bakery
Thing
Action: Create a Pastry, Muffin, or Brownie token. Action: Target opponent pays you a card from their hand to buy one such token.
Card by Binarius
Negatronic Flux Regulator
Thing
Whenever you would draw a card, besides at the beginning of your turn, discard a card instead.
Card by Binarius
Starlight Glimmer
Thing - Pony
Action: For each player, blank the ruletext of target Thing with ruletext that player controls.
Card by ChippyYYZ
Rounding Down
Thing
When you play an Action card, you may play another Action card if it has less than half as many words as the first. This doesn't count towards your Action per turn limit.
I only played 1.3 actions this turn, I'm below the legal limit, I swear.
Card by ChippyYYZ
Neutronic Flux Regulator
Thing
Whenever you play a card, discard a card. If you do, draw a card.
Card by ChippyYYZ
Rounding Up
Thing
When you play an Action card, you may play another Action card if it has more than twice as many words as the first. Only the final Action played in this way counts toward your Action per turn limit.
Card by Binarius
Overshadow
Reaction
Play immediately in response to an opponent's Action card. Play an Action card with more than twice as many words. Your opponent's Action is nullified and yours takes place instead.
Card by Binarius
Binarize
Action
Round a number on a Thing in play or a card in your hand to the nearest power of 2.
If the number is of the form 3·2n, you choose which way to round it.
Card by Binarius
Action Loader
Thing
Thing: Put an Action card from your hand into play face-up. It counts as a Thing while it's in play. For as long as it remains in play, its controller may play it on their turn without it counting towards their cards per turn.
Card by ChippyYYZ
Shining Armor
Thing - Pony
Actions can't target or destroy ponies you control.

When a Thing you control would be destroyed, you may erase a sentence from Shining Armor's ruletext instead.

Things your teammates control count as Things you control for Shining Armor's effects.
Card by ChippyYYZ
Unstable Landfill
Thing
Whenever a card in the discard pile is played, put into play, or put into a player's hand, gain a Garbage Token.

Action: Recycle any three Garbage Tokens to draw a card and return a card from the discard pile to your hand.
Card by ChippyYYZ
Power Bottling Plant
Thing
At the start of each turn, place an Action token on this card. Once per turn you may sacrifice any number of Action tokens. If you do, the Action cost of the next activated ability you use this turn is lowered by the number of tokens sacrificed this way, to a minimum of zero actions.
Card by Nehh
Token Majority
Action
Gain control of all tokens owned by players who control more tokens than non-token Things.
Card by Nehh
Eaten Authority
Action
Destroy target Thing, and all Things that do not share any letters in their title with that Thing's title.
Card by Nehh