Infinite Dvorak deck/Cards 2501-2600

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The Infinite Dvorak Deck

Cards 2501-2600

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.
Ricochet
Action
Play in response to a Thing being destroyed. Pick a non-Token thing at random, from all the others in play - that Thing is destroyed instead.
Card by Kevan
Rocket Launcher
Thing
When this comes into play, put three Ammo tokens into play. Action: Destroy an Ammo token you control, to destroy a Thing.
Card by Kevan
Z1
Cloak of Polymorph
Thing
Play this onto target thing. As long as Cloak of Polymorph is in play, the thing it was played onto has all types and colours and belongs to all classes. (That means the thing is living and undead and inanimate and a robot and female and male etc. at the same time!)
Card by Zt
Z2
Talking Walls
Thing
You may play this under an opponent's control. When this comes into play, turn all non-token things you control face down. As long as a thing is face down it's simply not there. At the beginning of your turn you may put one of your things face up again.
Card by Zt
Z3
Technocracy
Thing
As long as this is in play, all instances of "Action:" on the things you control read "Action or Thing:"
Card by Zt
Lucky Bastard
Thing Person
As long as lucky bastard is in play owner decides the fate of all random events
Card by gill_smoke
Web Designer
Thing Person


"They don't really DO anything" -Bub
Card by gill_smoke
Toodles
Thing Person
If Owner controls a tooth they win the game.
Action: Make a shiny token.
"She thinks she's the freaken tooth fairy" -Bub
Card by gill_smoke
Commercialism
Thing
At the beginning of each player's turn, they must either put a Thing into play from their hand, take a non-token Thing they control back into their hand, or lose the game.
Card by Kevan
Fuel Injection
Thing
You may destroy this card at any time, to play a card immediately from your hand.
Card by Kevan
Cupboards raining from the sky
Action
In this round, play as many things as you wish.
Card by Zt
Albert Camus
Thing
Action: Generate a zombie token.
"How do you know he didn't summon zombies? You don't even know who he was!"
Card by Zt
Buccaneers
Thing
Instead of drawing a card, you may play an extra thing.
Action: Gain control of a ship (spaceships are fine, too).
Card by Zt
2C
Blatant Violation Of Infinite Dvorak Rule #4
Action
Play in response to any action with effects that wear off or occur at the end of a turn. Those effects instead wear off/occur at the end of that player's next turn, at which point you must discard your hand for violating rule 4.
No special rules.
Card by ChippyYYZ
3C
Cloak of Nilmorph
Thing
Play this onto any Thing. This card and the card it's attached to have no types or colors. They are not tangible, intangible, living, undead, etc.
Card by ChippyYYZ
4C
E Unum Pluribus
Action
If you control only one Thing, create four copies of it.
Card by ChippyYYZ
Truckosaurus Rex
Thing
Action: Discard a card and destroy a Thing.
Card by Binarius
Mitosis
Action
Draw a card for every Thing in your hand.
Card by Binarius
Blue Sky Catastrophe
Thing
At the conclusion of every player's turn, they must reveal the top card of the draw pile and place it in the discard pile. Count the number of lines in that card's ruletext, and count that far through the normal order of play to find out who takes a turn next.
Card by Binarius
Ghost in the Machine
Thing
Action: Pick a random Thing from all those with Action abilities, other than this one. Activate that ability as if you controlled the Thing.
Card by Kevan
Conjoined Twin
Thing
At the end of your turn, take another turn (but don't take another one at the end of that one). If this card is destroyed, you lose the game.
Card by Kevan
Always Get Paid In Gold Bars
Thing
When this comes into play, any player with no Gold tokens gets five Gold tokens. If anyone controls ten Gold tokens, they win the game.
Card by Kevan


Venus in furs
Thing Person
None of a chosen opponent's living things may perform actions.
Card by gill_smoke
Golf Pro
Thing Person
Destroy a money token to play, any one of your living things may take two actions when they would take one.
Try that again.
Card by gill_smoke
Wirer
Thing Person
Destroy any number of tokens, for each token destroyed in this way attach two nonliving things together with a wire token, the attached things are considered one thing with all rules text.
Yeah, I can do that.
Card by gill_smoke
Missile Bank
Thing
Whenever a Thing comes into play, destroy it.
Card by Kevan
Godot
Thing
You may not play this card from your hand. If this card is in play under your control, you win the game.
Card by Kevan
You are a Nerd!
Action
Choose a player. If he controls any things that are related to computers, internet, hacking or comics, he has to destroy all of them.
Card by Zt
Poetry Slam
Thing
Every player may play as many things as he wants during his turn, as long as the things' titles all rhyme.
Card by Zt
You are all going to suffer!
Reaction
Play this in response to an Action.

If the Action would have destroyed things you control, destroy target thing instead.

If the Action would have caused you to discard cards, all other players discard their hands instead. If the Action would have eliminated you, eliminate all other players instead.
Card by Zt
Out Of Sight
Thing
If any of your Things is to be destroyed, you may give the opponent who would destroy it a card from your hand to prevent its destruction.
Card by Binarius
6
Friends In High Places
Action
Destroy a Thing and draw four cards.
Card by Binarius
Past Life Melodies
Thing
Draw a card whenever you play an Action with a cornervalue. Whenever you draw an Action with a cornervalue, draw another card.
Card by Binarius


Alpha Male
Thing Person
Playable on another, If another card owned by controler tries to use an action ability, Alpha Male's triggers instead.
Action: destroy random thing.
Card by gill_smoke
Beta Female
Thing Person
Playable on another, If another card owned by controler tries to use an action ability, Beta Female's does too.
Action: play a thing from your hand.
Card by gill_smoke
Token Exchange
Thing
Destroy 3 tokens of differing types to play. At the beginning of your turns roll a 6 sided die the number minus 1 is the token exchange rate, all effects that create tokens create the exchange rate number of tokens. All players may use Token Exchange's ability. Action: Destroy the exchange rate number of a one type of token to create one token of a different type. This is unusable if the exchange rate is zero.
Card by gill_smoke
Treasure Chest
Thing
Action: Draw three cards, or put ten Gold tokens into play, then destroy this card.
Card by Kevan
Sifting
Action
Every player draws a card, then discards a card.
Card by Kevan
Trap: Acid Spray
Action
Victim discards their hand.
From the Cube deck
Card by Kevan, added by Binarius
For the Orders Militant
Action
If you control a living Thing and at least one other Thing, any opponent who does not control any Things is eliminated.
Adapted from the Dawn of War deck
Card by Binarius
6
Apollo Justice
Thing - Attorney
Draw a card whenever a living Thing comes into play.
Adapted from the Phoenix Wright CCG card set
Card by Binarius
+1
K Street Lobbyist
Thing
When a vote is called on rules interpretation, KSL's owner picks an opponent, who must vote as KSL's owner directs. "Action:" propose a vote to change a single word on a card on the table.
Card by Goldenboots
<->
Backroom Deal
Action
You may agree with one other player to trade one word in the text of one of your Things with a word in the text of one of his/her Things. No more than three minutes may be spent negotiating the agreement.
Card by Goldenboots
Solor panels
Thing
At the begining of your turn you may create an energy token
Card by gill_smoke
Flobine
Thing
At the begining of your turn you may create an energy token
Card by gill_smoke
P0
Power Outage
Action
All players destroy 2 energy tokens or on their next turn they cannot take any actions.
What are we going to do now, play cards?
Card by gill_smoke
Cleanup in Aisle Seven
Action
Return any number of non-token Things of your choice to their owners' hands.
Card by Kevan
Large Hadron Collider
Thing
Action: Destroy a token you control, and any other token, to reveal the top card of the draw pile and play it immediately. Action: Put a Proton token into play.
Card by Kevan
Thing Destruction
Action
Destroy target Thing.
Card by ChippyYYZ
Waldo
Thing
You may reveal Waldo from your hand upon drawing him from the deck to draw five cards and shuffle Waldo into the deck.
Card by ChippyYYZ
When Octopi Ruled The Earth
Type
All numbers in digit form are interpreted in base-8 (The tens place is now the eights place, hundreds is now sixty-fours, etc.)
When the digits 8 or 9 appear in the ruletext of any card in play or being played, shuffle this card into the deck.
Card by ChippyYYZ
7S
Cornervirus
Action
Destroy target Thing with a Cornervalue. Destroy all Things with cornervalues that shared a symbol with the destroyed Thing's cornervalue.
Card by Bucky
8S
Game Corner
Thing
Whenever you play a Thing that shares one of its cornervalue symbols with at least two other Things, draw a card. If you ever control three Things with the same cornervalue, you win the game.
"Jackpot!"
Card by Bucky
9S
Corner Node
Thing-Node
Whenever a player plays a card, you may change its cornervalue to the Roman Numeral corresponding to the number of Nodes you control. The change is permanent.
Card by Bucky
Dy2
Quick inspection
Action
Destroy all non token things in play without corner values
Card by gill_smoke
M2
Free Parking
Action
Create 1 money token for every token in play
Card by gill_smoke
CC1
Beauty contest
Action
Collect 1 money token
Card by gill_smoke
Old English Mansion
Thing
Action: Put a ghost token into play.
Action: Sell the mansion: Gain ten money tokens or one gold token and destroy this.
Card by Zt
CCCP
Soviet Spy
Thing
Action: Take a card from the discard pile and play it for target opponent. The opponent makes any decisions for it.
Card by Zt
1GG
Back to Nature
Thing
You may play this under an opponent's control. At the beginning of your turn, take a thing you control back to your hand.
Card by Zt
1T
Bottled Time
Thing
Take an extra turn immediately after the turn in which Bottled Time is destroyed.
If it's somehow destroyed more than once in the same turn, you take only one extra turn.
Card by Bucky
2T
Bottled Grime
Thing
When Bottled Grime is destroyed, gain two Sludge tokens.
eww...
Card by Bucky
3T
Bottled Fairy
Thing
When Bottled Fairy is destroyed, draw two cards. If you would be eliminated from the game, destroy Bottled Fairy instead.
Yes, you still get to draw the cards.
Card by Bucky
Ten Green Bottles
Thing
When this comes into play, put ten Green Bottle tokens into play. If there are no Green Bottle tokens in play, you win the game.
Card by Kevan
The Day an Octopus got Elected President of the United States
Thing
All numbers on all cards read "four score and eight".
Card by Zt
Mutato, the Master
Thing
Action: Mutato becomes a copy of target thing but keeps this Action Ability in his text.
He could be everything. The chair you are sitting on, the water you are drinking, the air you are breathing. He could even be YOU and you wouldn't know it.
Card by Zt
I'm Saving that for Later
Thing
Indestructible.
Action: Take a card from your hand and remove it from the game.
Action: Take a card that was removed from the game back to your hand.
Everybody may look at cards that are removed from the game.
Card by Zt
4T
Bottled Antimatter
Thing
When Bottled Antimatter is destroyed, destroy target Thing and gain three Energy Tokens.

Action:Destroy Bottled Antimatter.
Now that's going out with a bang.
Card by Bucky
5T
Giant Bottle
Thing
Action:Remove target Thing from the game an put it under Giant Bottle. When Giant Bottle is destroyed, return it to play.
Relax, I'm keeping him perfectly safe.
Card by Bucky


Bottlesuit
Thing
Things you control cannot be destroyed unless a player discards a card for each thing that's going to be destroyed.
"It's battlesuit, you idiot, BATTLESUIT!"
Card by Zt
Oktoberfest
Thing
You may play this under an opponent's control. At the beginning of your turn decide if you are drunk or lost during this turn.
Lost: You cannot play things.
Drunk: Destroy all money tokens you control and discard a card.
Card by Zt
The Incredible Phantastatron Plus Plus
Thing
You may play this under an opponent's control. All players may use this thing's Abilities. If you control more than 2000 tokens, the Phantastatron explodes and eliminates you.
Action and Thing: All tokens you control are copied.
Card by Zt
6T
Bottle Node
Thing-Node
Whenever a Node you control is destroyed, draw a card and gain a Node Token.
"How hard can it possibly be to clean up a node infestation?"
Card by Bucky
Genie in a Bottle
Action
You have a free wish. I'm not joking! Just create a new card and shuffle it into the deck.
Card by Zt
Voodoo Puppet
Thing
When this comes into play, write target player's name on it. When Voodoo Puppet is destroyed, destroy a thing that player controls. When Voodoo Puppet is in your hand, that player is eliminated. If there is more than one name on Voodoo Puppet, all players are eliminated.
Card by Zt
Voodoo Witch
Thing
Whenever a thing is destroyed, all things with the same name are destroyed as well.
Action: Rename target thing.
Card by Zt
7T
Bury Alive
Action
Move target Thing to the bottom of the discard pile.
Card by Bucky
8T
Random Teleport
Action
Shuffle target Thing into the draw pile.
"It's a temporary solution."
Card by Bucky
9T
Double Play
Action
Return two Things to their controllers' hands
Card by Bucky
Privacy
Thing
Whenever you are forced to reveal your hand, draw a card. If you are permanently forced to show your hand, draw the whole deck and destroy this.
There's still something called hand size limit, don't forget that.
Card by Zt
Robo-Arm
Thing
You have a second hand where you can put up to five cards. If you have to discard your hand, you can choose whether you want to discard your normal hand or your additional hand. When this card leaves play, put the two hands back together (and discard depending on hand size limit).
Card by Zt
Criss Angel
Thing


"Whoa! A wizard that doesn't do anything at all?"
"He's not a wizard, he's an illusionist!"
Card by Zt
7T
Bottled Fart
Thing
When Bottled Fart is destroyed, each player discards a random card.
Card by ChippyYYZ
8T
Message In A Bottle
Thing
When Message In A Bottle is destroyed, look at the top five cards of the deck.
Card by ChippyYYZ
9T
Bottle Of Barbed Wire And Salt
Thing
When a player destroys this card, they discard their hand (of cards).
Aahh! Why do you keep these things together?
Card by ChippyYYZ
Bottle of Rejuvenation
Thing
Whenever one of your things is destroyed, draw a card.
Card by Zt
Homo Neanderthalensis
Thing
When this comes into play, club target living thing to death.
"Homo? So is he some kind of freakin' queer or what?" - Bub
Card by Zt


P223
Folding protien
Thing
Thing and Action: Roll a six sided die and add the number of tokens in play if even create a copy of "Folding Protien" if odd create an energy or money token for every Folding protien in play.
They are like little M. C. Echer bots creating self reflection everywhere.
Card by gill_smoke
p7q
Inspector General
Thing Person
Players must destroy a token whenever a non token thing whithout a corner value comes into play.
Card by gill_smoke
Tx1
Corner Tax
Action
All players destoy a money token for every thing in play with a corner value, if out of money they destoy the things instead.
Card by gill_smoke
B10
Bottled Rage
Thing
If this card is revealed to be in your hand, discard it and all opponents must discard their hands. If this card is destroyed, discard your hand; if this card is destroyed by a Thing's Action ability, that Thing is destroyed as well. Action: Destroy a Thing.
Card by Binarius
B0
The Bottle Is Half Empty
Thing
When this card comes into play, every player discards a card. No player with more than three cards in their hand may draw at the beginning of their turn.
Card by Binarius
36
Kung Fu Mastery
Thing
Draw a card whenever an opponent plays an Action, and discard it if it is not also an Action. In any turn in which you do not play a Thing, you may play up to three Actions.
Card by Binarius
Exibitionist Gluttony
Action
Destoy all food related things in play, create a money token for all things destroyed.
"It was worth it"
Card by gill_smoke
Awkward Social Situation
Action
All players turn away in horror, You get a money token for all non token things in play but skip your next turn.
Card by gill_smoke
J2
Tanka
Action
All players may compose a Tanka verse (57577 syllables) in a minute, if they do they get a poetry token, otherwise they give control of a thing to each of the players who did.
My feelings for you. Increases through all of time. Wether hate or love. I wager you're the same way. That's why we play Dvoak.
Card by gill_smoke
Credit Crunch
Action
Every player discards two cards. Destroy all Money and Gold tokens.
Card by Kevan
Knuckle Down
Thing
Your maximum hand size is reduced by four. Action: Draw a card.
Card by Kevan
Jeeves
Thing
When Jeeves comes into play, put two Motive tokens into play. You may destroy a Motive token you control to negate the effects of any Action, or to destroy a Thing as it comes into play.
Card by Kevan
CC2
Bank Error
Action
Collect 2 money tokens
Card by gill_smoke