Everything goes Kersplat
|Everything goes Kersplat|
|Designer||The Great Kersplat|
|This deck has not been categorised.|
|To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)|
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The game is over when there are no cards left in the draw piles. The player with the least amount of points wins. Their must be five decks of cards to play.
You cannot play a Thing/Kersplat without a Thing/Launcher. If chris is played and there is not a paper bag on the field every one must discard there hand and redraw five cards.