Dungeon Brawl Deck

From Dvorak - A Blank-Card Game
Revision as of 15:00, 23 March 2008 by Zephyr (talk | contribs)
Jump to navigationJump to search
Dungeon Brawl Deck
Designer Zephyr
Date 23/03/2008
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Elements of the game

Actions - Spontaneous(playable at any time) and normal Environments - Affect basic gameflow Things - Items, Monsters, Allies, Mounts, Character Cards


Rules

Start with 4 cards - two from the things deck and two from the miscellaneous deck. Starting with a random player, you take turns in order. From here on follow the ruleset each turn.Rulesets are refered to as environments and affect the basic gameflow such as how many cards are drawn a turn and how many cards can be played a turn.


A turn consists of:- Drawing x card(s) from the draw pile. (If the draw pile's empty, shuffle the discard pile and turn it over to make a new draw pile.)

Playing up to x cards from your hand. You can play x Things and x Actions per turn (or just x-1 of those, or no cards at all). Checking your hand size; if you have more than x cards, discard down to y.


The variables above are affected by the environment.

Your character

A character consists of a race and a gender. Certain races have certain benefits for certain genders. Genders are not limited to male and female. If undefined your race is Human and your Gender is whatever you choose (but make sure it is consistent throughout). Humans can wear one headgear, one bodygear, two handgear(unless it is a two handed weapon) and one leggear.

Items

Items usually increase or decrease your combat level. This does not affect your pure level.

Monsters

A monster is a thing. Monsters all have a level and hold some gold. To engage a monster in combat, roll D6 and add it to your combat level.

Winning

If you reach a pure level of 10 you win. If you reach 100 gold you win. Other cards may also allow you to win. Each time you kill a monster you gain a level.




Card List

Dungeon (Starting)
Environment
You may draw 1 card per turn. Play 1 Action and 1 Thing per turn. Play 1 environment per turn. The maximum hand size is 6. This environment is displaced and discarded if another player plays an environment.
A plain old dungeon with lots of monsters.
Forests
Environment
You may draw 2 cards per turn. Play 1 Action and 1 Thing per turn. Play 1 environment per turn. The maximum hand size is 10. This environment is displaced and discarded if another player plays an environment.
Elf
Thing.Character
Embellishment:As an elf, you may wear 3 accessories at once.
Purity:If you meet any undead(U), your combat level will be increased by 2 for that battle.
Orc
Thing.Character
Brute Strength:You are a fearsome orc and are able to hold 3 weapons at once.