Miami Beach Fight: KO by Beach Ball deck
Miami Beach Fight: KO by Beach Ball | |
---|---|
Designer | Natanz - natanzz*hotmail.com |
Date | 12 Jan 2008 - last worked on 12 Jan 2008 |
Players | 2+, most fun 4+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
This game's concept isn't finished. Help me think!
Ideas Story: Something social. Not: war, aliens, fantasy. Title: KO by beach ball
Gameplay (roughly done)
You need a dice to play. Destroy your opponent's characters to win. You want to destroy them because… Protect your own characters so you won't lose. Each turn you can play any 2 cards – these are basically 'new character' or 'attack'.
When you attack, there are several ways to decide which character you've hit:
- Each new character a player adds must 'touch' another character (place it up down left right from an existing character – not over or under a character). Each character has a number, counting from the top row, most top left character to the right; then the 2nd row, etc. You choose how many dices you want to throw, throw, and count which character you've hit. This way you always hit something.
- The same system as above, but now you use a grid system. The grid stretches from the most left character to the most right character, and from the uppermost character to the lowermost character. You count empty grid spaces when you throw a dice. This is slower, but you can strategically expand the grid any way you like by adding new characters.
- Throw something at your opponent's cards. What it lands on is hit (easy).
See for yourself which method you like best
Cards
Throw something at your opponent's cards. What it lands on is hit (easy).
Protection: if hit, the protection is destroyed