Spellcaster deck
Spellcaster | |
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Designer | Zaratustra |
Date | 13th October 2007 |
Players | 2+ |
This is an untested deck. Its cards are complete, but it hasn't yet been tested. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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The classical abstract game in card form.
Special rules
Actions do not go in the deck. They're played depending on your gesture queue.
All players play simultaneously. The turn sequence goes:
- All players draw a card;
- All players play up to one card per hand;
- Players reveal their plays and spells resolve;
- End-of-turn effects resolve;
- All players discard to five cards.
You have two 'hands'. You play Things on either of those Hands, forming a queue. When the last Things of the queue form a certain sequence, you've launched a spell.
Each wizard has 15 HP. If they end the turn with 0 HP or less, they lose the game.
Card List
P-S-D-F Charm person
D-S-F Confusion
W-F-P Cause light wounds
W-P-P Counter-spell
D-W-S-S-S-P Delayed effect
W-W-P Protection from evil
P-D-W-P Remove enchantment
S-S-F-P Resist cold
W-W-F-P Resist heat
P Shield
CC-S-W-W-S Summon elemental
D-F-W Cure light wounds
CC-D-P-W Dispel magic
S-P-F-P-S-D-W Permanency
W-F-P-S-F-W Summon giant
S-F-W Summon goblin
P-S-F-W Summon ogre
F-P-S-F-W Summon troll
P-S-D-D Charm monster
S-W-D Fear
P-W-P-F-S-S-S-D Finger of death
F-S-S-D-D Fireball
D-F-F-D-D Lightning bolt
S-D Missile
D-W-W-F-W-D Poison
D-S-F-F-F-CC Disease
S-W-W-CC Fire storm
P-W-P-W-W-CC Haste
W-S-S-CC Ice storm
D-W-W-F-W-CC Raise dead
S-P-P-CC Time stop