Phoenix Wright CCG card set
Phoenix Wright | |
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Designer | Zaratustra & Pyoko Crew |
Date | September 2007 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Turnabouts in the courtroom.
Special Rules
Each player picks one Attorney, plus one Attorney or Aide to start in play with. Those cannot be destroyed during play.
The Accusation plays a Person as the Defendant.
Gameplay
The Defendant starts as the Witness, but may be replaced if either player plays another Person card. Players may play Actions and Evidence to improve their case.
Witnesses are played 'Locked', which means some of their abilities and keywords may not be available. Certain abilities will Unlock a witness.
If one of the Attorneys loses all their Jury points, their owner loses the game. If the Defendant loses all their Jury points, the Accusation wins. If a Witness loses all their Jury points, they become the Defendant, and the player that played them becomes the Accusation.
Evidence Chaining
You can play Evidence only if it shares a keyword with an Evidence item in play, with the Defendant, or with the Witness.
Card List
Action: Remove a Thing in any discard pile from play. This gains the abilities of that card and loses this ability.
If you have this on your deck, instead of drawing a card, you may search for this and put it on your hand.