Phoenix Wright CCG card set
From Dvorak - A Blank-Card Game
Phoenix Wright | |
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Designer | Zaratustra & Pyoko Crew |
Date | September 2007 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Turnabouts in the courtroom.
Special Rules
Each player picks one Attorney, plus one Attorney or Aide to start in play with. Those cannot be destroyed during play.
The Accusation plays a Person as the Accused.
Gameplay
The Accused starts as the Witness, but may be replaced if either player plays another Person card. Players may play Actions and Evidence to improve their case.
Once one Person gathers enough Jury points, their owner loses the game. If it's one of the Attorneys, the other side wins. If it's the Accused, the Accusation wins.
Card List
Maya Fey
Aide
Jury: 4
Action: Remove a card in your discard pile from play. Maya gains the abilities of that card and loses this ability.
Action: Remove a card in your discard pile from play. Maya gains the abilities of that card and loses this ability.
Card by Zaratustra
Pearl Fey
Aide
Jury: 3
Pearl can't become the Accused.
Action: Remove a card in any discard pile from play. Pearl gains the abilities of that card and loses this ability.
Pearl can't become the Accused.
Action: Remove a card in any discard pile from play. Pearl gains the abilities of that card and loses this ability.
Card by Zaratustra
Yanni Yogi
Person
Jury: 6
Whenever an Action is played against this card, flip a coin. On heads, destroy the Action with no effect.
Whenever an Action is played against this card, flip a coin. On heads, destroy the Action with no effect.
Card by Zaratustra
OBJECTION!
Action
May be played in response to an opponent playing a card. Counter all 'comes into play' effects that card has, and end opponent's turn.
Card by Zaratustra