Draw the top card from the draw pile (deck). (If the deck's empty, shuffle the discard pile and turn it over to make a new deck.)
Play up to two cards from your hand. You can play one Thing and one Action per turn (or just one of those, or no cards at all).
Checking your hand size; if you have more than five cards, discard down to five.
Special Rules
Each player starts with 5 coins.
Reaction cards are played only during your opponents turns and there is no limit to the number of these you can play.
As an additional cost to playing Things, Actions and Reactions, the number in the top corner must be paid in coins. Some actions on Things will also require payment. Unless otherwise mentioned, spent coins go to the central pot.
At the start of each players turn they take 1 coin from the pot (if available).
Card List
Thing
You can't lose the game and your opponents can't win the game.
Thing
Action: Pay 1, Destroy another target Thing then discard your hand.
You can't win the game.
Action
You win the game if you have the most coins among all players at this moment.
Thing
Action: Draw a card.
Action
Name a card, then look at the top two cards of the deck, if one is the named card you win the game, otherwise, put the cards into the discard pile.
Thing
Action: Take up to 2 coins from the pot, each other player draws a card.
Thing
Action: Each player keeps one card then passes the rest of their hand clockwise.
Thing
Action: Return a card at random from the discard pile to your hand.
Action
Drop this card from above your head while standing so that it flips over at least once completely, if it lands face up destroy all Things.
Action
Target player pays 1 to the pot or they lose the game.
Thing
At the start of each players turn, that player sacrifices a Thing unless they pay 1 to the pot.
Thing
Your Things cannot be the target of Actions.
Action
Gain control of target Thing.
Thing
You keep Action cards you play.
Thing
You win the game if this is the only Thing you control and you have no cards in hand.
Reaction
Cancel target Action
Action
Target player loses the game if they have a clothes peg anywhere on their clothes.
Action
Start a bid in coins then continue clockwise until the highest bet stands. That player pays that much to the pot then searches the deck for a card then puts that card into their hand then shuffles the deck.
Thing
Action: Sacrifice Priceless Relic then take all coins from the pot.
Action
Play a single game of Scissors, Paper, Rock with each opponent starting clockwise. If you lose or tie a single game, S.P.R. has no effect. If you beat each opponent, you win the game.
Thing
If you control two "Trained" Things, you win the game.
Vigilant Trainer cannot be destroyed.
Thing
When No is played, name a card. The named card cannot be played.
Thing
Action: Pay 1, Flip a coin, if you win, swap control of target Thing you control and target Thing an opponent controls. If you lose, sacrifice Pawn Shop.
Action
If Each player has an even number of Things, you win the game.
Action
Throw this card at an opponent, if it hits that player in the torso, swap your coin pool with that player.
Thing
Action: Pay 1, Put a Thing into play from your hand.
If you control 10 Things you win the game.