Everything Vs. Everyone

From Dvorak - A Blank-Card Game
Revision as of 18:26, 17 October 2010 by Edrobot (talk | contribs) (Created page with '{{Infobox | designer = Edrobot | date = 17/10/2010 | players = 2+ | status = unfinished }} ==Description== (In Progress) ==Special Rules== Separate the cards into 3 decks: The …')
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Everything Vs. Everyone
Designer Edrobot
Date 17/10/2010
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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Description

(In Progress)

Special Rules

Separate the cards into 3 decks: The normal deck, the Victory Deck, and the Failure Deck. The victory deck contains only "Goal" cards, the Failure deck only contains "Failure" cards. At the beginning of the game, 3 Goal cards (2 if there are only 2 players) and 1 Failure Cards are drawn from the Victory deck.

There are various modes of play:

  • Race: The first player to achieve a Goal wins the game. If a failure is achieved, everybody loses.
  • Marathon: The player who completes the most goals before a Failure occurs wins. There can be no fewer than 1 Failure card in play at any time.


Card List

The Siege of 2Fort
Goal
Players must separate into two equal teams, known as RED and BLU. All Things on the "RED" team have the "RED" Prefix, and all Things on the BLU team have the "BLU" prefix. If one player on a team achieves a goal, all players on that team win. This effect does not apply if there is an odd number of players. Draw an additional goal card.
The same thing we do every night, Pinky.
Goal
This goal is achieved when one player has 5 more Things on the field than their opponent.
World Tournament
Goal
The first player to destroy 10 of his opponent's people wins.
The SCP Foundation
Goal
The first player to Aquire 6 Artifacts at once wins.
Murder Mystery
Goal
Shuffle 5 "Clue" tokens into the deck. When all "Clue" tokens are drawn, the player with the most "Clue" tokens wins.
The Wheel of Fate Is Turning
Goal
Any card that is destroyed is shuffled back into the deck. The first player to remove "The Black Beast" from the game wins.

"Rebel 1! ACTION!"
End Of The World As We Know It
Goal
Draw an extra failure card. If one player achieves a failure, only that player loses. When this happens, a dew failure card is drawn.
Exactly As Planned
Failure
Draw a goal card. If any player acheives this goal, everyone loses.
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