Description
This deck is for anyone in the Bay12Games Forums to edit and add cards! They should maintain a theme of the games at Bay12Games (Dwarf Fortress, Liberal Crime Squad, ect.) Cards that do not fit the Bay12 theme may be removed! Thanks!
Special Rules
Locations
A Location is a kind of Thing. Each player may only have one location in play at a time. If a player plays a second location, they must discard their first one.
Each location has a Defensive Value (DV).
Dwarven Things
A Dwarf or Creature are kinds of Things. Neither have an effect on gameplay, unless effected by other cards. Any card that effects creatures effects dwarves as well.
Artifacts
An Artifact is a kind of Thing. A player needs at least one artifact in play to win the game, though there are other requirements.
Combat
TO BE CONTINUED
Cards
Dwarf
Thing - Dwarf
A short humanoid with a beard.
Dwarf
Thing - Dwarf
A short humanoid with a beard.
Dwarf
Thing - Dwarf
A short humanoid with a beard.
Dwarf
Thing - Dwarf
A short humanoid with a beard.
Hammerer
Thing - Dwarf
A dwarf capable of carrying out justice!
Cat
Thing - Creature
A feline creature known for reproducing excessively.
Card by Rodlen
Elf
Thing - Creature
Pointy-eared tree-hugger.
Card by Rodlen
Cheesemaker
Thing - Dwarf
"Why do we have a cheesemaker when we have no way to actually make CHEESE!?!"
Card by Rodlen
Hippie
Thing - Creature
Possibly revolutionary tree-hugger.
Card by Rodlen
Hippie
Thing - Creature
Possibly revolutionary tree-hugger.
Card by Rodlen
WW1-era Medic
Thing - Creature
Action: Return the top creature or dwarf from your discard pile to your hand.
Wartime medic on a suicide mission.
Card by Rodlen
Noble
Thing - Dwarf
This card must be played on an opponent. If you have this card in play, you cannot win. Instead of discarding this card, this card shall always be shuffled back into the deck.
"I can't believe it. Even more useless than the cheesemakers. At least cheesemakers haul."
Card by Rodlen
Radio Personality
Thing - Creature
Action: Once per game, you may take one of an opponent's creatures or dwarves and put it under your control.
Card by Rodlen
Justice System
Action
Destroy any one Dwarf if you own a hammerer. If you have no hammerer, nothing happens.
Off with their heads!
Catsplosion
Action
If 2 or more cats are in play, create 2 cats on your side of the field for every 2 cats in play. This card then is shuffled back into the deck instead of discarded.
Help! We are drowning in cats!
Beer Rush
Action
You can take 2 actions this turn instead of one.
Dwarven Fact: Dwarves work twice as fast with alcohol in their veins!
Migrant Wave
Action
Create 3 Dwarf cards in your hand.
More soap makers? NOOOOO!
Migrant Wave
Action
Create 3 Dwarf cards in your hand.
More soap makers? NOOOOO!
Migrant Wave
Action
Create 3 Dwarf cards in your hand.
More soap makers? NOOOOO!
Odd Mood
Action
Play this card immediately. You have two options: Discard your entire hand, search the deck for an Artifact-type card, and put it in your hand. You may not do this if you have less than 2 cards in your hand, or discard one Dwarf-type card from play. Shuffle this card back into the deck.
Card by Rodlen
Heroic Liberal Raid
Action
Discard 1 creature or dwarf in play to force an opponent to discard one of their creatures or dwarves.
We need a slogan!
Card by Rodlen
Thing - Location
Action: Create 1 "Hippie" card in your hand. You may only do this once every 3 turns.
Houses homeless revolutionaries.
Card by Rodlen
Thing - Location
"They never end. Every time we get through one, we just go to another...so many die on the way..." -- The Unnamed Medic
Card by Rodlen
Thing - Location
The one and only costume and replica weapon store.
Card by Rodlen
Still
Thing
You must discard two dwarves in order to play this card. Action: Create one copy of 'Beer Rush' in your hand.
Absurdly Overequipped Weapon Trap
Thing
Attach to a location to double its DV until the AOWT is removed.
Card by Rodlen