This deck is designed to be similar to Chess Plus Plus. It is designed so players can have a different strategy and army. All cards should be black (000000) to be chess-like. I do not intend to make all the cards exactly the same as Chess Plus Plus.
Special Rules
0-The rules of Chess apply except when otherwise stated
1-Cards take priority over the rules
2-There is no "check" if you have more than one king
3-Stalemate counts as a win for the stalemating player
4-The Things in play apply only to their owners
5-You cannot have more than one "Move Changing" Thing for each type of piece you control, and when you play a new one you must forfeit the older one.
6-"Pieces" now refers to Pawns and Kings in addition to Queens, Knights, Rooks, and Bishops
7-Moving a piece is an Action
Card List
Marshall
Thing: Move Changing (Queen)
Queens now move as a standard Rook or Knight.
Cardinal
Thing: Move Changing (Queen)
Queens now move as a standard Bishop or Knight.
Representative
Thing: Move Changing (Queen)
Queens now have whatever moves are legal for Rooks and Bishops. They also have any special powers or abilities of Rooks or Bishops
NightRider
Thing: Move Changing (Knight)
Knights may make multiple "Knight Jumps" in the same direction. They are blocked only on the squares where they would "land" from a Knight Jump
Camel
Thing: Move Changing (Knight)
Knights now move by making a "Long L" move. They jump 3 in one direction and 1 in a perpendicular direction
Zebra
Thing: Move Changing (Knight)
Knights now move by making a "Large L" move. They jump 3 in one direction and 2 in a perpendicular direction
Berolina Pawn
Thing: Move Changing (Pawn)
Pawns now move diagonally forward and capture straight forward.
Japanese Pawn
Thing: Move Changing (Pawn)
Pawns now move and capture straight forward and may promote to anything beside King or Queen on the last 3 ranks
Chinese Pawn
Thing: Move Changing (Pawn)
Pawns now move and capture straight forward. Upon reaching rank 5 they gain the power to move and capture sideways. Pawns may not promote on rank 8.
Draught Man
Thing: Move Changing (Pawn)
Pawns now move diagonally forward and capture by jumping an enemy and landing on the next square which must be vacant. They may capture more than once a turn and must capture if capturing is possible. You can move other pieces if there are captures possible but not pawns. Pawns promote to Kings on rank 8.
Draught King
Thing: Move Changing (King)
Kings now move 1 square diagonally and capture by jumping an enemy and landing on the next square which must be vacant. They may capture more than once a turn and must capture if capturing is possible. You can move other pieces if there are captures possible but not kings.
Duke
Thing: Move Changing (King)
Kings now move 1 square diagonally or jump exactly 2 squares up, down, or sideways
Duke
Thing: Move Changing (King)
Kings now move 1 square up, down, or sideways or jump exactly 2 squares diagonally
Duchess
Thing: Move Changing (Queen)
Queens now move as a bishop or jump exactly 2 squares up, down, or sideways in a row as many times as desired