SPECIAL RULES
Winning
You win the game if...
You kill your opponents active commander.
You collect all of a certain group of legendary objects (Triforce pieces, Fused Shadows Etc.)
Attacking and Numerical Values
Each character you control can attack once per turn (yes there are character cards). The difference between the attacker's power and defender's armor is subtracted from the defender's hearts (Health). Hearts are listed in square brackets next to card title. Power/Armor are listed as a cornervalue in that order.
Type
Character
Each character gets 1 attack per turn. You cannot target active commanders unless your opponet has no other characters.
Commander: A commander is a character that can be selected as active commander. They are often very strong
Race: Every character has a race. Each race has advantages and disadvanteges.
Hylian>Twili>Spirit>Poe>Deku>Zora>Seafarer>Rito>Goron>Minion>Beast>Sheikah>Gerudo>Hylian
If someone has an advantage they get +1/+1 for the battle. Not shown is Diety race, they have no advantage or disadvantage and cannot be attacked by non-dieties.
Location
Not owned by anyone, affects everyone. 1 stack, only most recent counts.
Actions/Things
Attack: "Equipped" to a character. Gives a new attack.
Magic: One-time use. Requires a hand discard (written as cornervalue)
Bottle Items: You begin with one "Bottle" space in play area. You can get more through use of cards.
Transformation: play on top of normal character (whose name will be in parenthesis)
Transformation is destroyed in place of actual character.
Rare Items
Played in a special area of play. Cannot be discarded (by normal means)
CARD LIST
Character/Commander/Hylian
Gets +1/+0 for each hylian you control
Character/Commander/Hylian
Gets +1/+0 for each hylian you control
Character/Commander/Hylian
Gets +1/+0 for each hylian you control
Character/Commander/Hylian
All hylians you control get +0/+1
Character/Commander/Hylian
All hylians you control get +0/+1
Character/Commander/Seafarer
All Seafarers you control get +1/+1
Character/Transformation(Tetra)/Commander/Hylian
All hylians you control get +0/+1
Character/Commander/Gerudo
You can attack Dieties with this character.
Character/Commander/Gerudo
All Gerudo get +2/+0
Character/Commander/Gerudo
When this card would normally be discarded, it remains on the field turned face down and behaves as a dominion statue. Anyone who turns this card back over must discard a card.
Character/Commander/Hylian
You can play Link (OoT) on this card as a transformation. This character can use attacks and magic that requires you be a Deku
Character/Hylian
You can play Zelda (OoT) on this card as a transformation. If you control Young Zelda and somebody else controls Triforce of Wisdom, you may take control of it.
Character/Transforation(Zelda OoT)/Commander/Sheikah
You can play Zelda (OoT) on this card as a transformation. Attacks that specifically target Zelda cannot affect this character.
Character/Commander/Twili
If you control Zant and somebody else controls Fused Shadow piece #4 you may take control of it.
Character/Commander/Twili
If you control Midna and somebody else controls Fused Shadow piece #1 you may take control of it.
Action:change location to any card already in the location card stack.
6/9
Midna (True Form) [20]
Character/Transformation(Midna)/Commander/Twili
You cannot play this card unless you control Mirror of Twilight. You also cannot play this card if anyone else controls Zant or Ganondorf.
Character/Transformation(Link TP)/Commander/Beast
Link still dies when this transformation runs out of hearts. You cannot change back exept by using Vessels of Light or by having both the Master Sword and a Twili under your control.
Howling Stone
Action
Play only if you control a beast. You can play Golden Wolf from your hand.
Character/Spirit
Cannot be played exept by Howling Stone. Cannot be targeted by nonmagic attacks.
Ending Blow
Attack (Link)
Play only if you control Golden Wolf. Kill Ganondorf
Sheild Attack
Attack (Link)
Play only if you control Golden Wolf. Attack using armor values. This attack is automatically triggered whenever you are attacked by someone weaker than you armor
Backslice
Attack (Link)
Play only if you control Golden Wolf. Attack normally but treat their armor as zero
Mortal Draw
Attack (Link)
Play only if you control Golden Wolf. Kill any non-commander character. It must be the first turn since they were played.
Jump Attack
Attack (Link)
Play only if you control Golden Wolf. Attack normally but with 2x normal strength. If target is killed, every character your opponent controls takes 1 damage
Spin Attack
Attack (Link)
Attack up to 3 enemies, cannot be used 2 turns in a row. Can be used even if a wolf.
Great Spin
Attack (Link)
Play only if you control Golden Wolf. Attack all enemies but with 2x normal strength. You can only use this attack if you have full hearts. Cannot be used two turns in a row.
Energy field attack
Attack (Wolf Link)
Play only if you control Midna. Attack all enemies. Cannot be used two turns in a row.
Triforce of Courage
Rare Item (Triforce Piece)
As long as you control this card your max hand size is increased by 1
Triforce of Wisdom
Rare Item (Triforce Piece)
As long as you control this card the armor of all your characters increased by 1
Triforce of Power
Rare Item (Triforce Piece)
As long as you control this card the strength of all your characters increased by 1
Character/Diety
You can only play this card if you control Triforce of Courage. Whoever controls Triforce of Courage takes control of this card. You may draw 2 cards a turn if you control this card.
Character/Diety
You can only play this card if you control Triforce of Wisdom. Whoever controls Triforce of Wisdom takes control of this card. Other players must show their hands if you control this card.
Character/Diety
You can only play this card if you control Triforce of Power. Whoever controls Triforce of Power takes control of this card. You may attack 2 times a turn per character if you control this card.
Magic
Change location to any card in the discard, deck, or location stack. Magic cost is 0 if you control Farore.
Magic
Place 3 counters on a character and remove one at the beginning of each turn. A charatcer with counters on it cannot be damaged. Magic cost is 0 if you control Nayru.
Magic
Deals 3 damage to all enemies. Magic cost is 0 if you control Din.
Hyrule Field
Location
A large flat field that allows for fair fights with no gimmicks or advantages.
Hyrule Castle
Location
All hylians get +1/+1
Palace of Twilight
Location
All twili get +1/+1
Kakariko Graveyard
Location
All sprits and poes get +1/+1
Lost Woods
Location
All deku get +1/+1
Zora's Domain
Location
All zoras get +1/+1
Great Sea
Location
All seafarers get +1/+1
Dragon Roost Island
Location
All rito get +1/+1
Bridge of Eldin
Location
All minions get +1/+1
Faron Woods
Location
All beasts get +1/+1
Kakariko Viallage
Location
All sheikah get +1/+1
Gerudo Valley
Location
All gerudo get +1/+1
Tower of the Gods
Location
All dieties get +1/+1
Goron Mines
Location
All gorons get +1/+1
Death Mountain
Location
All forms of damage are doubled here.
Castle Town
Location
You cannot perform any magic or make attacks unless you are a beast
Red Potion
Bottle Item
Heals all Hearts when used
Green Potion
Bottle Item
Draw until you fill your max hand size
Blue Potion
Bottle Item
Heals all Hearts when used, also draw until you fill your max hand size
Great Fairy Tears
Bottle Item
Heals all Hearts when used, also draw until you fill your max hand size. Can be used twice. Your power goes up by +2/+0 until you take damage again.
Lon Lon Milk
Bottle Item
Heals 5 Hearts when used. Can be used twice.
Lamp Oil
Bottle Item
This card enters play with 5 counters on it. You can remove one counter to look at one card in someone else's hand.
Nasty Soup
Bottle Item
Flip a coin, if heads this restores 5 hearts. If tails you lose all hearts but one.
Fairy
Bottle Item
Heals 8 Hearts when used. If a character loses all their hearts while you control this, you may discard this card and can stop them from dying and they get 8 hearts back.