Rock Paper Scissors Extreme deck

From Dvorak - A Blank-Card Game
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Rock Paper Scissors Extreme deck
Designer Tweed Cap
Date 25/07/2007
Players 2
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

This game is a new twist on the classic game of outpredicting your opponent. Right now I'm adding this page exclusively so that I can easily use this wiki's magic to print them out. But when I get around to it, I'll explain how to play.


Card List

Diamond Totem
If you and your opponent both throw Rock, it is a win for you.
Diamond Scroll
If you and your opponent both throw Paper, it is a win for you.
Diamond Athame
If you and your opponent both throw Scissors, it is a win for you.
Golden Totem
If you win with Rock and choose to score, you score 2 points instead of 1.
Golden Scroll
If you win with Paper and choose to score, you score 2 points instead of 1.
Golden Athame
If you win with Scissors and choose to score, you score 2 points instead of 1.
Onyx Totem
If you win with Rock, break one of your opponent's items.
Onyx Scroll
If you win with Paper, break one of your opponent's items.
Onyx Athame
If you win with Scissors, break one of your opponent's items.
Silver Totem
If you throw Rock and win or tie, you get 1 free point. If you throw Rock and lose, your opponent gets 1 free point.
Silver Scroll
If you throw Paper and win or tie, you get 1 free point. If you throw Paper and lose, your opponent gets 1 free point.
Silver Athame
If you throw Scissors and win or tie, you get 1 free point. If you throw Scissors and lose, your opponent gets 1 free point.
Ruby Totem
If you win with Rock, you draw first even when you choose to score.
Ruby Scroll
If you win with Paper, you draw first even when you choose to score.
Ruby Athame
If you win with Scissors, you draw first even when you choose to score.
Rainbow Potion
Drink to simulate any non-potion item in sight.
Black Potion
Drink to negate the effects of all non-potion items for the rest of the challenge.
Sparkly Potion
Drink when you and your opponent throw the same sign to count it as a win for you.
Murky Purple Potion
Drink after you win with Rock to score 2 points and draw first.
Milky Purple Potion
Drink after you win with Paper to score 2 points and draw first.
Metallic Purple Potion
Drink after you win with Scissors to score 2 points and draw first.
Murky Green Potion
Drink after you win with Rock to steal an item from your opponent instead of drawing normally.
Milky Green Potion
Drink after you win with Paper to steal an item from your opponent instead of drawing normally.
Metallic Green Potion
Drink after you win with Scissors to steal an item from your opponent instead of drawing normally.
Murky Blue Potion
Drink after you win with Rock to break all your opponent's items.
Milky Blue Potion
Drink after you win with Paper to break all your opponent's items.
Metallic Blue Potion
Drink after you win with Scissors to break all your opponent's items.
Murky Red Potion
Drink after you win with Rock to make your opponent lose 1 point.
Milky Red Potion
Drink after you win with Paper to make your opponent lose 1 point.
Metallic Red Potion
Drink after you win with Scissors to make your opponent lose 1 point.