Legend of Zelda: CCG Card Set
Legend of Zelda: Wind Waker | |
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Designer | Jgr_94 |
Date | 11-11-08 |
Players | 2 |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is locked. Further cards should not be added - leave feedback on the talk page. |
This game is based upon The Legend of Zelda: The Wind Waker. Both players decide whether they will be the Good Player, or the Evil Player. For the Purpose of the Game, 'Things' have been renamed 'Characters'.
Basic Rules
Characters and actions have two subtypes - Good and Evil. As you may expect, they make up two seperate decks, the Good Player using the 'Good' Deck, and the Evil Player using the 'evil one'.
Win Conditions
In order to Win, you must achieve only one of these goals:
- If your opponent's active commander is destroyed
- If your opponent cannot draw a card whenthey must (Remember, You must draw a Card at the begining of your turn!)
- If you opponent controls no characters, and you control at least 5
Special Rules
T
Commander
Some Characters have an additional type; Commander. For Example, on Link's Card it says his card type is 'Good - Commander'. Commanders have additional abilities that other cards do not.
Both Players must choose a commander from their deck. This becomes the active commander. The active commander is placed in the command post. Whilst in the Command Post, it cannot be attacked. You may activate one of it's effects or allow it to attack by playing it from the command post. If the active commander is destroyed, you lose the game.