This deck is based off the Nintendo/HAL Labs character Kirby.
Special Rules
HP
In this deck, when the cards refer to HP (Health Points), they actually mean your maximum hand size.
At the beginning of each turn, you only draw a card if you don't have the maximum number of cards.
If you ever obtain more than your maximum HP, you must immediatly discard down to your HP.
Thing - Character
Each player can put down as many "Thing - Character". The number in the top right of the card is the amount of HP that card starts with.
Thing - Ability
You can play Abilities onto characters. Each Character can only have 1 ability at a time.
The action of every ability is to damage a selected other player, a.k.a. removing some of their HP.
Winning
If someone has all of their out Characters run out of HP, they lose. To win, everyone else has to lose.
At the beginning of the game, everyone has to find ONE character and play it. They may add more characters during the course of play. If you do not start with any characters, you may reshuffle your hand from the deck.
Card List
Thing - Character
The original, the one and only, the PINK KIRBY!
Thing - Character
A full member of the Puffball Imitation Club.
Thing - Character
A full member of the Puffball Imitation Club.
Thing - Character
A full member of the Puffball Imitation Club.
Thing - Character
You cannot attach any abilities to this character.
Absorb Ability: Nothing
Thing - Character
The only ability you may attach to this character is the Laser ability. Action: Remove 1 HP from a selected Character.
Absorb Ability: Laser
Laser
Thing - Ability
Action: Remove 1 HP from a selected Character.
Absorb
Action
If you have a Kirby-based Character, you take any Character who has an Absorb Ability marked in their flavor text and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.
Absorb
Action
If you have a Kirby-based Character, you take any Character who has an Absorb Ability marked in their flavor text and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.
Absorb
Action
If you have a Kirby-based Character, you take any Character who has an Absorb Ability marked in their flavor text and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.
Absorb
Action
If you have a Kirby-based Character, you take any Character who has an Absorb Ability marked in their flavor text and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.
Absorb
Action
If you have a Kirby-based Character, you take any Character who has an Absorb Ability marked in their flavor text and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.
Absorb
Action
If you have a Kirby-based Character, you take any Character who has an Absorb Ability marked in their flavor text and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.
Nothing
Thing - Ability
> xyzzy
Nothing happens.