Fictional Wars CCG card set

From Dvorak - A Blank-Card Game
Revision as of 19:28, 20 January 2008 by Zaratustra (talk | contribs) (New page: {{Infobox | title=Fictional Wars | designer=Zaratustra | date=20th Jan 2008 | players=2+ | status=CCG set | unlocked=true }} Fictional characters leave their works and do battle! == Spec...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Fictional Wars
Designer Zaratustra
Date 20th Jan 2008
Players 2+
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export
Mtgcard.gif Generate Apprentice CSV

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Fictional characters leave their works and do battle!

Special Rules

Cards have Genres. The Genres are:

  • Comedy (Satire, kids' comics, most Western animation)
  • Fantasy (Includes medieval adventures and magic speculative fiction)
  • Mystery (Detective, horror, thriller)
  • Science (Includes modern adventures and non-magic speculative fiction)
  • Romance (Drama, tragedy, family sagas, whatnot)

As an Action, the player may challenge the opponent for a Bout. A Bout works as such:

  1. Player names the attacking Thing.
  2. Opponent names a defending Thing if possible.
  3. Player picks the statistic that will determine the bout.
  4. Both players roll a six-sided die. Higher roll is the winner, draws go to the attacker.
  5. The effect of winning a bout is defined on the attacker's card.

Common effects are keyworded.

Attack - Destroy defending Thing. If there was no defense, deal damage to the attacked opponent equal to this statistic.

Card List

3
Allan Quatermain
Thing - Science
Physical: 4 - Attack
Mental: 3 - Draw a card.
Social: 1
Spiritual: 2 - Return a card from the discard pile to your hand.
Card by Zaratustra