Plainchase booster pack
From Dvorak - A Blank-Card Game
Revision as of 06:26, 1 September 2022 by JakeTheWolfie (talk | contribs)
Plainchase booster pack | |
---|---|
Designer | |
Date | 2022 and onwards |
Players | 2+ |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
The Hyperverse is a rather large place, containing many fragments and sections, called Plains. These plains have their own rules and regulations for how they internally run. While there isn't any inherent danger going on, it can be nice to visit them, and even battle it out in a game of Infinite Dvorak.
The Special Rules
New Card types
- Plain is a new card type, and all Plain type cards are kept in the Hyperverse deck. Plains are a card with a some static or activated ability, and have an additional effect when Chaos is rolled.
- Event is a new card type, and all Event type cards are kept in the Hyperverse deck. Events are cards which have an immediate impact on the game, then are discarded. Players cannot Plainswalk while on an Event.
New Zones
- The Hyperverse deck contains all Plains and Events included in the game, and it is always face-down. It may never contain cards which are not either a Plain or an Event. If this zone ever needs to be restocked, shuffle the Hyperverse discard to make a new Hyperverse deck.
- The Hyperverse discard contains any Plains or Events which have been discarded during the game.
- The Current Dimension contains the currently active Plain. While a Plain is in this zone, its' effect applies to the current game.
New Action
Instead of playing either a Thing or an Action, you may choose to roll the Hyperverse die, which is a d6.
- Whenever a 1 is rolled on the Hyperverse die, Plainswalk.
- Whenever a 6 (or whatever the highest number may be in case of modification) is rolled, activate the **Chaos** ability on the Plain.
Whenever a player is instructed to Plainswalk, that player discards the Current Dimension zone, then put the top card of the Hyperverse deck into the Current Dimension face up.
The Cards
Plain List
White Space
Plain
No additional effects.
Chaos: You may roll the Hyperverse die again.
Chaos: You may roll the Hyperverse die again.
Card by JakeTheWolfie
Event List
Inter-dimensional Turbulence
Event
Each player sacrifices a non-token thing. Any player who cannot instead discards a card.
Card by JakeTheWolfie
Other Cards List
Plainar Portal
Thing
You may roll the Hyperverse die an additional time on each of your turns.
Card by JakeTheWolfie