The 10th Age

From Dvorak - A Blank-Card Game
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A Blank Color Template for Deck Creation
Designer Coprolite Golem
Date 2012
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Basic Rules

Special Rules

Optional Rules

Card List

Test Cards

12/4

25
Adam the Mighty
Adventurer - Fighter - Barbarian
Power: 4

Skill: 3
Armor: 3
Mind: 1
Essence: 2
Ward: 2


Equipment: Axe, Leather Armor
Ability - Rage: If this character's current is below his maximum , then successful attacks deal +1d6 damage.


14/4

50
Betty the Savage
Hero - Fighter - Barbarian
Power: 5

Skill: 3
Armor: 3
Mind: 1
Essence: 2
Ward: 2


Equipment: Longsword, Chainmail

Ability - Rage: If this character's current is below his maximum , then successful attacks deal +1d6 damage.
16/4

100
Charles the Brutal
Elite - Fighter - Barbarian
Power: 5

Skill: 4
Armor: 3
Mind: 1
Essence: 2
Ward: 2


Equipment: Greatsword, Chainmail

Ability - Rage: If this character's current is below his maximum , then successful attacks deal +1d6 damage.
18/4

175
Dave, Scourge of Worlds
Legendary - Fighter - Barbarian
Power: 6

Skill: 4
Armor: 3
Mind: 1
Essence: 2
Ward: 2


Equipment: Battleaxe, Chainmail

Ability - Rage: If this character's current is below his maximum , then successful attacks deal +1d6 damage.
20/4

250
Eve, Godslayer
Epic - Fighter - Barbarian
Power: 3

Skill: 3
Mind: 1
Armor: 3
Essence: 3
Ward: 3


Equipment: Giant's Sword, Chainmail

Ability - Rage: If this character's current is below his maximum , then successful attacks deal +1d6 damage.
4

50
Frenzy
Attack Enhancement
Info: Play on a character that has the Rage ability.
Ability: Increase Rage damage by +1d6.



6/10

25
Frank the Shadow
Adventurer - Rogue - Thief
Power: 2

Skill: 4
Armor: 2
Mind: 3
Essence: 1
Ward: 3


Equipment: Dagger, Tool Kit, Leather Armor

Ability - Stealth: Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.
8/10

50
Genna Quick
Hero - Rogue - Thief
Power: 2

Skill: 5
Armor: 2
Mind: 3
Essence: 1
Ward: 3


Equipment: Short Sword, Tool Kit, Leather Armor

Ability - Stealth: Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.
10/10

100
Hank the Hand
Elite - Rogue - Thief
Power: 2

Skill: 6
Armor: 2
Mind: 3
Essence: 1
Ward: 3


Equipment: Short Sword, Tool Kit, Buckler, Leather Armor

Ability - Stealth: Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.
12/10

175
Ivy the Night Stalker
Legendary - Rogue - Thief
Power: 2

Skill: 6
Armor: 2
Mind: 4
Essence: 1
Ward: 3


Equipment: Rapier, Tool Kit, Buckler, Leather Armor

Ability - Stealth: Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.
12/12

250
Joe; Just Joe
Epic - Rogue - Thief
Power: 2

Skill: 6
Armor: 2
Mind: 4
Essence: 1
Ward: 4


Equipment: Rapier, Tool Kit, Buckler, Heavy Leather Armor

Ability - Stealth: Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.
5

50
Sneak Attack
Attack Enhancement
Info: Play on any Rogue character.
Ability: if your attack dice roll (before modifiers) is 9 or more AND the attack succeeds, deal +1d6 damage.



4/12

25
Kylie the Powerful
Adventurer - Mage - Invoker
Power: 2

Skill: 3
Armor: 2
Mind: 3
Essence: 4
Ward: 3


Equipment: Wooden Wand, Wizard's Robes

Ability - Arcane Bolt: Your Essence attacks deal both magical and physical damage.
4/14

50
Larry the Lethal
Adventurer - Mage - Invoker
Power: 2

Skill: 3
Armor: 2
Mind: 3
Essence: 5
Ward: 3


Equipment: Wooden Wand, Wizard's Robes

Ability - Arcane Bolt: Your Essence attacks deal both magical and physical damage.
4/16

100
Marcie von Wrankle
Adventurer - Mage - Invoker
Power: 2

Skill: 3
Armor: 2
Mind: 3
Essence: 6
Ward: 3


Equipment: Wooden Wand, Wizard's Robes

Ability - Arcane Bolt: Your Essence attacks deal both magical and physical damage.
4/18

175
Norman of Whisperwood
Adventurer - Mage - Invoker
Power: 2

Skill: 3
Armor: 2
Mind: 3
Essence: 7
Ward: 3


Equipment: Wooden Wand, Wizard's Robes

Ability - Arcane Bolt: Your Essence attacks deal both magical and physical damage.
4/20

250
Olivia the Glorious
Adventurer - Mage - Invoker
Power: 2

Skill: 3
Armor: 2
Mind: 3
Essence: 8
Ward: 3


Equipment: Wooden Wand, Wizard's Robes

Ability - Arcane Bolt: Your Essence attacks deal both magical and physical damage.
25
Incendiary Boost
Spell Enhancement
Info: Play on any Mage character
Ability: Whenever this character casts a spell, the spell's damage type gains fire in addition to its listed damage type or types.



8/8

25
Peter the Blessed
Adventurer - Healer - Cleric
Power: 2

Skill: 2
Armor: 3
Mind: 1
Essence: 4
Ward: 3


Equipment: Cudgel, Chainmail, Wooden Icon

5 Healing: As an Action, heal one ally's HP by an amount equal to your Essence score.
9/9

50
Quin Solaris
Hero - Healer - Cleric
Power: 2

Skill: 2
Armor: 3
Mind: 1
Essence: 5
Ward: 3


Equipment: Mace, Chainmail, Silver Icon

5 Healing: As an Action, heal one ally's HP by an amount equal to your Essence score.
10/10

100
Robert the Banner
Elite - Healer - Cleric
Power: 2

Skill: 2
Armor: 3
Mind: 1
Essence: 5
Ward: 4


Equipment: War Mace, Chainmail, Silver Icon

5 Healing: As an Action, heal one ally's HP by an amount equal to your Essence score.
11/11

175
Sally the Fourth
Legendary - Healer - Cleric
Power: 2

Skill: 2
Armor: 3
Mind: 1
Essence: 6
Ward: 4


Equipment: War Mace, Chainmail, Silver Icon, Holy Relic

5 Healing: As an Action, heal one ally's HP by an amount equal to your Essence score.
12/12

250
Timothy the Disciple
Epic - Healer - Cleric
Power: 2

Skill: 2
Armor: 4
Mind: 1
Essence: 6
Ward: 4


Equipment: War Mace, Plate & Mail, Silver Icon, Holy Relic

5 Healing: As an Action, heal one ally's HP by an amount equal to your Essence score.
9

100
Purification
Lux Spell
Info: Play on one ally card that is affected by one or more Debuffs, then discard this card.
Ability: Discard any Debuff effects on the target.



8/8

25
Ursula the Dramatic
Adventurer - Support - Bard
Power: 2

Skill: 3
Armor: 1
Mind: 4
Essence: 3
Ward: 2


Equipment: Instrument, Short Sword, Gambeson

5 Hearten: As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.
8/10

50
Victor the Flamboyant
Adventurer - Support - Bard
Power: 2

Skill: 3
Armor: 1
Mind: 5
Essence: 3
Ward: 2


Equipment: Instrument, Short Sword, Gambeson, Performer's Cloak

5 Hearten: As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.
9/11

100
Wanda Silvertongue
Adventurer - Support - Bard
Power: 2

Skill: 3
Armor: 1
Mind: 5
Essence: 4
Ward: 2


Equipment: Instrument, Short Sword, Tools, Gambeson, Performer's Cloak

5 Hearten: As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.
9/13

175
Xavier Charming
Adventurer - Support - Bard
Power: 2

Skill: 4
Armor: 1
Mind: 5
Essence: 4
Ward: 2


Equipment: Instrument, Rapier, Tools, Gambeson, Performer's Cloak

5 Hearten: As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.
10/14

250
Zelda Noylol
Adventurer - Support - Bard
Power: 2

Skill: 4
Armor: 1
Mind: 6
Essence: 4
Ward: 2


Equipment: Instrument, Rapier, Tools, Leather Armor, Performer's Cloak

5 Hearten: As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.
10


150
Ballad of the Gobbslayer
Song Spell
Power: +2

Skill: +2


Info: Play on any Bard; if the Bard takes any other action, discard this card.

Gobbslayer: While this Ability is in play, all allies gain these bonuses when attacking Gobbs, Hobbs, or Orggs.



10

50
Short Sword
Weapon - 1-Hand
Physical, Melee

Power: +2
Skill: +2
Armor: +1


Info: A short blade, ideal for fighting in close quarters.
Combat: Grants bonuses to combat stats. 3 Slash: As an action, make one cutting melee attack against one target.

3 Strike: As an action, make one piercing melee attack against one target.
5

25
Carved Flute
Instrument - 2-Hands
Magical

Skill: +1
Mind: +1


Info: A rustic musical implement that a Bard can use to manifest magical effects.

Ability: Song Spell effects that Buff allies' Skill and Mind gain these bonuses.
15

50
Shield
Shield - 1-Hand
Physical

Power: +1
Skill: +1
Armor: +2
Ward: +2


Info: Wooden planks reinforced with metal,
Combat: Grants bonuses to combat stats. This item has no effect against Mind abilities.

7 Cover: As an action, increase your Armor and Ward by a further +2 until the beginning of your next turn. You cannot use attack Actions while using Cover.
25

150
Chainmail
Armor - Body
Physical

Armor: +2
Ward: +1


Info: Tiny steel rings that are interlinked into an armored shirt.
Combat: Grants bonuses to combat stats. This item has no effect against Mind abilities.

Specialty: Gain a further +1 Armor against piercing and cutting attacks.
5

150
Ivory Wand
Weapon - 1-Hand
Ranged, Magical

Power: +3
Skill: +3


Info: A slender rod intricately carved from animal ivory.
Combat: Grants bonuses to combat stats.

Magic Boost: Add the above listed Power bonus to Lux Spells.



10/0

1,000
Venomblade
Weapon - 1-Hand
Melee/Thrown, Physical, Magical, Poison

Power: +1
Skill: +1


Info: This crooked dagger seems carved from black metal and sports a sickly-green emerald in the hilt.
Combat: Grants bonuses to combat stats.

Envenomed: Adds 1d6 poison damage on successful attack.
15

2,500
Firebrand
TYPE - SLOT
Melee, Physical, Magical, Fire

Power: +2
Skill: +2


Info: This wavy-bladed short sword burns with a brilliant flame when drawn.
Combat: Grants bonuses to combat stats. Burning: Adds 1d6 fire damage on successful attack.

Fire Burst: Adds +1d6 additional fire damage on a successful critical hit.
10

1,000
Cloak of Protection
Accessory - Back
Magical

Armor: +1
Ward: +1


Info: This fine cloak shimmers with a faint magical aura.

Combat: Grants bonuses to combat stats.
50

6,500
Mithril Plate & Mail
Armor - Body
Physical

Armor: +6
Ward: +6


Info: This chainmail armor, reinforced with metal plates, is made of gleaming, ultra-strong mythril.

Combat: Grants bonuses to combat stats.
10

5,000
Amulet of Health
TYPE - SLOT
Magical

Info: This silver pendant holds a glowing, heart-shaped ruby.
Bonus Health: This item grants its owner temporary HP. This HP is lost before the owner's HP when they take damage.

Depletion: When this item's temporary HP is reduced to 0, it is destroyed.




1,000
Ancient Barrow
Location - Crypt
Info: This grassy mound is fronted by a doorway, protected by a large boulder that has been dislodged slightly by time.
Explore: Draw an Adventurer card.


6/0

25
Gobb Hunter
Hazard - Gobb - Hunter
Power: 3

Skill: 4
Armor: 3
Essence: 1
Ward: 2


Info: A scraggly gobb, he looks like he hasn't seen a bath in years. Actions: At the start of each player's turn, this Monster makes one ranged attack against the player's unit with the lowest HP.

Equipment: Short Bow (Power +2), Dagger (Power +1), Hide Armor (+2 Armor)
100
Pit Trap
Hazard - Physical - Trap
Power: 6

Skill: 2


Info: A crudely disguised hole, about ten feet deep. Permanent: This hazard remains in play at the location it was drawn for. Every player unit that acts at this location must encounter this Hazard.

Disarm: A Character with Tools can make a contested Skill check to destroy this card.


125
Wandering Merchant
NPC - Human - Rogue
Power: 1

Skill: 4
Armor: 2
Essence: 3
Ward: 2


Info: A young fellow selling an assortment of items.
Permanent: This card remains in play at the location it was drawn for. Every player unit that acts at this location may choose to encounter this Hazard.

Shop: Draw an Item card.
Exploration
ACTION
Select one option when played.

Explore: Draw a Location card and play it immediately.

Search: Select a Location card already in play; draw an Adventurer card and play it on that Location.






Etterra (talk) 20:12, 1 May 2018 (UTC)