Printer sandbox
From Dvorak - A Blank-Card Game
Revision as of 19:47, 9 September 2015 by JJ12121616 (talk | contribs) (Created page with "{{Infobox | title=Printer Sandbox | designer=Everyone! | date=Everytime! | players=Everyone! | status=YES }} ===Printer sandbox=== Use this page to print some cards. Any card...")
Printer Sandbox | |
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Designer | Everyone! |
Date | Everytime! |
Players | Everyone! |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Printer sandbox
Use this page to print some cards. Any cards made here may be taken down by another user so they can print. Useful if you just want to make a few cards or if you need replacements.
Firstyear Matt
Thing - Person - Colorless
When you play this card, you can discard 1 card to play another Thing.
Every time you get 1 or more Experience points, change Matt's color to the color of the Action or Thing that produced that Experience unless that color was Silver.
Every time you get 1 or more Experience points, change Matt's color to the color of the Action or Thing that produced that Experience unless that color was Silver.
Firstyear Matt
Thing - Person - Colorless
When you play this card, you can discard 1 card to play another Thing.
Every time you get 1 or more Experience points, change Matt's color to the color of the Action or Thing that produced that Experience unless that color was Silver.
Every time you get 1 or more Experience points, change Matt's color to the color of the Action or Thing that produced that Experience unless that color was Silver.
Firstyear Matt
Thing - Person - Colorless
When you play this card, you can discard 1 card to play another Thing.
Every time you get 1 or more Experience points, change Matt's color to the color of the Action or Thing that produced that Experience unless that color was Silver.
Every time you get 1 or more Experience points, change Matt's color to the color of the Action or Thing that produced that Experience unless that color was Silver.