Giovan's Deck

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Giovan's Deck
Designer Giovan
Date Unknown
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Introduction

This is just a generic dvorak deck I play with my friends. Feel free to add cards.

The cards print out at 6.90*4.90 CM, 3 x 4 on each page.

Special Rules

  • All cards need values
  • Values should reflect the strength of the card
  • You can fit 7 cards in your hand from the start
  • When things in play are "Destroyed", they're moved to the discard pile.
  • There is no win condition other than stated by cards.


Card List

1 x 5
Airstrike
Action
Action: Target a thing. Flip a coin. If heads, hit the thing. If tails, don't.
Special: When you perform this action, do it x5. These hits count all at once, so one three times would destroy a three or lower.
Card by Giovan
4
Archnemisis
Thing
While this card is down, you count as an opponent to yourself.
Card by Giovan
6
Banana Bomb
Action
Attacks up to five targets, Power divided by targets = attack power per target, so power level 6 would destroy 2 powerlevel 3s but not 3 powerlevel 3s.
Card by Giovan
4
Blurred Ownership
Action
Use any action off any thing card as if it were yours.
Card by Giovan
2
Bronze Knuckles
Action
Destroys an object card of equal or lesser value.
Card by Giovan
6
Cannon
Thing
On your turn, instead of using an action card, if this card is in play, you can destroy a cannonball thing and destroy an object of equal or lesser value to this card.
Card by Giovan
3
Cannonball
Thing
On your turn, instead of playing an action card, if this card is in play, you can destroy an object card of equal or lesser value and destroy this card.
Card by Giovan
4
Chaos Control
Action
Action: Swap any thing card in your hand with an action card in an opponent's hand of equal or lesser value than your thing card. OR Action: Swap any action card in your hand with an thing card in an opponent's hand of equal or lesser value than your thing card.
Card by Giovan
5
Christmas tree
Thing
Action: force all players to give you a card from their hand and destroy this card.
Card by Giovan
3
Claimgrabbing
Action
Discard a card. Look at an opponent's hand and take two cards from it.
Card by Giovan
2
Dance and play guitar
Action
The next three action cards played do nothing. Requires a guitar object.
Card by Giovan
2
Dance and play guitar
Action
The next three action cards played do nothing. Requires a guitar object.
Card by Giovan
7
Democracy
Action
Take a vote to either "A: Owner takes another turn." or "T: game ends the owner of the most non token things wins." In case of a tie the card gets shuffled into the draw pile.
Card by Giovan
4
Desktop
thing
Runs programs
Card by Giovan
10
Devastation Wave
Action
Destroy a Thing belonging to each player. Instead of playing a Thing this turn, you may destroy all Things in play
Card by Some Infinite Deck guy
x2
Double Damage
Action
Play another action card with this card. That card's value is doubled.
Card by Worms Import
2
Even Trade
Action
destroy a thing card.
Search the deck and discard pile and take an action card of equal or lesser value of the thing card.
Card by Giovan
6
Final Boss
Thing
No one can win while Final Boss is in play.
Action: Destroy Final Boss
Card by Giovan
3
Firewall
Thing
Place this below another thing card. If that thing card is attacked, this card is attacked instead.
Card by Giovan
3
Greedy
Action
destroy a thing card and draw three more cards.
This may or may not be helpful.
Card by Giovan
3
Guitar
Thing
Strum strum strum. G G G G C C D D C
Card by Giovan
3
Haduken
Action
Destroy an object card of equal or lesser value.
Card by Giovan
Ѭ
Hash Map fetch modus
Rule
Sets your max cards in hand to 10, 0-9. Acts like a hash map, with #2 for consonants and 1 for vowels. The total is divided by your number of cards, and the remainder is the "slot" it goes too. For instance, hAshmAp (9=9) goes in the ninth slot. ArchnEmIsIs (15=5) goes in slot 5. You can "Eject" a card into the discard pile.
Card by Giovan
7
Hurried Search
Action
Draw a card
Discard a card
Draw a card
Discard a card
Draw a card
Card by Giovan
6
I wouldn't suggest that
Thing
Counter: If an action card is used, you can take the action card (instead of it going to the discard pile) and then destroy this card
Card by Giovan
Inventory Slots
Rule
Gain 3 Inventory Slots
Card by Giovan
7
Just say no
Thing
Action: When an action card is played, you have the option of negating that card's effect and destroying this card.
2
Laptop
Thing
Runs programs
Beep Beep Click
4
LOL
Thing
Counter: When an opponent plays an action card, you can temporally remove a sentence from the card.
4
Maplehoof
Thing
Action:

Flip a coin Heads: Trample: Destroy an opponent's thing card of equal or lesser value

Tails: Your horse ran away: destroy this card.
10
Memory
Action
Hide an opponent's view of the game, then read out the name of all but one Thing they control. If they cannot identify the unnamed Thing within thirty seconds, it is destroyed.
3
Perfectly Generic Object
Thing
If you play this card, you can play a total of three objects on your turn.
3
Pesterchum
Thing
Action: Choose an opponent to distract The distracted opponent has to flip a coin to see if they can use an action for their next turn.
2
Political Transparency
Action
Turn the top 5 cards of the deck over
3
Political Wrangling
Action
Take a vote for either "A: Owner takes another turn." or "B: Game ends, the owner of the most things wins." In case of a tie, this card gets shuffled into the draw pile.
10
Push buttons at random
Action
Pick a Thing and flip a coin. On heads, take control of it. On tails, destroy it.
See that one button, next to the other button? It's the one just below that one.
3
Quick Shuffle
Thing
Action: Shuffle the discard pile and deck together. Shuffle the combined pile.
4
Recycle Bin
Thing
Action: All players choose a Thing card to destroy. They then each draw another card. Requires a computer.
4
Redo
Action
Search the discard pile for an action card and use it immeditally.
5
Reflector
Thing
If this card is attacked, it reflects the attack to any thing card of your choice, and then is destroyed.
3
Reloading
Thing
While this card is played, you can, instead of playing things, draw a card
2
Share the wealth
Thing
Action: Balance all player's hands. Players decide which cards they give away.
Of course, it's a stupid government plan.
3
Sleuth Diplomacy
Action
Destroy an object card of equal or lesser value
4
Snowman
Thing
When Snowman is killed, destroy either the thing that killed her, if it was a thing, or any of the killer's things, if it was a action card.
4
Survival of the fittest
Thing
The turn after this card is played, whoever has the most things played wins.
3
Shotgun
Action
Destroy any two objects of equal or lesser value to this card.
3
Sleuth Diplomacy
Action
Destroy an object card of equal or lesser value
4
Snowman
Thing
When Snowman is killed, destroy either the thing that killed her, if it was a thing, or any of the killer's things, if it was a action card.
Something in your eye, slick.
4
Survival of the Fittest
Thing
The turn after this card is played, whoever has the most things played wins.
6
Swap
Action
Swap a thing card with an opponent.
6
Taunting Gift
Thing
Action: All players

Discard a card Take a card Discard a card and

Take a card.
8
Timetables
Action
Play this card, then two action cards. The two action cards are done at once, dealing damage at the same time.


Recent Cards as of 7/29

8
Scrabble
Action
All players make scrabble words, using the first letter of their thing cards as tiles. Whoever makes the longest word wins the game
4
Sneakattack
Action
Make any player skip a turn.
6
Paralyze Plus
Action
Play this card under any thing card. Actions from that thing card cannot be used. Win conditions from that card are null.
5
Single Digit Display
Thing
The total value of cards played in one turn cannot exceed 9.
8
Show of power
Thing
The next player to destroy a thing card with a value of over 4 wins the game.