The Empire Strikes Back
From Dvorak - A Blank-Card Game
Revision as of 09:02, 6 March 2011 by Coprolite Golem (talk | contribs) (Created page with '{{Infobox | title =The Empire Strikes Back | designer =Coprolite Golem | date =2011 | players = 2+ | status =open to additional content | locked = true }} ==Card List== {{card …')
The Empire Strikes Back | |
---|---|
Designer | Coprolite Golem |
Date | 2011 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Card List
Lando Calrisian
Thing
Action: Each player keeps one card then passes the rest of their hand clockwise.
I'm not affraid!
Thing
The maximum hand size is 2 cards.
Luke Skywalker
Thing
You can't lose the game and your opponents can't win the game.
Darth Vader
Thing
Action: Destroy target Thing then discard your hand.
Master Yoda
Thing
Action: Draw a card.
The Emperor
Action
Destroy all Things.
0
Boba FettThing
Action: Return target Thing to its controllers hand.
0
Han SoloThing
Other Things lose all their rules text.
0
Model & Rules / Activation Card
If this Model is killed you may replace it with a Model in contact to simulate picking up the explosives needed to complete the mission. The ENGINEER will destroy a satellite/ammunition dump/ etc. on a successful flip in exchange for any Order when in contact with the location card.
4
Model & Rules / Activation Card
Cannot be Suppressed.
3
Model & Rules / Activation Card
90 degree fire arc instead of the usual 180 degrees.
Heavy Weapon has unlimited Sentry orders.
3
Model & Rules / Activation Card
Discard two Fire orders: lay out enough Flame cards to cover 30cm in a straight line, any Models partially covered are killed. Power-Armoured are unaffected by Flame.
May optionally use conventional Fire Orders with side-arm pistol (range 30cm).
2
Model & Rules / Activation Card
Any enemy Model(s) in the path of this Models movement is killed unless it is Power-Armoured.
2
Model & Rules / Activation Card
For each single Fire order, Sniper may select any target, near or far. Other soldiers must discard two Fire orders to target anything other than the closest target in their fire arc.
1
Model & Rules / Activation Card
Fire orders for this model are: Flip: Win: Destroy target Model completely, Lose: no effect.
1
Model & Rules / Activation Card
This Model starts off-table until it's Activation Card is turned over, when it is, place the Model on any selected point, then Flip - Win: Model stays at chosen spot, Lose: an opponent places Model anywhere within 30cm of the chosen point. This Model will not have orders until the turn following its landing.
1
Model & Rules / Activation Card
0.5
Model & Rules / Activation Card
Can only ever have one order and only if commander is in LOS.
Location
The player who doesn't control an ENGINEER places this location. The player controlling the ENGINEER may choose their territory/edge.
Location
The player who doesn't control an ENGINEER places this location. The player controlling the ENGINEER may choose their territory/edge.
SMOKE
Hazard
Blocks LOS
SMOKE
Hazard
Blocks LOS
FIRE
Hazard
Blocks LOS
Only Power-Armoured may move through this.
Fire is removed when players place new hidden orders.
FIRE
Hazard
Blocks LOS
Only Power-Armoured may move through this.
Fire is removed when players place new hidden orders.
COVER
Terrain
Blocks LOS
Targets partially behind and touching this that are killed, Flip:
Win: Suppressed instead of killed. Lose: Killed.
COVER
Terrain
Blocks LOS
Targets partially behind and touching this that are killed, Flip:
Win: Suppressed instead of killed. Lose: Killed.