Hume-Fogg Deck

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Hume-Fogg Deck
Designer Robo1995
Date 17/02/2010
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

This is based off of a school in the US. If you don't go there, don't get caught playing it.

Special Rules

Winning

If your Stress Level goes beyond 1000, you are out. Last one in wins.

However, if you have five People and three Classes in play, you also win.

Thing: Person

A Person makes your Stress Level change. Some have special effects.

Thing: Class

All have actions connected with them. Some good, some bad.

Thing: German

Johannes

Thing: Object

All have some effect on your Stress Level based on the people you control.


Card List

+100
Abhi
Thing: Person
Action: Destroy Caleb, if in play. If not, search for the AP Physics Class and immediately play it. (Do only if you don't have AP Physics)
+500
Caleb
Thing: Person
No purpose. Raises Stress Level through endless annoyage.
-200
Chris
Thing: Person
Makes you laugh. Decreases Stress Level.
0
Noel
Thing: Person
Action: You may decrease your Stress Level rate by 100 through meditation.
-100
Biology
Thing: Class
A fun, relaxing class. Action: Draw an extra card.
Walk through the Hall
Action
Each player must show you one Person card in their hand.
Threaten Caleb
Action
If someone has Caleb in play, you draw two cards out of self satisfaction!
+50
Zoe T-Y
Thing: Person
Annoys you with overt displays of emotion. Raises Stress Level slightly.
Overachiever's Downfall
Action
If the target has an AP Class, they must draw three cards. Any Person cards that raise SL must be played. All others are discarded.
+100
Meera
Thing: Person
A perfectionist.
+50
Concert Band
Thing: Class
A musical class. Action: If you control Abhi, destroy one Thing in play with your clarinet out of annoyance.
+200
Algebra II
Thing: Class
A class where Algebra is stuffed in your brains.
-100
Jacob W.
Thing: Person
A good friend. If an opponent has Caleb in play, they must give you a card from their hand. If you have him, shuffle Caleb into the draw pile.
-50
Mr. Roberts
Thing: Person
Biology teacher. Action: If Bryan is in play, destroy one Thing.
+300
Bryan
Thing: Person
Cool, but loud/obnoxious sometimes.
+300
Mrs. Robinson
Thing: Person
Slightly crazy Econ. Teacher. Action: If Noel is in play, yell unreasonably at whoever controls him.
-300
Taylor
Thing: Person
Overall nice guy, eccentric. Action: If Mr. Givens, Johannes, and Computer Club are in your control, you may play as many cards as you want.
+400
Johannes
Thing: German
Note that he is not included in the "Person" Category. Action: If Mr. Givens, Taylor, and Computer Club are in your control, draw as many cards as you want.
-50
Mr. Givens
Thing: Person
A cool gym teacher. If P.E. is in play, everyone must sit in alphabetical order by first name from this player to the left.
+50
P.E.
Thing: Class
Fun class, badminton is all the rage.
Own at Badminton
Action
If you control Zoe T.Y. and Noel, you may take a card from each opponent's hand.
-100
I. S.
Thing: Class
Relax and do your homework.
0
Computer Club
Thing: Class
Well, everyone mught not always participate, but at least we do something everyday. (cough cough Robotics!)
+50
Geometry
Thing: Class
Class, raises stress. If you have Abhi, Noel, or Zoe T-Y in play, search for Algebra II and play it.
+50
English
Thing: Class
Interesting class. Action: If you have Mrs. Oettel in play, draw a card.
Reading Check
Action
Each player must quote a book. If you cannot, skip your next turn. Mrs. Oettel's controller is exempt.
-200
World Studies
Thing: Class
Awesome History/English class. Action: If Mr. King is in play, look at an opponent's hand.
+200
Spanish
Thing: Class
Boring. Action: Discard a card.
Test
Action
Ask a question. The first opponent to answer it may draw a card. Players who control teachers may not participate.
+50
Ms. Burgess
Thing: Person
Algebra I/II teacher.
Stuck Locker
Action
Target must skip next turn unless they play Mr. Harned immediately.
+50
Mr. Harned
Thing: Person
Opens Lockers. Vice Principal.
+300
Will S.
Thing: Person
Action: Destroy Allie Cate if in play.
+100
Senior
Thing: Person?
If an opponent makes a degrading comment about the year 2010, they lose immediately.
+100
Junior
Thing: Person?
If an opponent makes a degrading comment about the year 2011, they lose immediately.
+100
Sophomore
Thing: Person?
If an opponent makes a degrading comment about the year 2012, they lose immediately.
-100
Mr. King
Thing: Person
World Studies teacher
+300
Mr. King (Meigs)
Thing: Fat Person
If someone does something you perceive as wrong, they must discard their hand.
0
Freshman
Thing: Person
If an opponent makes a degrading comment about the year 2013, they lose immediately.
Incoming Freshmen Attack!
Action
Destroy all freshmen in play
Lunch Migration
Action
If you control Noel, move him to the controller of Chris. If you control Taylor or Johannes, destroy Noel.
+50
Lunch
Thing: Class?
Lunch...duh.
-50
Vikas
Thing: Person
Bakkslap. 'Nuff said.
-200
Holden Bitner
Thing: Person
Sophomore bassist. (He got a MASSIVE haircut.)
-100
Colin Klein (spelling?)
Thing: Person
Junior (hehe) saxophone dude.
varies
Rubix Cube
Thing: Object
If you control Abhi Goyal, lower your stress level by 400; If you control Alex Haid, increase your stress level by 400; for everyone else you control, increase your stress level by 50.
-100
Alex Haid
Thing: Person
Awesome Freshman. Tries in vain to solve the Rubix Cube.