Legend of Zelda: CCG Card Set v2

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Legend of Zelda v2
Designer
Date 4-23
Players 2
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

SPECIAL RULES

Winning

You win the game if...

You kill your opponents active commander.

You collect all of a certain group of legendary objects (Triforce pieces, Fused Shadows Etc.)

Attacking and Numerical Values

Each character you control can attack once per turn (yes there are character cards). The difference between the attacker's power and defender's armor is subtracted from the defender's hearts (Health). Hearts are listed in square brackets next to card title. Power/Armor are listed as a cornervalue in that order.

Type

Character

Each character gets 1 attack per turn. You cannot target active commanders unless your opponet has no other characters.

Commander: A commander is a character that can be selected as active commander. They are often very strong

Race: Every character has a race. Each race has advantages and disadvanteges.

Hylian>Twili>Spirit>Poe>Deku>Zora>Seafarer>Rito>Goron>Minion>Beast>Sheikah>Gerudo>Hylian

If someone has an advantage they get +1/+1 for the battle. Not shown is Diety race, they have no advantage or disadvantage and cannot be attacked by non-dieties.

Location

Not owned by anyone, affects everyone. 1 stack, only most recent counts.

Actions/Things

Attack: "Equipped" to a character. Gives a new attack.

Magic: One-time use. Requires a hand discard (written as cornervalue)

Bottle Items: You begin with one "Bottle" space in play area. You can get more through use of cards.

Transformation: play on top of normal character (whose name will be in parenthesis) Transformation is destroyed in place of actual character.

Rare Items

Played in a special area of play. Cannot be discarded (by normal means)

CARD LIST

7/5
Link (TP) [20]
Character/Commander/Hylian
Gets +1/+0 for each hylian you control
6/6
Link (OoT) [20]
Character/Commander/Hylian
Gets +1/+0 for each hylian you control
5/7
Link (WW) [20]
Character/Commander/Hylian
Gets +1/+0 for each hylian you control
3/5
Zelda (TP) [20]
Character/Commander/Hylian
All hylians you control get +0/+1
2/6
Zelda (Oot) [20]
Character/Commander/Hylian
All hylians you control get +0/+1
5/3
Tetra [20]
Character/Commander/Seafarer
All Seafarers you control get +1/+1
1/7
Zelda (WW) [20]
Character/Transformation(Tetra)/Commander/Hylian
All hylians you control get +0/+1
10/2
Ganondorf (TP) [20]
Character/Commander/Gerudo
You can attack Dieties with this character.
9/3
Ganondorf (OoT) [20]
Character/Commander/Gerudo
All Gerudo get +2/+0
8/4
Ganondorf (WW) [20]
Character/Commander/Gerudo
When this card would normally be discarded, it remains on the field turned face down and behaves as a dominion statue. Anyone who turns this card back over must discard a card.
5/3
Young Link [10]
Character/Commander/Hylian
You can play Link (OoT) on this card as a transformation. This character can use attacks and magic that requires you be a Deku
2/1
Young Zelda [10]
Character/Hylian
You can play Zelda (OoT) on this card as a transformation. If you control Young Zelda and somebody else controls Triforce of Wisdom, you may take control of it.
6/2
Sheik [20]
Character/Transforation(Zelda OoT)/Commander/Sheikah
You can play Zelda (OoT) on this card as a transformation. Attacks that specifically target Zelda cannot affect this character.
6/5
Zant [20]
Character/Commander/Twili
If you control Zant and somebody else controls Fused Shadow piece #4 you may take control of it.
2/1
Midna [10]
Character/Commander/Twili
If you control Midna and somebody else controls Fused Shadow piece #1 you may take control of it.
Action:change location to any card already in the location card stack.
6/9
Midna (True Form) [20]
Character/Transformation(Midna)/Commander/Twili
You cannot play this card unless you control Mirror of Twilight. You also cannot play this card if anyone else controls Zant or Ganondorf.
8/4
Wolf Link [20]
Character/Transformation(Link TP)/Commander/Beast
Link still dies when this transformation runs out of hearts. You cannot change back exept by using Vessels of Light or by having both the Master Sword and a Twili under your control.
Howling Stone
Action
Play only if you control a beast. You can play Golden Wolf from your hand.
8/4
Golden Wolf [20]
Character/Spirit
Cannot be played exept by Howling Stone. Cannot be targeted by nonmagic attacks.
Ending Blow
Attack (Link)
Play only if you control Golden Wolf. Kill Ganondorf
Sheild Attack
Attack (Link)
Play only if you control Golden Wolf. Attack using armor values. This attack is automatically triggered whenever you are attacked by someone weaker than you armor
Backslice
Attack (Link)
Play only if you control Golden Wolf. Attack normally but treat their armor as zero
Mortal Draw
Attack (Link)
Play only if you control Golden Wolf. Kill any non-commander character. It must be the first turn since they were played.
Jump Attack
Attack (Link)
Play only if you control Golden Wolf. Attack normally but with 2x normal strength. If target is killed, every character your opponent controls takes 1 damage
Spin Attack
Attack (Link)
Attack up to 3 enemies, cannot be used 2 turns in a row. Can be used even if a wolf.
Great Spin
Attack (Link)
Play only if you control Golden Wolf. Attack all enemies but with 2x normal strength. You can only use this attack if you have full hearts. Cannot be used two turns in a row.
Energy field attack
Attack (Wolf Link)
Play only if you control Midna. Attack all enemies. Cannot be used two turns in a row.
Triforce of Courage
Rare Item (Triforce Piece)
As long as you control this card your max hand size is increased by 1
Triforce of Wisdom
Rare Item (Triforce Piece)
As long as you control this card the armor of all your characters increased by 1
Triforce of Power
Rare Item (Triforce Piece)
As long as you control this card the strength of all your characters increased by 1
8/8
Farore [20]
Character/Diety
You can only play this card if you control Triforce of Courage. Whoever controls Triforce of Courage takes control of this card. You may draw 2 cards a turn if you control this card.
8/8
Nayru [20]
Character/Diety
You can only play this card if you control Triforce of Wisdom. Whoever controls Triforce of Wisdom takes control of this card. Other players must show their hands if you control this card.
8/8
Din [20]
Character/Diety
You can only play this card if you control Triforce of Power. Whoever controls Triforce of Power takes control of this card. You may attack 2 times a turn per character if you control this card.
6
Farore's Wind
Magic
Change location to any card in the discard, deck, or location stack. Magic cost is 0 if you control Farore.
6
Nayru's Love
Magic
Place 3 counters on a character and remove one at the beginning of each turn. A charatcer with counters on it cannot be damaged. Magic cost is 0 if you control Nayru.
6
Din's Fire
Magic
Deals 3 damage to all enemies. Magic cost is 0 if you control Din.
Hyrule Field
Location
Flavortext does not count as an effect normally.
At the end of each turn, the card with lowest Hearts is destroyed.
Hyrule Castle
Location
All hylians get +1/+1
Palace of Twilight
Location
All twili get +1/+1
Kakariko Graveyard
Location
All sprits and poes get +1/+1
Lost Woods
Location
All deku get +1/+1
Zora's Domain
Location/Aquatic
All zoras get +1/+1
Great Sea
Location/Aquatic
All seafarers get +1/+1
Dragon Roost Island
Location
All rito get +1/+1
Bridge of Eldin
Location
All minions get +1/+1
Faron Woods
Location
All beasts get +1/+1
Kakariko Viallage
Location
All sheikah get +1/+1
Gerudo Valley
Location
All gerudo get +1/+1
Tower of the Gods
Location
All dieties get +1/+1
Goron Mines
Location
All gorons get +1/+1
Death Mountain
Location
All forms of damage are doubled here.
Castle Town
Location
You cannot perform any magic or make attacks unless you are a beast
Red Potion
Bottle Item
Heals all Hearts when used
Green Potion
Bottle Item
Draw until you fill your max hand size
Blue Potion
Bottle Item
Heals all Hearts when used, also draw until you fill your max hand size
Great Fairy Tears
Bottle Item
Enters play with 2 counters, remove one to use effect. Heals all Hearts when used, also draw until you fill your max hand size. Your power goes up by +2/+0 until you take damage again.
Lon Lon Milk
Bottle Item
Enters play with 2 counters, remove one to use effect. Heals 5 Hearts when used.
Lamp Oil
Bottle Item
This card enters play with 5 counters on it. You can remove one counter to look at one card in someone else's hand.
Nasty Soup
Bottle Item
Flip a coin, if heads this restores 5 hearts. If tails you lose all hearts but one.
Fairy
Bottle Item
Heals 8 Hearts when used. If a character loses all their hearts while you control this, you may discard this card and can stop them from dying and they get 8 hearts back.
Ocarina of Time
Musical Instrument
You can play songs on this musical instrument.
Saria's Song
Song
Search the deck or discard pile for Saria and play her.
Zelda's Lulaby
Song
Epona's Song
Song
Search deck or discard pile for Epona and play her.
3/2
Saria [10]
Character/Deku/Sage
All Deku get +1/+1
+2/+3
Epona [10]
Character/Beast/Mount
You can only play this card by an effect of another card that specifically mention this card's name.
6/4
Darunia [10]
Character/Goron/Sage
You cannot play this card unless you control a goron or Saria's Song.
Horse Grass
Action
Play Epona from your own hand
Prelude of Light
Song
Change location to Temple of Time, wherever that card is.
Temple of Time
Location
When this card is played the top three cards are played face down and treated as dominion statues.
Lake Hylia
Location/Aquatic
Hylians are treated as zoras here.
Flavortext doesn't normally count.
This card has no effect and is NOT aquatic.
Minuet of the Forest
Song
Change location to Lost Woods, wherever that card is.
Serenade of Water
Song
Change location to Lake Hylia, wherever that card is.
+2/+0
Master Sword
Equipment (Any Link)
This sword deals an additional 1 damage if your battling any Ganondorf. This damage cannot be blocked except by completely negating the attack.
+4/+0
Tempered Sword
Equipment (Any Link)
You cannot play this unless you control both the Master Sword and Black Smith Brothers. This counts as the Master Sword and has the same effect as master sword.
+6/+0
Golden Sword
Equipment (Any Link)
You cannot play this unless you control both the Tempered Sword and Great Fairy. This counts as the Master Sword and has the same effect as master sword.
x2/-4
Biggoron's Sword
Equipment (Any Link)
This card enters play with 3 counters on it. Every time you attack you must remove one counter from this card.
Claim Check
Thing
Every turn this is under your control you may place 1 counter on any sword of your own. You cannot play this except by effect of Eye-drops
Eye-drops
Thing
This card enters play with 3 counters on it. Every turn you must remove one counter from this card or destroy it. Action: Play Claim check from your own hand.
2/1
Malon [10]
Character/Hylian
You can play Epona from your hand anytime if you control this card. Action: Place on counter on Lon Lon Milk.
2/4
Great Fairy [20]
Character/Diety
Your max hand size is doubled as long as you control this card. Action: Place 1 counter on Great Fairy Tears
Action: Destroy this card and search deck/discard for Din's Fire, Farore's Wind, and Nayru's Love.
Fused Shadow Piece #1
Rare Item (Fused Shadows)
All twili get +1/+1 for each fused shadow you control.
Fused Shadow Piece #2
Rare Item (Fused Shadows)
All twili get +1/+1 for each fused shadow you control.
Fused Shadow Piece #3
Rare Item (Fused Shadows)
All twili get +1/+1 for each fused shadow you control.
Fused Shadow Piece #4
Rare Item (Fused Shadows)
All twili get +1/+1 for each fused shadow you control.
2/1
Hylian Knight [2]
Character/Hylian
Gets an additional +2/+2 if location is Hyrule castle
2/6
Hylian Guard [3]
Character/Hylian
Other hylians you control cannot be attacked if you control Hylian Guard
2/1
Twili Warrior [2]
Character/Twili
Gets an additional +2/+2 if location is Palace of Twilight
3/0
Poe [1]
Character/Poe
Armor is infinite if no one controls any cards listed in this cards flavortext.
Lamp, Lamp Oil, Mirror Shield, and Sol.
Sun's Song
Song
Switch any card's text and flavortext.
2/1
Zora
Character/Zora
Gets +1/+1 if location is aquatic.
Veil of Twilight
Location
Destroy all locations except current. Current location has "Twilight" added to title and its text becomes its flavortext and vice-versa. All except Wolf Link and Twili are temporarily suspended from play. This card cannot be played on top of and can only be destroyed by Vessels of Light. No one can win the game.
Vessels of Light
Action
Destroy Veil of Twilight if it is in play. If any player controls Wolf Link, he is returned to owner's hand
+0/+2
Wooden Sheild
Equip
This card is destroyed by all fire.
+0/+4
Hylian Sheild
Equip
Can only be weilded by a hylian.
+0/+6
Mirror Sheild
Equip
Can only be weilded by a Link. All ranged attacks are returned to sender.
Lens of Truth
Equip
You must discard 1 card each turn you control this and if you cannot, it is destroyed. While you control this card, a card's flavortext affects you.
Action:Ask someone any question. They must respond by saying "yes" or "no" out loud.
Temple of Illusion
Location
Anybody who speaks out loud must discard a card.
I you can read this, the above effect is nullified and you may talk freely.
6/5
Goron [2]
Character/Goron
Action: Discard a non-charatcer card under your control to restore 2 hearts.
Poe's Soul Jar
Rare Item (Collection)
Everytime a poe dies the controller of this card puts on counter on it.
Jovani's House
Location
Action: Discard Poe's Soul Jar with 20 counters on it. You win the game.
Inf./Inf.
The Golden Warrior Spirit [Infinite]
Character/Transformation (Golden Wolf)/Spirit
Paly only if you control Link with Ending Blow, Shield Attack, Backslice, Helm Splitter, Mortal Draw, Jump Attack, and Great Spin.
Action: Kill every character your opponent controls, including their active commander.


Outset Island
Location
All players must play with their hands face up on the playing surface.
Pirate Ship
Location
Any player controlling Tetra may take an additional turn each time they would normally get a turn. This player also gets 2 shares of anything divided.
For example: if something says divide equally amoung all players and 4 people were playing, that player would get 2/5 and all others would get 1/5.
Telescope
Equip
Action: Choose target player. They must show you their hand. You may look at it as long as you want.
Lamp
Equip
You must discard a card, destroy a card you control, or remove 1 counter from Lamp Oil each turn you control this. If you control Lamp all other players must play with their hands revealed and a card's flavortext can affect you.
1/0
Red Chu-Chu [1]
Character/No Race
Anyone who touches this card and does not control it must discard a card. When this is destroyed the first person to say "Chu Jelly" takes control of this card and then places it in their bottle zone. When used in this way this counts as Red Potion.
2/0
Blue Chu-Chu [2]
Character/No Race
Anyone who touches this card and does not control it must discard a card. When this is destroyed the first person to say "Chu Jelly" takes control of this card and then places it in their bottle zone. When used in this way this counts as Blue Potion.
1/0
Yellow Chu-Chu [1]
Character/No Race
Anyone who touches this card and does not control it must discard a card. When this is destroyed the first person to say "Chu Jelly" takes control of this card and then places it in their bottle zone. When used in this way this counts as Lamp Oil.
1/0
Purple Chu-Chu [1]
Character/No Race
Anyone who touches this card and does not control it must discard a card. When this is destroyed the first person to say "Chu Jelly" takes control of this card and then places it in their bottle zone. When used in this way this counts as Nasty Soup.
3/0
Rare Chu-Chu [3]
Character/No Race
Anyone who touches this card and does not control it must discard a card. When this is destroyed the first person to say "Chu Jelly" takes control of this card and then places it in their bottle zone. When used in this way this counts as Great Fairy Tears.
-2/0
Zant's Stone
Equip
Anyone equipped with this cannot be transformed. If they are transformed when you play it they cannot be transformed back (they simply die if the transformation runs out of hearts). This card cannot be equipped to Zant, Ganondorf, or anyone wielding the Master Sword.
3/2
Medli [3]
Character/Rito
[][]~[]~[][]~~[]**[]*~*~[]
(Translated from Hylian)
Medli is a Sage and has a Harp.
2/3
Makar [3]
Character/Deku
[][]~[]~[][]~~[]**[]*~*~[]
(Translated from Hylian)
Makar is a Sage and has a Violin.
3/10
Valoo
Character/Spirit Pearl Protector
[][]~[]~[][]~~[]**[]*~*~[]
(Translated from Hylian)
Magic [1]: Deal 5 damage to any character except an active commander or Diety.
3/10
Great Deku Tree
Character/Spirit Pearl Protector
[][]~[]~[][]~~[]**[]*~*~[]
(Translated from Hylian)
All Deku get +1/+5.
3/10
Jabun
Character/Spirit Pearl Protector
[][]~[]~[][]~~[]**[]*~*~[]
(Translated from Hylian)
Your may have an infinite number of cards in your hand.
+1/+0
Hero Bow
Equip
Using this legendary bow, you can fire all kinds of arrows.
Arrows
Thing
This comes into play with 10 counters on it.
Action: If you control Hero Bow, remove 1 counter from this card and deal 3 damage to target character.
1
Fire Arrows
Magic
Use only if you control Hero Bow and Arrows. Remove 1 counter from Arrows and deal 6 damage to target character.
1
Ice Arrows
Magic
Use only if you control Hero Bow and Arrows. Remove 1 counter from Arrows. Target character cannot do anything for 3 turns.
2
Light Arrow
Magic
You can only play this if you control Ordon, Faron, Eldin, and Lanayru. Destroy any one card.
4/4
Ordon [3]
Character/Diety
As long as you control this card, other players cannot play equips onto your active commander without your permission.
4/4
Faron [3]
Character/Diety
As long as you control this card, other players cannot play equips onto your non-commander/non-diety characters without your permission.
4/4
Eldin [3]
Character/Diety
As long as you control this card, other players cannot play equips onto your non-active commander characters without your permission.
4/4
Lanayru [3]
Character/Diety
As long as you control this card, other players cannot play equips onto your dieties without your permission.
x0/x0
Lamentation of Spring Spirits
Equip
Play onto a diety. They lose 1 HP each turn. This card is destroyed if anyone plays Vessel of Light or the controller sacrafices one commander character.
Kokiri Emerald
Rare Item (Spirit Stones)
If you collect all 3 spirit stones you do not automatically win the game. Instead you may search the deck for any card in the flavortext.
Master Sword, Temple of Time, Ocarina of Time, and Song of Time.
Goron Ruby
Rare Item (Spirit Stones)
If you collect all 3 spirit stones you do not automatically win the game. Instead you may search the deck for any card in the flavortext.
Master Sword, Temple of Time, Ocarina of Time, and Song of Time.
Zora Saphire
Rare Item (Spirit Stones)
If you collect all 3 spirit stones you do not automatically win the game. Instead you may search the deck for any card in the flavortext.
Master Sword, Temple of Time, Ocarina of Time, and Song of Time.
Song of Time
Song
Remove 1 counter from any card.
Song of Storms
Song
All players shuffle their hands together and then are dealt back the same amount they started with.
Bolero of Fire
Song
Change location to Death Mountain
Nocturne of Shadow
Song
Change location to Temple of Illusions.
Wind Waker
Musical Instrument
You cannot play songs on this unless they call specifically for Wind Waker.
Wind's Requium
Song (Wind Waker)
Change order of turns. If playing with 2 people, Both players take 2 turns in a row then the other player does the same.
Ballad of Gales
Song (Wind Waker)
Can only be used if current location is Great Sea. Change the location to anything you want.
Mother and Child Isles
Location
If you play this by efffect of ballad of gales, then you may immediately place Fire Arrows and Ice Arrows in your hand. Otherwise, you may swap cards in your hands with other people's randomly at the beginning of each turn.