U-V-O! Deck

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U-V-O! Deck
Designer Aldrin Manaog
Date 14/07/2008
Players 2
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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Winning

The first player that all Monsters are moved backwards loses the other player wins.

Rules

Both Players shuffle each other's decks. Both Players draws 5 cards. Both Players will immediately set all their Monster Cards in their hands. The first player who sets 5 Monsters will be the first one to attack.

The first player draws a card. If it is a Monster Card, set it down. If it is an Item it remains in your hand. The hand limit is 5 so if it is more than that, discard down to five. To attack, flip over one of your cards then flip over your target Monster. Use the attack of the Monster. If you defeat a Monster, the Monster will be moved backwards.


Card List

8HP
Stoony
Monster
Rocks Attack: Does 4 Damage to the target.
10HP
Big Worm
Monster
Dig: Does 15 Damage to the target, Big Worm takes 5 Damage.
10HP
Wind Blade
Monster
Wind Whirl: Does 10 Damage to the target, Wind Blade takes 2 Damage.
10HP
Dragosares
Monster
Dragon Burst: Does 7 Damage to the target.
15HP
Magician of Earth
Monster
Earth Heal: Does 5 Damage to the target, Attack + 5 to another target, Double the Attack of all Earth Monsters.
8HP
Octopus
Monster
Water Twist: Does 10 Damage to the target, Octopus takes 3 Damage.
20HP*
Flirdse
Monster
Flirdse Kick: Does 10 Damage to the target Flirdse Shadow: Discard 3 cards, Does 15 damage to target.
20HP*
Magician of Wind
Monster
Tornado Spell: Does 11 Damage to the target.
8HP
Elec Fan
Monster
Air Con: Does 7 Damage to the target, Electric Pan takes 1 Damage.
15HP
Magician of Water
Monster
Water Dragon: Does 10 Damage to the target.
10HP
Water Blade
Monster
Water Blast: Does 7 Damage to the target.
1HP
Mummy
Monster
Tissue: Does 10 Damage to the target.
1HP
Mummy
Monster
Tissue: Does 10 Damage to the target.
1HP
Mummy
Monster
Tissue: Does 10 Damage to the target.
8HP
Water Vase
Monster
Cold Water Splash: Does 6 Damage to the target.
10HP
Leopard
Monster
Wheel: Does 5 Damage to the target.
5HP
Fire Bird
Monster
Fire Peck: Does 3 Damage to the target.
10HP
Fire Blade
Monster
Fire Wheel: Does 7 Damage to the target.
5HP
Zombie
Monster
Fire Bone: Does 3 Damage to the target.
4HP
Red Warrior
Monster
Red Flame: Does 5 Damage to the target.
10HP
Earth Blade
Monster
Rocks: Does 4 Damage to the target.
15HP
Magician of Fire
Monster
Fire Pheonix: Does 10 Damage to the target.
5HP
Mr. Shoes
Monster
Step Kick: Does 2 Damage to two different targets.
15HP
Santa Claus
Monster
Bad Candy Treat: Does 5 Damage to the target.
8HP
Fire Mug
Monster
Hot Coffee Splash: Does 5 Damage to the target.
Holy Water
Item
Restore 5 HP to the target.
Cross
Item
Restore 3 HP to the target.
Cooldown
Item
Does 6 Damage to the target, the target cannot attack for 3 turns.
Lightning
Item
Does 10 Damage to the target.
Damath Attack!
Item
Destroy two of your opponents monsters.
Magic Spell Book
Item
Does 7 Damage to the target.
Healing Coins
Item
Restore 5 HP to the target.
Magical Sword
Item
Does 4 Damage to the target, the target decreases the attack by 2.
Magic Bottle
Item
Restore 5 HP to the target, destroy one your opponent's monster.
Mummy Summoning
Item
Call all your Mummy cards from the deck and discard pile to your hand.
Magical Shield
Item
Discard this card to stop all your opponents attacking for this turn only.
Magic Yellow Card
Item
Take any card from the deck that has the word "Pressure" in it.
Pressure
Item
Does 3 Damage to all your opponents monsters.
Red Fire
Item
Does 2 Damage to the target, the target will take 2 damage per controller's turn.
Fairy Wings
Item
Play onto a monster, Discard a card to stop one attack of the opponent.
Crystal Diamond Dust
Item
Discard 2 cards, Does 10 Damage to the target.
Zombie
Item
Draw a Card.
Orange
Item
Does 6 Damage to Target.
None
Item
Shuffle your deck.
Element
Item
Move foreward one Monster.
Z-O-N-E
Item
Discard If you have Zombie, Orange, None and Element cards, Move all your defeated Monsters foreward and Move 3 opponent's Monsters backward.