GO!! card set

From Dvorak - A Blank-Card Game
Revision as of 16:38, 5 October 2008 by Juegoman (talk | contribs) (→‎#EQP: Max # of equip cards: Finished section)
Jump to navigationJump to search
GO card set
Designer Juegoman
Date 16/04/2008
Players 2
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

GO!! is a game I thought up of suddenly. I tried to make it pen and paper but that didn't work out so good so im doin this. It's set in the future with 3 factions that are fighting each other for no apperent reason. Any suggestions for cards in the talk page. I think that's it! Enjoy!

Special Rules

I made a rulebook but i cant put it in soooo....

Turns

It goes in phases like lots of other games.

phase 1 [equip] Equip any card(armor, weapons, etc...) to a vehicle.

phase 2 [draw] Draw a card from the equip pile

phase 3 [attack] Attack using 1 weapon.

phase 4 [Draw Again if Destroy] (DAD phase) If you destroyed the enemy vehicle, draw another equip card.

phase 5 [end] Explains itself.

Setup

1) Split deck into vehicles & pilots, and effect & equip cards.

2) Pick first vehicle/pilot combination to use.

3) Put Down vehicles & pilots in seperate deck.

4) Draw 5 cards from effect & equip.

5) Play! GO!!

Attacking

1) Pick an attack.

2) See if it needs ammo.

3a) If it does, place the expended ammo to the bottom of the effect/equip deck and deal damage, go to DAD or End phase.

3b) If it doesn't, just deal damage. Go to Dad or End phase

Other Stuff

weakness/resistance

<prs>pierce

<lsr>laser

<blt>bullet

<expl>explosion

Weakness: +10 damage

Resistance: -5 damage

Pilot Lvl

can increase using effect card.

Vehicle need pilot lvl min max (plt min _) (plt max _)

equip card MK

Some vehicles can only have so advanced tech. If MK of equip card is higher than MK on vehicle card, you can't equip that card.

EQPMK: Equip card MK max

#EQP: Max # of equip cards

There is a certain limit to the number of cards you could equip on a card. You must abide by the limit.