So much homework to do! Who will you take to homecoming? When will it all end?! The school year ends when someone has 5 HW cards in play and has a girlfriend. That player wins (suggested alternatives: the game ends but the player with the most friends wins, player with the most HW wins, having the most HW counts as a point, most friends counts as a point and has the first girlfriend has a point, player with most points wins. etc.)
I claim it's finished but I'm open to the removal and addition of some cards and to tweak the HW cost numbers. I also say it's untested but I have tested some of the older versions and wanted to have some input before I make another batch.
Cards may look like they have a lot of writing but its pretty intuitive and each card varies slightly. Flavortext to help remeber the card and just for fun.
note that "principal" cannot destroy "extra credit".
Names of friends may be changed, but defaults are named such to better associate them with their subjects.
Special Rules
There two types of things: HWs and Friends
The corner value indicates how many HWs one must have before they are allowed to play it.
HW is noted as stolen if it is face down.
Card List
Art Homework
Thing - HW
Card by Aetherknight
English Homework
Thing - HW
Card by Aetherknight
History Homework
Thing - HW
Card by Aetherknight
Math Homework
Thing - HW
Card by Aetherknight
Science Homework
Thing - HW
Card by Aetherknight
Copied Art Homework
Thing - HW
Play only if no one controls "Art Homework".
Card by Aetherknight
Copied English Homework
Thing - HW
Play only if no one controls "English Homework".
Card by Aetherknight
Copied History Homework
Thing - HW
Play only if no one controls "History Homework".
Card by Aetherknight
Copied Math Homework
Thing - HW
Play only if no one controls "Math Homework".
Card by Aetherknight
Copied Science Homework
Thing - HW
Play only if no one controls "Science Homework".
Card by Aetherknight
Copied Art Homework
Thing - HW
Play only if no one controls "Art Homework".
Card by Aetherknight
Copied English Homework
Thing - HW
Play only if no one controls "English Homework".
Card by Aetherknight
Copied History Homework
Thing - HW
Play only if no one controls "History Homework".
Card by Aetherknight
Copied Math Homework
Thing - HW
Play only if no one controls "Math Homework".
Card by Aetherknight
Copied Science Homework
Thing - HW
Play only if no one controls "Science Homework".
Card by Aetherknight
Thing - Friend
When you play a card with "Art" in its name draw a card.
Action:Look at the top card of the deck, if it is has "Art" or "Arnold" in its name reveal it and put it into your hand.
He's good at Art
Card by Aetherknight
Thing - Friend
When you play a card with "English" in its name draw a card.
Action:Look at the top card of the deck, if it is has "English" or "Ernist" in its name reveal it and put it into your hand.
He's good at English
Card by Aetherknight
Thing - Friend
When you play a card with "History" in its name draw a card.
Action:Look at the top card of the deck, if it is has "History" or "Harold" in its name reveal it and put it into your hand.
He's good at History
Card by Aetherknight
Thing - Friend
When you play a card with "Math" in its name draw a card.
Action:Look at the top card of the deck, if it is has "Math" or "Melvin" in its name reveal it and put it into your hand.
He's good at Math
Card by Aetherknight
Thing - Friend
When you play a card with "Science" in its name draw a card.
Action:Look at the top card of the deck, if it is has "Science" or "Sydney" in its name reveal it and put it into your hand.
He's good at Science
Card by Aetherknight
Thing - Friend
When you play a card with "Art" in its name draw a card.
Action:Look at the top card of the deck, if it is has "Art" or "Arnold" in its name reveal it and put it into your hand.
He's good at Art
Card by Aetherknight
Thing - Friend
When you play a card with "English" in its name draw a card.
Action:Look at the top card of the deck, if it is has "English" or "Ernist" in its name reveal it and put it into your hand.
He's good at English
Card by Aetherknight
Thing - Friend
When you play a card with "History" in its name draw a card.
Action:Look at the top card of the deck, if it is has "History" or "Harold" in its name reveal it and put it into your hand.
He's good at History
Card by Aetherknight
Thing - Friend
When you play a card with "Math" in its name draw a card.
Action:Look at the top card of the deck, if it is has "Math" or "Melvin" in its name reveal it and put it into your hand.
He's good at Math
Card by Aetherknight
Thing - Friend
When you play a card with "Science" in its name draw a card.
Action:Look at the top card of the deck, if it is has "Science" or "Sydney" in its name reveal it and put it into your hand.
He's good at Science
Card by Aetherknight
Thing - Friend
Destroy "Arnold" if you control both it and this card.
Action:Destroy this card, search your deck for a girlfriend card or a card with "Art" in its name
Card by Aetherknight
Thing - Friend
Destroy "Ernest" if you control both it and this card.
Action:Destroy this card, search your deck for a girlfriend card or a card with "English" in its name
Card by Aetherknight
Thing - Friend
Destroy "Harold" if you control both it and this card.
Action:Destroy this card, search your deck for a girlfriend card or a card with "History" in its name
Card by Aetherknight
Thing - Friend
Destroy "Melvin" if you control both it and this card.
Action:Destroy this card, search your deck for a girlfriend card or a card with "Math" in its name
Card by Aetherknight
Thing - Friend
Destroy "Sydney" if you control both it and this card.
Action:Destroy this card, search your deck for a girlfriend card or a card with "Science" in its name
Card by Aetherknight
Thing - Friend
Play only if you control a card with "Arnold" in its name.
Destroy one of those cards.
When you play a card with "Art" in its name turn a face down card face up.
Action: Turn a face up HW card you control face down return a HW card to its owner's hand.
Card by Aetherknight
Thing - Friend
Play only if you control a card with "Ernest" in its name.
Destroy one of those cards.
When you play a card with "English" in its name turn a face down card face up.
Action: Turn a face up HW card you control face down return a HW card to its owner's hand.
Card by Aetherknight
Thing - Friend
Play only if you control a card with "Harold" in its name.
Destroy one of those cards.
When you play a card with "History" in its name turn a face down card face up.
Action: Turn a face up HW card you control face down return a HW card to its owner's hand.
Card by Aetherknight
Thing - Friend
Play only if you control a card with "Melvin" in its name.
Destroy one of those cards.
When you play a card with "Math" in its name turn a face down card face up.
Action: Turn a face up HW card you control face down return a HW card to its owner's hand.
Card by Aetherknight
Thing - Friend
Play only if you control a card with "Sydney" in its name.
Destroy one of those cards.
When you play a card with "Science" in its name turn a face down card face up.
Action: Turn a face up HW card you control face down return a HW card to its owner's hand.
Card by Aetherknight
2
Girlfriend (Troublesome)
Thing - Friend
Play only if you control a Prankster.
You may play an additional thing.
She wants a bad boy
Card by Aetherknight
Thing - Friend
Play only if you control a Wingman.
You may play an additional thing.
She likes to play hard to get
Card by Aetherknight
Thing - Friend
Play only if you control a Bestfriend.
You may play an additional thing.
She likes to play
Card by Aetherknight
Thing - Friend
Play only if you control no stolen or copied HWs.
You may play an additional thing.
She likes to study
Card by Aetherknight
Thing - Friend
Destroy this card if you don't have a girlfriend.
After your draw discard a card. When you end your turn draw 2 cards.
They're all so dramatic, but they have their uses.
Card by Aetherknight
Thing - Friend
Destroy this card if you don't have a girlfriend.
After your draw discard a card. When you end your turn draw 2 cards.
They're all so dramatic, but they have their uses.
Card by Aetherknight
Thing - Friend
When this card comes into play destroy a friend.
You may only have one Bestfriend
You may play an addition action.
Hard to come by, but you'll know when you find one
Card by Aetherknight
Thing - Friend
When this card comes into play destroy a friend.
You may only have one Bestfriend
You may play an addition action.
Hard to come by, but you'll know when you find one
Card by Aetherknight
Action
Destroy a friend
Take their lunch money: draw a card
Card by Aetherknight
Action
Destroy a friend
Take their lunch money: draw a card
Card by Aetherknight
Action
Destroy a HW
Well you see...
Card by Aetherknight
Action
Destroy a HW
Well you see...
Card by Aetherknight
Action
Destroy a thing
"Just what do you think you're doing?"
Card by Aetherknight
Action
Destroy a thing
"Just what do you think you're doing?"
Card by Aetherknight
Action
Reveal the top 3 cards to one opponent put any friend cards in your hand, put any HW cards in that opponent's hand.
oooo should have gone to class huh?
Card by Aetherknight
Action
Reveal the top 3 cards to one opponent put any friend cards in your hand, put any HW cards in that opponent's hand.
oooo should have gone to class huh?
Card by Aetherknight
Action
Reveal the top 3 cards to one opponent put any friend cards in your hand, put any HW cards in that opponent's hand.
oooo should have gone to class huh?
Card by Aetherknight
Action-HW
Once played it stays in play until it is destroyed.
Extra Credit has "Art", "English", "History", "Math" and "Science" in its name
...see? That's already seven words!
Card by Aetherknight
Action-HW
Once played it stays in play until it is destroyed.
Extra Credit has "Art", "English", "History", "Math" and "Science" in its name
...see? That's already seven words!
Card by Aetherknight
Action-HW
Once played it stays in play until it is destroyed.
Extra Credit has "Art", "English", "History", "Math" and "Science" in its name
...see? That's already seven words!
Card by Aetherknight
1
Sitting at a different table
Action
Search the deck for a non-girlfriend friend card, add it to your hand.
It's easy to make a friend
Card by Aetherknight
1
Drive up to make out reef
Action
Destroy a HW you control and a friend you control, search the deck for a girlfriend and put it into play.
"Ahhh make out reef, good times goooood times."
Card by Aetherknight
Action
Destroy a Prankster and all stolen HWs an opponent controls. If you have no copied or stolen HWs you win the game.
I fought the law and the law won.
Card by Aetherknight
Action
If all players have at least 2 HWs in play the game ends. The player with the most HWs wins. If it is a tie the player with the most friends wins. If that is a tie the player with the most cards wins. If that is a tie why did you play this card?
What?! The year can't end! It was just starting to come together for me!
Card by Aetherknight
Action
You win the game.
I knew it would pay off in the end
Card by Aetherknight