Difference between revisions of "User:Narf/Sandbox"
From Dvorak - A Blank-Card Game
Jump to navigationJump to search
Line 17: | Line 17: | ||
| unlocked = true | | unlocked = true | ||
}}<br> | }}<br> | ||
{{Card | {{Card | ||
| title = Odio | | title = Odio | ||
| longtitle = | | longtitle = | ||
| text = Summon one Odio card. If you have none, destroy your opponents hand. | | text = Summon one Odio card. If you have none, destroy your opponents hand. | ||
| longtext = | | longtext = | ||
| type = Action - Odio | | type = Action - Odio | ||
| bgcolor = | | bgcolor =090 | ||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator =NARF | |||
| minicard = | |||
}} | |||
{{Card | |||
| title = Prehistoric | |||
| longtitle = | |||
| text = Give all Prehistoric cards a +2 damage bonus. | |||
| longtext = | |||
| type = Time | |||
| bgcolor =009 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator =NARF | |||
| minicard = | |||
}} | |||
{{Card | |||
| title = Bakumatsu | |||
| longtitle = | |||
| text = Give all Bakumatsu cards a +2 damage bonus. | |||
| longtext = | |||
| type = Time | |||
| bgcolor =009 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator =NARF | |||
| minicard = | |||
}} | |||
{{Card | |||
| title = Ancient China | |||
| longtitle = | |||
| text = Give all Ancient China cards a +2 damage bonus. | |||
| longtext = | |||
| type = Time | |||
| bgcolor =009 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator =NARF | |||
| minicard = | |||
}} | |||
{{Card | |||
| title = Old West | |||
| longtitle = | |||
| text = Give all Old West cards a +2 damage bonus. | |||
| longtext = | |||
| type = Time | |||
| bgcolor =009 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator =NARF | |||
| minicard = | |||
}} | |||
{{Card | |||
| title = Present | |||
| longtitle = | |||
| text = Give all Present cards a +2 damage bonus. | |||
| longtext = | |||
| type = Time | |||
| bgcolor =009 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator =NARF | |||
| minicard = | |||
}} | |||
{{Card | |||
| title = Far Future | |||
| longtitle = | |||
| text = Give all Far Future cards a +2 damage bonus. | |||
| longtext = | |||
| type = Time | |||
| bgcolor =009 | |||
| cornervalue = | | cornervalue = | ||
| image = | | image = | ||
Line 35: | Line 118: | ||
| title = O-D-O | | title = O-D-O | ||
| longtitle = | | longtitle = | ||
| text = Techniques: Bloodsuck - Damage one target next to O-D-O for 5 dmg and restore 3 to O-D-O | | text = Techniques: Bloodsuck - Damage one target next to O-D-O for 5 dmg and restore 3 to O-D-O. Ransack - Damage one target next to O-D-O for 5 dmg and remove any actions boosting them. Reverse Calm - Damage one target next to O-D-O for 2 dmg and prevent them from being used by the opponent next turn. | ||
| longtext =true | | longtext =true | ||
| type = Character - Odio - Prehistoric | | type = Character - Odio - Prehistoric |
Revision as of 01:29, 18 September 2008
These are experimental card games.
Live A Live Card Game:for card ideas.
Rules:You start out by choosing two character(Thing) cards and one time(Action if none) card. Character cards can be used three different times per turn (TOTAL amount of card actions, using action and time cards counts as one.).
Character cards are set on a 7X7 field of spaces. Cards may attack by using techniques, which are printed on the card, or move one space in any cardinal direction(No diagonals). Actions are auto played, and Times stay in a place until destroyed.(All cards have hp except for action cards.)Time card power up cards of their time.
Live A Live | |
---|---|
Designer | NARF |
Date | 09-17-08 |
Players | 2-8 |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
![]() | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Odio
Action - Odio
Summon one Odio card. If you have none, destroy your opponents hand.
Card by NARF
50
O-D-OCharacter - Odio - Prehistoric
Techniques: Bloodsuck - Damage one target next to O-D-O for 5 dmg and restore 3 to O-D-O. Ransack - Damage one target next to O-D-O for 5 dmg and remove any actions boosting them. Reverse Calm - Damage one target next to O-D-O for 2 dmg and prevent them from being used by the opponent next turn.
Card by NARF
60
GamahebiCharacter - Odio - Bakumatsu
SharpFang - Damage one target next to Gamahebi for 5 dmg. ViperWhip - Deal no damage to the target next to Gamahebi with this attack, but they will take 2 damage for 10 turns. BloodSucker - Damage one target next to Gamahebi for 3 dmg and restore 2 to Gamahebi.
Card by NARF
40
Odiwan LeeCharacter - Odio - Ancient China
DragonKick - Flip a coin. If head, deal 7 dmg to a target two spaces away from Odiwan Lee. if tails, deal 2 dmg to a target next to Odiwan Lee. WolfKick - Flip a coin. If head, deal 7 dmg to a target next to Odiwan Lee. if tails, deal 2 dmg to a target two spaces from Odiwan Lee. FireDance - Odiwan Lee's next attack will deal twice as much damage.
Card by NARF
50
O.DioCharacter - Odio - Old West
FreezingHand - Damage one target next to O.Dio for 5 dmg and prevent them from being used by the opponent next turn. Molotov - Damage a target 2 spaces away from O.Dio for 3 dmg. GatlingGun - Flip 3 coins. for every heads, deal 3 damage to a target in any line(Up, Down, Left, Right) from O.Dio.
Card by NARF
45
Odie OlbrightCharacter - Odio - Present
DeathSize - Damage any target next to Odie for 10 damage. Deal 5 dmg to Odie. ExperienceGun - deal 5 damage to a target in any line(Up, Down, Left, Right) from Odie. TerribleShaunt - Heal Odie by 5 hp.
Card by NARF
55
Mother Computer 0D-10Character - Odio - Far Future
HardProtect - Next attack to 0D-10 will do half damage. QuickAnalyze - Damage all enemy targets for 2 dmg . DriveBack - Hit any target next to 0D-10 and smash it to the end of the field, dealing 2 dmg for every space it is smashed across.
Card by NARF