Difference between revisions of "Spore card set"

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8.The number in the corner can be many things.If the card is a body part then that tells how many DNA points it takes to put on.If the card is food it tells how much health you gain.If it is a gain DNA/spice card this will tell you how much DNA/spice you gain.If it is a building/vehicle it tells how much spice is needed to build the building/vehicle.
8.The number in the corner can be many things.If the card is a body part then that tells how many DNA points it takes to put on.If the card is food it tells how much health you gain.If it is a gain DNA/spice card this will tell you how much DNA/spice you gain.If it is a building/vehicle it tells how much spice is needed to build the building/vehicle.
==Definitions==
spice= The currency of tribe, civ.,and space.It is used to buy tools, buildings, and vehicles.
DNA points= These are necessary to add parts to your creature in cell and creature stages.


==cards==
==cards==

Revision as of 20:13, 7 September 2008

Spore card set
Designer kingbirdy23
Date 9/06/2008
Players 2-4
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

This is a TCG based on the new computer game Spore.


Special Rules

1.You can only have up to 5 cards in your hand.At the end of your turn,if you have more than 5 cards,discard until you have 5.If you have less than 5, draw until you do have 5.

2.Attachments may only be attached to the required type of limb.Feet can't be attached to arms and vice-versa.

3.stage;parts you can use;requirement to move on

 cell;cell;2 limbs with attachments and a mouth
 creature;cell,creature;mate
 tribe;creature,tribe;control 25% land and have 20 pop.
 civ.;tribe,civ.;build a spaceship with an interstellar drive
 space;civ.,space;n/a

4.If your health/pop. reaches zero, you go back two stages.If you die in cell you lose.

5.If a Thing disagrees with a rule, the Thing wins.If an Action disagrees with a Thing, the Action wins.If an Action disagrees with a rule, the rule wins.

6.To find what stage a card is from look at the second part of the type.(beneath the title.)

7.You can play as many Things in one turn as you would like,but only 1 Action.

8.The number in the corner can be many things.If the card is a body part then that tells how many DNA points it takes to put on.If the card is food it tells how much health you gain.If it is a gain DNA/spice card this will tell you how much DNA/spice you gain.If it is a building/vehicle it tells how much spice is needed to build the building/vehicle.

Definitions

spice= The currency of tribe, civ.,and space.It is used to buy tools, buildings, and vehicles.

DNA points= These are necessary to add parts to your creature in cell and creature stages.

cards

Starter Body
thing-cell-body
health-5

attack-1

defense-1

This body must be the first body you use.
Card by kingbirdy23
Starter Arm
thing-cell-arm
A basic arm to attach graspers to.
Card by kingbirdy23
Filter Mouth
thing-cell-mouth
A mouth for eating plants.cell stage only.
Card by kingbirdy23
Pincer Mouth
thing-cell-mouth
A mouth for eating meat.
Card by kingbirdy23
Basic Grasper
thing-cell-grasper
A basic grasper that can only hold food.
Card by kingbirdy23
Starter Leg
thing-body-leg
A basic leg to attach feet to.
Card by kingbirdy23
Basic Foot
thing-cell-foot
A basic foot that allows slow walking.
Card by kingbirdy23