Difference between revisions of "Nintendo Championship: Kongs VS. Crocs card set"

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'''Def''' 30
'''Def''' 30
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|creator=[[User:soniccuz|soniccuz]]}}
{{card|title=Barrel Jetpack|type=Thing Equipment|text=| cornervalue = attachment|flavortext=
-20 Atk
+20 Def
----
This Item was first used by Diddy Kong in DK64. It returned as Diddy's recovery move in Smash Bros. Brawl.
|creator=[[User:soniccuz|soniccuz]]}}
|creator=[[User:soniccuz|soniccuz]]}}

Revision as of 04:54, 21 June 2008

Nintendo Championship: Round One Kongs VS. Crocs.
Designer Soniccuz
Date 6-14-2008
Players 2+
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

You become the Kongs elder, Cranky or, the King of Kremlings K. Rool. Take command of your tribe and take out the opposition.

Note this is still in planning stage, contents label to shift without warning!

Special Rules

Everyone knows the Kongs and Crocs have been fighting for possession of the golden bananas.

Each player puts 3 Golden Banana piles at the end of their Hoard Zone. (See Jungle Field)

The Goal is to reach the hoard zone and bring back a pile of Golden Bananas and put them in your Vault Zone. the first to bring all three piles to their vault wins.

Some characters can use combo attacks, If they have combo written between atk values flip a coin to attempt to combo. If heads it's successful, the attack deals the damage listed on the right of the word 'combo'. If Tails the combo was fumbled and atk deals the damage on the left.

Card Types

Thing = character/object/equipment

  • Character have HP Def and Atk and sometimes abilities
  • Objects work very much like character but more infuses on abilities much less on defense.
  • Equipment are items that can be attached to characters and sometime objects for added attk/def or abilities.

Action = Offence/Defense/Event

Golden Banana Pile 3 = Win

Jungle Field

The play area starting from you and going out to your opponent is:

  • Hoard Zone: 3 spots for 3 Golden Banana Piles (known as Piles from here on out.)
  • Last line: 3 spots for characters and objects
  • First Line: 3 spots for characters and objects

(find a nice spot for your Deck/Discard pile/your Vault/to play action cards that doesn't interfere with these 3 areas...)

A character can only attack if there's nothing blocking them, Last line character can't attack opponent if there's a first line character above it. Opponent can't attack Last line if there's a First line in front of it.

Vaults are locked up tight once a Banana Pile is your's it's not going anywhere.

Kong Deck

Things

  • Donkey Kong (Character) Possible hero
  • Diddy Kong (Character)
  • Dixie Kong (Character)
  • Funky Kong (Character)
  • Kiddy Kong (Character)
  • Eddie the Yeti (Character)
  • Rambi (Character)
  • Squawks (Character)
  • Expresso (Character)
  • Squitter (Character)
  • Barrel Jetpack (Equipment)
  • Barrel Bazooka (Equipment)
  • Bi-Plane (Equipment/Vhical)
  • Bongos (Equipment)
  • Guitar (Equipment)
  • Encyclopedia Bananica (Equipment)
  • Crystal Coconut (Object)

Action

  • Banana-Slama
  • Cosmic Intervention
  • Karma
  • Banana Fairy Magic
  • The Idol's Words
  • Super Sonic Vita Punch Pack
  • Animal Buddy Crate
  • Banana
  • Cursed Golden Banana
  • Blue Beards Curse
  • Boom Box Blast
  • Book of Spells
  • Wrinkly's Gift from the Grave
  • Cranky's Task

Kremling Krew Deck

Things

  • Klump (Character) Possible hero
  • Krusha (Character) Possible hero
  • Cannon (Character)
  • Kritter (Character)
  • Manky Kong (Character)
  • Klap Trap (Character/Equipment)
  • Kluba (Character) Possible hero
  • Klap Blaster (Equipment)
  • King's Krown (Equipment)
  • Dooms Day Device (object)

Action

  • Intelligence Report
  • Dooms Day Plans
  • Croc Asault
  • Ambush
  • Heat Wave
  • K.C.C.B.M.


The Cards Kong Deck

80
Donkey Kong
Thing
Atk 50

Def 30


"you can take the ape out of the jungle but, you can't take the jungle out of the ape!"
Card by soniccuz
40
Diddy Kong
Thing
Atk 20 combo 40 Def 30
Card by soniccuz
40
Dixie Kong
Thing
Atk 30

Def 30


Team Attack!

If Dixie & Diddy are in the same Jungle area, raise one's atk +10 and the other's def +10
Card by soniccuz
30
Funky Kong
Thing
Atk 10 combo 30

Def 40


Cosmic Karma, compare the # of Characters in your discard pile to your opponents' if you have more characters discarded discard your opponent's hand, if not Discard your hand.
Card by soniccuz
50
Kiddy Kong
Thing
Atk 40 combo 70 Def 20
Card by soniccuz
80
Eddie the Yeti
Thing
Atk 70

Def 20


Needless Rage, When Eddie Attacks flip a coin if tails Atk does nothing.
Card by soniccuz
40
Rambi
Thing Animal Buddy
Atk 50 combo 70 Def 20
Card by soniccuz
40
Squawks
Thing Animal Buddy
Atk 20 combo 30 combo 40

Def 10


Instead of playing Squawks you can choose to discard this card and search your deck for up to two animal bubby character cards.
Card by soniccuz
10
Expresso
Thing Animal Buddy
Atk 10

Def 40


When Expresso is in play all opponent's character cards in First Line lose -20 atk
Card by soniccuz
30
Squitter
Thing Animal Buddy
Atk 20 combo 40 combo 50

Def 30


Card by soniccuz
attachment
Barrel Jetpack
Thing Equipment
-20 Atk

+20 Def


This Item was first used by Diddy Kong in DK64. It returned as Diddy's recovery move in Smash Bros. Brawl.
Card by soniccuz