Difference between revisions of "Nintendo Championship: Kongs VS. Crocs card set"
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* Funky Kong (''Character'') | * Funky Kong (''Character'') | ||
* Kiddy Kong (''Character'') | * Kiddy Kong (''Character'') | ||
* Eddie the Yeti (''Character'') | * Eddie the Yeti (''Character'') | ||
*Rambi (''Character'') | *Rambi (''Character'') | ||
Line 64: | Line 63: | ||
* Guitar (''Equipment'') | * Guitar (''Equipment'') | ||
* Encyclopedia Bananica (''Equipment'') | * Encyclopedia Bananica (''Equipment'') | ||
* Crystal Coconut (''Object'') | |||
'''Action''' | '''Action''' |
Revision as of 12:40, 14 June 2008
Nintendo Championship: Round One Kongs VS. Crocs. | |
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Designer | Soniccuz |
Date | 6-14-2008 |
Players | 2+ |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
You become the Kongs elder, Cranky or, the King of Kremlings K. Rool. Take command of your tribe and take out the opposition.
Note this is still in planning stage, contents label to shift without warning!
Special Rules
Everyone knows the Kongs and Crocs have been fighting for possession of the golden bananas.
Each player puts 3 Golden Banana piles at the end of their Hoard Zone. (See Jungle Field)
The Goal is to reach the hoard zone and bring back a pile of Golden Bananas and put them in your Vault Zone. the first to bring all three piles to their vault wins.
Some characters can use combo attacks, If they have combo written between atk values flip a coin to attempt to combo. If heads it's successful, the attack deals the damage listed on the right of the word 'combo'. If Tails the combo was fumbled and atk deals the damage on the left.
Card Types
Thing = character/object/equipment
- Character have HP Def and Atk and sometimes abilities
- Objects work very much like character but more infuses on abilities much less on defense.
- Equipment are items that can be attached to characters and sometime objects for added attk/def or abilities.
Action = Offence/Defense/Event
Golden Banana Pile 3 = Win
Jungle Field
The play area starting from you and going out to your opponent is:
- Hoard Zone: 3 spots for 3 Golden Banana Piles (known as Piles from here on out.)
- Last line: 3 spots for characters and objects
- First Line: 3 spots for characters and objects
(find a nice spot for your Deck/Discard pile/your Vault/to play action cards that doesn't interfere with these 3 areas...)
A character can only attack if there's nothing blocking them, Last line character can't attack opponent if there's a first line character above it. Opponent can't attack Last line if there's a First line in front of it.
Vaults are locked up tight once a Banana Pile is your's it's not going anywhere.
Kong Deck
Things
- Donkey Kong (Character) Possible hero
- Diddy Kong (Character)
- Dixie Kong (Character)
- Funky Kong (Character)
- Kiddy Kong (Character)
- Eddie the Yeti (Character)
- Rambi (Character)
- Engurd (Character)
- Barrel Jetpack (Equipment)
- Barrel Bazooka (Equipment)
- Bi-Plane (Equipment/Vhical)
- Bongos (Equipment)
- Guitar (Equipment)
- Encyclopedia Bananica (Equipment)
- Crystal Coconut (Object)
Action
- Banana-Slama
- Cosmic Intervention
- Karma
- Banana Fairy Magic
- The Idol's Words
- Super Sonic Vita Punch Pack
- Animal Buddy Crate
- Banana
- Cursed Golden Banana
- Blue Beards Curse
- Boom Box Blast
- Book of Spells
- Wrinkly's Gift from the Grave
- Cranky's Task
Kremling Krew Deck
Things
- Klump (Character) Possible hero
- Krusha (Character) Possible hero
- Cannon (Character)
- Kritter (Character)
- Manky Kong (Character)
- Klap Trap (Character/Equipment)
- Kluba (Character) Possible hero
- Klap Blaster (Equipment)
- King's Krown (Equipment)
- Dooms Day Device (object)
Action
- Intelligence Report
- Dooms Day Plans
- Croc Asault
- Ambush
- Heat Wave
- K.C.C.B.M.
The Cards Kong Deck
Def 30
"you can take the ape out of the jungle but, you can't take the jungle out of the ape!"
Def 30
Team Attack!
If Dixie & Diddy are in the same Jungle area, raise one's atk +10 and the other's def +10Def 40
Cosmic Karma, compare the # of Characters in your discard pile to your opponents' if you have more characters discarded discard your opponent's hand, if not Discard your hand.