Difference between revisions of "Government Warehouse deck"
(New page: {{Infobox | title =Government Warehouse | designer = Atticus | designer2 = his friends | date = a long period of time, uploaded 5/22/08 | players = 2+ | status = playable | unlocked = }} ...) |
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| designer = Atticus | | designer = Atticus | ||
| designer2 = his friends | | designer2 = his friends | ||
| date = a long period of time, uploaded 5/22/08 | | date = Made over a long period of time, uploaded 5/22/08 | ||
| players = 2+ | | players = 2+ | ||
| status = playable | | status = playable | ||
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}} | }} | ||
I was playing around with the concept of a game set in a government warehouse, where each card was the contents of a box. My friends and I played around with it, and some of the cards stopped having any place in the warehouse, but the game became fun. There is | I was playing around with the concept of a game set in a government warehouse, where each card was the contents of a box. My friends and I played around with it, and some of the cards stopped having any place in the warehouse, but the game became fun. There is two ways to win listed on the cards, but anything you can think of to escape the warehouse is fair game, except where noted. This deck is not finished being uploaded, because it's a big deck, but I'll finish it ASAP. | ||
==Special Rules== | ==Special Rules== | ||
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===On each turn=== | ===On each turn=== | ||
You play only destroy, search for, steal, etc. one card per turn. You must wait one turn between setting up an escape attempt and escaping, except in the case of the Key to the Door. | You play only destroy, search for, steal, etc. one card per turn. You must wait one turn between setting up an escape attempt and escaping, except in the case of the Key to the Door and the Super Bar. | ||
===Number of things=== | ===Number of things=== | ||
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{{card|title=Necrophone|type=Thing|text=Made by Edison. Enables one to speak with the dead.|Creator=Atticus}} | {{card|title=Necrophone|type=Thing|text=Made by Edison. Enables one to speak with the dead.|Creator=Atticus}} | ||
{{card|title=Live Dinosaur|type=Thing|text=Last survivor of Jurassic Park.|Creator=Atticus}} | {{card|title=Live Dinosaur|type=Thing|text=Last survivor of Jurassic Park.|Creator=Atticus}} | ||
{{card|title=Kenny McCormick|type=Thing|text=All attacks are now directed at Kenny. Indestructable. Please avoid standing next to him.|Creator=Atticus}} | |||
{{card|title=Hookshot|type=Thing|text=Gauntlet mixed with a grappling hook.|Creator=Atticus}} | |||
{{card|title=Cure for Cancer|type=Thing|text=Liquid or tablet form. Disguised as rat poison.|Creator=Atticus}} | |||
{{card|title=Real Stonehenge|type=Thing|text=Resembles a firing range made of rock.}} | |||
{{card|title=Heart of Gold|type=Thing|text=Equipped with Infinite Improbability Drive, and one annoying computer.|Creator=Atticus}} | |||
{{card|title=Duct Tape|type=Thing|text=Just in case.|Creator=Atticus}} | |||
{{card|title=Blackbeard's Shovel|type=Thing|text=Used to bury treasure.}} | |||
{{card|title=Oddjob's Hat|type=Thing|text=With steel rim.}} | |||
{{card|title=T-Virus Syringe|type=Thing|text=Causes super-strength, enlarged body size, and mild ZOMBIFICATION!|Creator=Atticus}} | |||
{{card|title=Super Bar|type=Thing|text=Satisfies hunger and thirst for a week. Tastes like anti-chicken.|Creator=Atticus}} | |||
{{card|title=Dr. Coca-Pepsi|type=Thing|text=Never loses its fizz.|Creator=Atticus}} | |||
{{card|title=Shield|type=Thing|text=Indestructible. Property of Captain America.|Creator=Atticus}} | |||
{{card|title=Hitler's Brain-in-a-Jar|type=Thing|text=Don't break glass.|Creator=Atticus}} | |||
{{card|title=Mach Rider's Motorcycle|type=Thing|text=Machine guns attached to handlebars.|Creator=Atticus}} | |||
{{card|title=Weapon Locker|type=Thing|text=Contains arsenal of conventional weapons.|Creator=Atticus}} | |||
{{card|title=Bomb Gun|type=Thing|text=Emits a laser sight. Firing makes the targeted object implode.|Creator=Atticus}} | |||
{{card|title=Robot Arm|type=Thing|text=Remains of T-800.|Creator=Atticus}} | |||
{{card|title=Empty Box|type=Thing|text=This box intentionally left blank.|Creator=Atticus}} | |||
{{card|title=Starbucks|type=Thing|text=They're everywhere!|Creator=Atticus}} | |||
{{card|title=Lightsaber|type=Thing|text=A <i>pink</i> lightsaber.|Creator=Atticus}} | |||
{{card|title=Mystery Egg|type=Thing|text=Hatches into something.|Creator=Atticus}} | |||
{{card|title=Thor's Hammer|type=Thing|text=Has electromagnetic properties. Also electric properties.}} | |||
{{card|title=Radiation Beam|type=Thing|text=Fires concentrated radiation. The kind that gives superpowers and cancer, not the kind that kills on the spot.|Creator=Atticus}} | |||
{{card|title=The Killer Joke|type=Thing|text=In English and German. Death by laughter will occur five minutes after reading.}} | |||
{{card|title=Scarabs|type=Thing|text=Hungry. Have a penchant for flesh eating.}} | |||
{{card|title=Space-Time Continuum Eraser|type=Thing|text=Completely erases things from space and time.}} | |||
{{card|title=Diet Pills|type=Thing|longtext=On consumption, you will reach your ideal body weight for your height within two weeks, regardless of what your eat.|Creator=Atticus}} | |||
{{card|title=Grab Bag|type=Thing|text=Contains any item, but the item is stolen.|Creator=Atticus}} | |||
{{card|title=The Monkey's Paw|type=Thing|text=Corrupts your wishes in the worst way possible.|Creator=Atticus}} | |||
{{card|title=Lighter + Aerosol|type=Thing|text=Improve flamethrower.|Creator=Atticus}} | |||
{{card|title=Invisibility Cloak|type=Thing|text=Size XXXXL|Creator=Atticus}} | |||
{{card|title=Holy Hand Grenade|type=Thing|text=Count to three and throw.|Creator=Atticus}} | |||
{{card|title=Dark Bulb|type=Thing|text=Reduces the light in a room.|Creator=Atticus}} | |||
{{card|title=Bag of Holding|type=Thing|text=Holds infinite items.|Creator=Atticus}} | |||
{{card|title=Ark of the Covenant|type=Thing|text=Contents may cause electrocution.|Creator=Atticus}} | |||
{{card|title=Proton Pack|type=Thing|text=The gravity gun for Ghostbusters.|Creator=Atticus}} | |||
{{card|title=Perpetual Motion Machine|type=Thing|text=It's turned off.|Creator=Atticus}} | |||
{{card|title=Neuralizer|type=Thing|text=Erases memories, including the memories of having superpowers.|Creator=Atticus}} |
Revision as of 23:54, 22 May 2008
Government Warehouse | |
---|---|
Designers | Atticus, his friends |
Date | Made over a long period of time, uploaded 5/22/08 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
I was playing around with the concept of a game set in a government warehouse, where each card was the contents of a box. My friends and I played around with it, and some of the cards stopped having any place in the warehouse, but the game became fun. There is two ways to win listed on the cards, but anything you can think of to escape the warehouse is fair game, except where noted. This deck is not finished being uploaded, because it's a big deck, but I'll finish it ASAP.
Special Rules
Drawing and Playing
There are no hands in the government warehouse. At the beginning of the game, the first player draws a card and plays it. Actions consist of anything you can think of do to with that card. If the other players debate the logic of your move, then vote on it. Ties favor the dissenter.
On each turn
You play only destroy, search for, steal, etc. one card per turn. You must wait one turn between setting up an escape attempt and escaping, except in the case of the Key to the Door and the Super Bar.
Number of things
You may only have five things, unless you put things inside other things, or equip things to other things. If something is destroyed while it has something equipped to it or in it, all attached cards are also destroyed.
All things are assumed to have unlimited resources. Guns never run out of ammo, cars never need refueling, etc. This does not apply to food unless the food is in the plural form. Destroying a thing destroys all of the things of that type.
Other
Some cards create their own special rules. Follow them as needed.