Difference between revisions of "Dawn of War deck"

From Dvorak - A Blank-Card Game
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|type=Thing - Order
|type=Thing - Order
|text=If an action tries to destroy this card, negate it.  As long as you control this card, you may play space marines.
|text=If an action tries to destroy this card, negate it.  As long as you control this card, you may play space marines.
}}
{{card
|title=Angels of Death
|type=Thing - Order
|text=If an action tries to destroy this card, negate it.  As long as you control this card, you may play space marines.
}}
{{card
|title=For Terra
|type=Action
|text=Play only if your opponent controls no things (not including orders) and you control "Angels of Death" and at least one other thing.  You win the game.
}}
{{card
|title=For the Emperor
|type=Action
|text=Play only if you control a Space Marine.  Destroy target thing.
}}
{{card
|title=Tactical Squad
|type=Thing - Space Marine
|text=When you play this, you may destroy target thing.
}}
{{card
|title=Tactical Squad
|type=Thing - Space Marine
|text=When you play this, you may destroy target thing.
}}
{{card
|title=Tactical Squad
|type=Thing - Space Marine
|text=When you play this, you may destroy target thing.
}}
{{card
|title=Force Commander
|type=Thing - Space Marine
|text=Action: take control of target non-Sister-of-Battle thing.
}}
{{card
|title=Librarian
|type=Thing - Space Marine
|text=Action: look at target opponent's hand and play an action from his hand.
}}
}}



Revision as of 18:12, 16 April 2008

Dawn of War deck
Designer Gimlear and friend
Date 9/04/2008
Players 2
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Special Rules

There exist four special types of things: Space Marine(s), Sister(s) of Battle, Order(s), and Leader(s).

Space Marines and Sisters of Battle

You may not play Space Marines or Sisters of Battle unless you control a card that allows you to do so. If you ever cease to control a card that allows you to play Space Marines/Sisters of Battle, you must immediately destroy all Space Marines/Sisters of Battle you control.

Orders

There are two orders: "Angels of Death" and "Daughters of the Emperor". These orders allow you to play Space Marines and Sisters of Battle, respectively. These cards can never be destroyed; however, when you play an order, you must destroy any order you currently control.


Card List


Space Marines

Angels of Death
Thing - Order
If an action tries to destroy this card, negate it. As long as you control this card, you may play space marines.
Angels of Death
Thing - Order
If an action tries to destroy this card, negate it. As long as you control this card, you may play space marines.
For Terra
Action
Play only if your opponent controls no things (not including orders) and you control "Angels of Death" and at least one other thing. You win the game.
For the Emperor
Action
Play only if you control a Space Marine. Destroy target thing.
Tactical Squad
Thing - Space Marine
When you play this, you may destroy target thing.
Tactical Squad
Thing - Space Marine
When you play this, you may destroy target thing.
Tactical Squad
Thing - Space Marine
When you play this, you may destroy target thing.
Force Commander
Thing - Space Marine
Action: take control of target non-Sister-of-Battle thing.
Librarian
Thing - Space Marine
Action: look at target opponent's hand and play an action from his hand.


Sisters of Battle


No Allegiance