Difference between revisions of "Talk:Miami Beach Fight: Gang Attack deck"
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All events in the gang pile? | All events in the gang pile? | ||
You can do 2 things, doesn't matter if it's an Action or a Thing? | |||
A new system to get thugs? Now you hardly have time to do things other than shoot. | A new system to get thugs? Now you hardly have time to do things other than shoot. | ||
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To do: | To do: | ||
-- Solution: fewer thugs, easier to kill thugs: | |||
More Gang - Nothing cards / Better fitting ammo capacity/better weapons | More Gang - Nothing cards / Better fitting ammo capacity/better weapons |
Revision as of 00:30, 7 March 2008
Test findings - 4 players, can show everyone your cards, 5 hand size:
1 The game is fun to play!
2 It's easy to avoid damage altogether in the beginning
3 When someone reloads, another player has to not shoot to cover her -> half the damage when reloading?
4 Enemies are too easy or too hard to kill -> more varied thugs
To decide after test 2:
All events in the gang pile?
You can do 2 things, doesn't matter if it's an Action or a Thing?
A new system to get thugs? Now you hardly have time to do things other than shoot.
New rule: half the damage when reloading?
To do:
-- Solution: fewer thugs, easier to kill thugs:
More Gang - Nothing cards / Better fitting ammo capacity/better weapons