Difference between revisions of "Miami Beach Fight: Gang Attack deck"
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The regular pile contains ammo, weapons, healing items and other events. | The regular pile contains ammo, weapons, healing items and other events. | ||
3 Players are free to mix turns now: play an action and a thing. | 3 Players are free to mix turns now: play an action and a thing. It's possible to attack attackers attacking other players :) | ||
4 At the end of the round, if a gang card is still on the table, whatever it says happens. | 4 At the end of the round, if a gang card is still on the table, whatever it says happens to the player that drew the card. | ||
5 You win when the gang pile is empty and you're still alive. | 5 You win when the gang pile is empty and you're still alive. | ||
Line 51: | Line 51: | ||
{{Card | {{Card | ||
|title=Punch | |title=Punch | ||
|text=A thug punches you in the face. | |text=A thug punches you in the face 5 times. It only hurts as much as 1 good punch. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |||
|cornervalue=1/4 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Punch | |||
|text=A thug punches you in the face 5 times. It only hurts as much as 1 good punch. | |||
|type=Thing | |||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=1/4 | |cornervalue=1/4 | ||
Line 60: | Line 69: | ||
{{Card | {{Card | ||
|title=Diseases | |title=Diseases | ||
|text=A thug with diseases bites you. You keep getting | |text=A thug with diseases bites you. You keep getting 2 damage at the end of each round until this thug is destroyed. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |||
|cornervalue=2/10 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Baseball Bat | |||
|text=A thug hits you with a baseball bat. | |||
|type=Thing | |||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue= | |cornervalue=2/4 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
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|title=Baseball Bat | |title=Baseball Bat | ||
|text=A thug hits you with a baseball bat. | |text=A thug hits you with a baseball bat. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=2/4 | |cornervalue=2/4 | ||
Line 79: | Line 97: | ||
|title=Knife | |title=Knife | ||
|text=A thug cuts you with a knife | |text=A thug cuts you with a knife | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |||
|cornervalue=3/3 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Knife | |||
|text=A thug cuts you with a knife | |||
|type=Thing | |||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=3/3 | |cornervalue=3/3 | ||
Line 88: | Line 115: | ||
|title=Gun | |title=Gun | ||
|text=A thug shoots you with a gun. | |text=A thug shoots you with a gun. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=2/3 | |cornervalue=2/3 | ||
Line 95: | Line 122: | ||
{{Card | {{Card | ||
|title=A thug shoots you with a gun. | |title=Gun | ||
|text=A thug shoots you with a gun. | |||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=2/4 | |cornervalue=2/4 | ||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Gun | |||
|text=A thug shoots you with a gun. | |||
|type=Thing | |||
|bgcolor=FF0745 | |||
|cornervalue=2/5 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Shotgun | |||
|text=A thug shoots you with a shotgun. | |||
|type=Thing | |||
|bgcolor=FF0745 | |||
|cornervalue=4/8 | |||
|flavortext= | |flavortext= | ||
}} | }} | ||
Line 106: | Line 151: | ||
|title=Shotgun | |title=Shotgun | ||
|text=A thug shoots you with a shotgun. | |text=A thug shoots you with a shotgun. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=4/8 | |cornervalue=4/8 | ||
Line 113: | Line 158: | ||
{{Card | {{Card | ||
|title=A thug shoots you with a shotgun. If you kill this enemy, you can choose to get +4 shotgun ammo if you don't play an action the next round. | |title=Shotgun | ||
|text=A thug shoots you with a shotgun. If you kill this enemy, you can choose to get +4 shotgun ammo if you don't play an action the next round. | |||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=4/8 | |cornervalue=4/8 | ||
Line 124: | Line 169: | ||
|title=Riot Shotgun | |title=Riot Shotgun | ||
|text=A thug takes a shot at each of you with a riot shotgun, doing 4 damage to everyone. | |text=A thug takes a shot at each of you with a riot shotgun, doing 4 damage to everyone. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=4/8 | |cornervalue=4/8 | ||
Line 133: | Line 178: | ||
|title=Drive-by | |title=Drive-by | ||
|text=Drive-by! Thugs drive by and shoot at you, doing 2 damage to everyone. | |text=Drive-by! Thugs drive by and shoot at you, doing 2 damage to everyone. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |||
|cornervalue=2/9 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Drive-by | |||
|text=Drive-by! Thugs drive by and shoot at you, doing 2 damage to everyone. | |||
|type=Thing | |||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue=2/9 | |cornervalue=2/9 | ||
Line 142: | Line 196: | ||
|title=Thief! | |title=Thief! | ||
|text=A thug steals your current weapon or else another weapon you have, and fires it on you the maximum nr of times it can be fired in a round. You get your weapon back when you kill this thug. If you have no weapon, this thug punches you with 2 damage. | |text=A thug steals your current weapon or else another weapon you have, and fires it on you the maximum nr of times it can be fired in a round. You get your weapon back when you kill this thug. If you have no weapon, this thug punches you with 2 damage. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue= | |cornervalue=?/6 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
Line 151: | Line 205: | ||
|title=Good thief | |title=Good thief | ||
|text=A thug steals your best weapon and fires it on you the maximum nr of times it can be fired in a round. You get your weapon back when you kill this thug. If you have no weapon, this thug punches you with 2 damage. | |text=A thug steals your best weapon and fires it on you the maximum nr of times it can be fired in a round. You get your weapon back when you kill this thug. If you have no weapon, this thug punches you with 2 damage. | ||
|type= | |type=Thing | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue= | |cornervalue=?/6 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
<br clear=all> | <br clear=all> | ||
===Gang - Special=== | ===Gang - Special=== | ||
Line 162: | Line 215: | ||
|title=Sand | |title=Sand | ||
|text=A thug throws sand in your eyes, you can't see anything. You use your weakest weapon and attack a random player with it. | |text=A thug throws sand in your eyes, you can't see anything. You use your weakest weapon and attack a random player with it. | ||
|type= | |type=Action - Special | ||
|bgcolor=F549FF | |bgcolor=F549FF | ||
|cornervalue= | |cornervalue= | ||
Line 171: | Line 224: | ||
|title=Sneak attack | |title=Sneak attack | ||
|text=Draw 3 more gang cards. | |text=Draw 3 more gang cards. | ||
|type= | |type=Action - Special | ||
|bgcolor=F549FF | |bgcolor=F549FF | ||
|cornervalue= | |cornervalue= | ||
Line 180: | Line 233: | ||
|title=No! | |title=No! | ||
|text=A thug shoots one of your weapons. Decide whose and which weapon is destroyed. | |text=A thug shoots one of your weapons. Decide whose and which weapon is destroyed. | ||
|type=Action - Special | |||
|type= | |||
|bgcolor=F549FF | |bgcolor=F549FF | ||
|cornervalue= | |cornervalue= | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
<br clear=all> | <br clear=all> | ||
===Gang - Bosses=== | ===Gang - Bosses=== | ||
Line 192: | Line 243: | ||
|title=Mr X | |title=Mr X | ||
|text=Mr X does 2 damage to everyone. When you attack Mr X, throw a dice. Even: you miss. If there is already a boss in play, shuffle this card back in the pile. | |text=Mr X does 2 damage to everyone. When you attack Mr X, throw a dice. Even: you miss. If there is already a boss in play, shuffle this card back in the pile. | ||
|type= | |type=Thing - Boss | ||
|bgcolor=5977FF | |bgcolor=5977FF | ||
|cornervalue=3/15 | |cornervalue=3/15 | ||
Line 201: | Line 252: | ||
|title=Mr Y | |title=Mr Y | ||
|text=Mr Y does 3 damage to everyone. When you attack Mr Y, throw a dice. Even: you miss. If there is already a boss in play, shuffle this card back in the pile. | |text=Mr Y does 3 damage to everyone. When you attack Mr Y, throw a dice. Even: you miss. If there is already a boss in play, shuffle this card back in the pile. | ||
|type= | |type=Thing - Boss | ||
|bgcolor=5977FF | |bgcolor=5977FF | ||
|cornervalue=3/20 | |cornervalue=3/20 | ||
Line 210: | Line 261: | ||
|title=Mr Z | |title=Mr Z | ||
|text=Mr Z does 3 damage to everyone. When you attack Mr Z, throw a dice. Even: you miss. If there is already a boss in play, shuffle this card back in the pile. | |text=Mr Z does 3 damage to everyone. When you attack Mr Z, throw a dice. Even: you miss. If there is already a boss in play, shuffle this card back in the pile. | ||
|type= | |type=Thing - Boss | ||
|bgcolor=5977FF | |bgcolor=5977FF | ||
|cornervalue=3/25 | |cornervalue=3/25 | ||
Line 216: | Line 267: | ||
}} | }} | ||
<br clear=all> | <br clear=all> | ||
===Gang - Nothing=== | ===Gang - Nothing=== | ||
{{Card | {{Card | ||
Line 289: | Line 339: | ||
|type=Thing - Weapon | |type=Thing - Weapon | ||
|bgcolor=669EFF | |bgcolor=669EFF | ||
|cornervalue= | |cornervalue=1 | ||
|flavortext=You do some quick reading. It's in Japanese, but luckily this book has pictures. | |flavortext=You do some quick reading. It's in Japanese, but luckily this book has pictures. | ||
}} | }} | ||
Line 298: | Line 348: | ||
|type=Thing - Weapon | |type=Thing - Weapon | ||
|bgcolor=669EFF | |bgcolor=669EFF | ||
|cornervalue= | |cornervalue=KO | ||
|flavortext= | |flavortext=Take this! | ||
}} | }} | ||
Line 307: | Line 357: | ||
|type=Thing - Weapon | |type=Thing - Weapon | ||
|bgcolor=669EFF | |bgcolor=669EFF | ||
|cornervalue= | |cornervalue=1 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
Line 313: | Line 363: | ||
{{Card | {{Card | ||
|title=Knife | |title=Knife | ||
|text=Action: You throw a knife and a dice: odds is miss and destroy Knife. If you hit an enemy, but don't kill her: throw a dice: odds: she throws the knife back and you HP-3. If you hit an enemy and kill her, you can get the knife back, but then you can't play an action the next round. | |text=Action: You throw a knife and a dice: odds is miss and destroy Knife. If you hit an enemy, but don't kill her: throw a dice: odds: she throws the knife back and you HP-3 and get the Knife back. If you hit an enemy and kill her, you can get the knife back, but then you can't play an action the next round. | ||
|type=Thing - Weapon | |type=Thing - Weapon | ||
|bgcolor=669EFF | |bgcolor=669EFF | ||
|cornervalue= | |cornervalue=2 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
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|bgcolor=669EFF | |bgcolor=669EFF | ||
|cornervalue=4/3 | |cornervalue=4/3 | ||
|flavortext= | |flavortext=Now this is a real gun. | ||
}} | }} | ||
{{Card | {{Card | ||
|title=Flare gun | |title=Flare gun | ||
|text=Action: Fire. | |text=Action: Fire. Throw a dice - below 4 is miss. Attacks who are hit get 3 damage each round. Uses Flares as ammo. | ||
|type=Thing - Weapon | |type=Thing - Weapon | ||
|bgcolor=669EFF | |bgcolor=669EFF | ||
|cornervalue=3/1 | |cornervalue=3/1 | ||
|flavortext= | |flavortext=Yeah! Take that! | ||
}} | }} | ||
{{Card | {{Card | ||
|title=Shotgun | |title=Shotgun | ||
|text=Action: Fire. Action: melee attack | |text=Action: Fire. Action: melee attack - throw a dice, if even: KO an attacker, who wakes up after the next round. Uses shotgun ammo. | ||
|type=Thing - Weapon | |type=Thing - Weapon | ||
|bgcolor=669EFF | |bgcolor=669EFF | ||
Line 366: | Line 416: | ||
{{Card | {{Card | ||
|title= | |title=Grenade | ||
|text= | |text=Grenade does 5 damage to 3 random attackers. | ||
|type= | |type=Thing - Weapon | ||
|bgcolor=669EFF | |bgcolor=669EFF | ||
|cornervalue= | |cornervalue=5 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
<br clear=all> | |||
===Regular - Ammo=== | |||
{{Card | {{Card | ||
|title= | |title=Gun ammo | ||
|text= | |text=+3 ammo | ||
|type= | |type=Action | ||
|bgcolor= | |bgcolor=63C668 | ||
|cornervalue= | |cornervalue=3 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
{{Card | {{Card | ||
|title= | |title=Gun ammo | ||
|text= | |text=+3 ammo | ||
|type= | |type=Action | ||
|bgcolor= | |bgcolor=63C668 | ||
|cornervalue= | |cornervalue=3 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
{{Card | {{Card | ||
|title= | |title=Gun ammo | ||
|text= | |text=+3 ammo | ||
|type=Action | |||
|bgcolor=63C668 | |||
|cornervalue=3 | |||
|type= | |||
|bgcolor= | |||
|cornervalue= | |||
|flavortext= | |flavortext= | ||
}} | }} | ||
Line 422: | Line 454: | ||
{{Card | {{Card | ||
|title=Gun ammo | |title=Gun ammo | ||
|text=+ | |text=+7 ammo | ||
|type=Action | |type=Action | ||
|bgcolor=63C668 | |bgcolor=63C668 | ||
|cornervalue= | |cornervalue=7 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
Line 453: | Line 485: | ||
|bgcolor=63C668 | |bgcolor=63C668 | ||
|cornervalue=2 | |cornervalue=2 | ||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Shotgun ammo | |||
|text=Shotgun ammo +2 | |||
|type= | |||
|bgcolor=63C668 | |||
|cornervalue=2 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Shotgun ammo | |||
|text=Shotgun ammo +2 | |||
|type= | |||
|bgcolor=63C668 | |||
|cornervalue=2 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Assault Rifle ammo | |||
|text=Assault Rifle ammo +7 | |||
|type= | |||
|bgcolor=63C668 | |||
|cornervalue=7 | |||
|flavortext= | |flavortext= | ||
}} | }} | ||
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{{Card | {{Card | ||
|title=Universal ammo | |title=Universal ammo | ||
|text=Ammo+3. You can use this ammo for any weapon that uses ammo. | |text=Ammo+3. You can use this ammo for any weapon that uses ammo, except Flare gun. | ||
|type= | |||
|bgcolor=63C668 | |||
|cornervalue=3 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Universal ammo | |||
|text=Ammo+3. You can use this ammo for any weapon that uses ammo, except Flare gun. | |||
|type= | |type= | ||
|bgcolor=63C668 | |bgcolor=63C668 | ||
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===Regular - Actions=== | ===Regular - Actions=== | ||
{{Card | {{Card | ||
|title= | |title=Snowball | ||
|text= | |text=You throw a snowball in an attacker's face. This attacker doesn't attack this round. | ||
|type= | |type=Action | ||
|bgcolor=F39EFF | |bgcolor=F39EFF | ||
|cornervalue= | |cornervalue= | ||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Rock | |||
|text=Throw a dice - odds: miss | |||
|type=Action | |||
|bgcolor=F39EFF | |||
|cornervalue=2 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Flaming Cosmopolitan | |||
|text=You grab a cosmopolitan from a girl, put it on fire and throw it between you and your attackers. Each enemy that attacks you at the end of this round gets 2 damage first. | |||
|type=Action | |||
|bgcolor=F39EFF | |||
|cornervalue=2 | |||
|flavortext= | |flavortext= | ||
}} | }} | ||
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===Regular - Special=== | ===Regular - Special=== | ||
{{Card | {{Card | ||
|title | |title=Lost count | ||
|text=Because of the stress, everyone lost count of their ammo. Every weapon's ammo goes –2. Half the players can draw a card. | |||
|text=Because of the stress, everyone lost count of their ammo. Every weapon's ammo goes –2. | |||
|type=Action - Special | |type=Action - Special | ||
|bgcolor=FF70E4 | |bgcolor=FF70E4 | ||
Line 550: | Line 627: | ||
{{Card | {{Card | ||
|title=Trunk | |title=Trunk | ||
|text=You open the trunk of a nearby car and find lots of ammo! Every player's weapons get | |text=You open the trunk of a nearby car and find lots of ammo! Every player's weapons get ammo +2. | ||
|type=Action - Special | |type=Action - Special | ||
|bgcolor=FF70E4 | |bgcolor=FF70E4 | ||
Line 559: | Line 636: | ||
{{Card | {{Card | ||
|title=Cop | |title=Cop | ||
|text=A cop shoots an attacker with | |text=A cop shoots an attacker with 2 damage, then is called to a more important scene. | ||
|type=Action - Special | |type=Action - Special | ||
|bgcolor=FF70E4 | |bgcolor=FF70E4 |
Revision as of 00:10, 3 March 2008
Miami Beach Fight: Gang Attack | |
---|---|
Designer | Natanz |
Date | March 1 2008 |
Players | 2-8 |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
You're on vacation in Miami when suddenly a gang attacks you and your friends. Using an ice cream stand for cover, you fend off the attackers.
Work together with other players to survive! Divide your weapons well and balance your ammo!
Gameplay
This game is simple but somehow it takes many words to explain it...
There's a gang pile and a regular pile. Everyone starts with HP 10.
The game is divided in rounds.
1 Each player simultaneously takes a gang card (gang pile) and puts it in the middle of the table.
The gang pile contains attacking gangs and other events.
2 Each player takes a regular card (regular pile).
The regular pile contains ammo, weapons, healing items and other events.
3 Players are free to mix turns now: play an action and a thing. It's possible to attack attackers attacking other players :)
4 At the end of the round, if a gang card is still on the table, whatever it says happens to the player that drew the card.
5 You win when the gang pile is empty and you're still alive.
Special rules
Special cards take their effect immediately when they're draw. They don't count as Actions or Things.
Where you place cards is called the 'inventory'.
You can use Actions to give Things from your hand or inventory to another player's inventory (not hand).
Counters
Put counters on weapons to count the bullets. When you get a weapon, it's already loaded. The x/y value in the top right corner is the 'damage/max ammo that fits in the weapon'.
When you play an ammo card you can add counters up to the value of the ammo card. If the weapon is full and you have ammo left, place the ammo card in your inventory and use counters to show how many ammo is left. Destroy an ammo card when it has no counters.
Use counters to count the attackers' health.
Variations
Use a current weapon/holster system. Basically this means you have to spend an Action switching weapons.
Cards
Gang
Gang - Thugs
Gang - Special
Gang - Bosses
Gang - Nothing
Regular
Regular - Weapons
You do some quick reading. It's in Japanese, but luckily this book has pictures.
Take this!
Now this is a real gun.
Yeah! Take that!
Regular - Ammo
Regular - Actions
Regular - Special