Difference between revisions of "The World deck"
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(→Card List: Rephrasing cards to Dvorak terminology) |
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|title=A Gamble | |title=A Gamble | ||
|type=Action | |type=Action | ||
|text= | |text=Look at an opponent's hand. If that hand contains The World, you may take The World into your own hand; otherwise, reshuffle your entire hand into the draw pile, and draw five cards. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
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{{card | {{card | ||
|title=Always Coca-Cola | |title=Always Coca-Cola | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
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{{card | {{card | ||
|title=Ancient Superstitions | |title=Ancient Superstitions | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 47: | Line 47: | ||
|title=Astronaut | |title=Astronaut | ||
|type=Thing | |type=Thing | ||
|text= | |text=Your opponents must show you each card they draw as they draw it. You may not look at their cards at any other time, even if you have seen them before. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 55: | Line 55: | ||
|title=A Vision | |title=A Vision | ||
|type=Action | |type=Action | ||
|text= | |text=Take control of The Moon, if it is in play. You may play an additional action this turn. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 63: | Line 63: | ||
|title=Biological Weapon | |title=Biological Weapon | ||
|type=Thing | |type=Thing | ||
|text= | |text=Whenever an opponent controls Epidemic, you may take control of it. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
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{{card | {{card | ||
|title=Black Hole | |title=Black Hole | ||
|type=Action | |type=Action -- Celestial Body | ||
|text= | |text=Target opponent skips their next turn. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 79: | Line 79: | ||
|title=Black Plague | |title=Black Plague | ||
|type=Action | |type=Action | ||
|text= | |text=Deadly disease spreads easily through crowded areas. Target opponent must destroy a City they control. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 87: | Line 87: | ||
|title=Bloodless Coup | |title=Bloodless Coup | ||
|type=Action | |type=Action | ||
|text= | |text=Take control of a Power Card in play. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 94: | Line 94: | ||
{{card | {{card | ||
|title=Care-A-Lot | |title=Care-A-Lot | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 103: | Line 103: | ||
|title=Deconstruction | |title=Deconstruction | ||
|type=Action | |type=Action | ||
|text= | |text=Target opponent discards all Power Cards in their hand. If that player has no Power Cards in hand, they must instead destroy two Power Cards they control, of their choice. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 110: | Line 110: | ||
{{card | {{card | ||
|title=Dictionopolis | |title=Dictionopolis | ||
|type=Thing | |type=Thing -- City, Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 117: | Line 117: | ||
{{card | {{card | ||
|title= | |title=Dextromethorphan | ||
|type=Action | |type=Action | ||
|text= | |text=Take control of Infinity, if it is in play. Shuffle this card into the draw pile. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 127: | Line 127: | ||
|title=Enlightenment | |title=Enlightenment | ||
|type=Action | |type=Action | ||
|text= | |text=You may only play this card if you have more than three cards in your hand and less than three power points in play.<br>Shuffle three cards from your hand into the draw pile and draw three more. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 135: | Line 135: | ||
|title=Entrenched Ruler | |title=Entrenched Ruler | ||
|type=Thing | |type=Thing | ||
|text= | |text=If an opponent takes any action which would cause you to lose control of a Power Card, you may discard this card to nullify all effects of that action. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
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|title=Epidemic | |title=Epidemic | ||
|type=Thing | |type=Thing | ||
|text= | |text=At the end of each opponent's turn, that player must destroy a Power Card they control. Destroy this card when no opponent controls any Power Cards. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 151: | Line 151: | ||
|title=Ethidium Bromide | |title=Ethidium Bromide | ||
|type=Thing | |type=Thing | ||
|text= | |text=When you draw this card, you must play it immediately. While this card is in play, all players draw three cards instead of one each turn. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 159: | Line 159: | ||
|title=Firearms | |title=Firearms | ||
|type=Action | |type=Action | ||
|text= | |text=Destroy a Thing. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 167: | Line 167: | ||
|title=Floating-Point Exception | |title=Floating-Point Exception | ||
|type=Action | |type=Action | ||
|text= | |text=Add or subtract 1 to any quantity on any Thing in play. This change stays in effect until that card is removed from play. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 175: | Line 175: | ||
|title=Grave Robber | |title=Grave Robber | ||
|type=Action | |type=Action | ||
|text= | |text=Take the top card from the discard pile into your hand. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 182: | Line 182: | ||
{{card | {{card | ||
|title=Infinity | |title=Infinity | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 191: | Line 191: | ||
|title=Kennedy Space Center | |title=Kennedy Space Center | ||
|type=Action | |type=Action | ||
|text= | |text=Look at the top twelve cards of the draw pile. If any of them is The Moon, reveal it and put it into your hand; otherwise, put the next card of the draw pile into the discard pile, and look at the following two. If either of them is The Moon, reveal it and put it into your hand. Reshuffle the draw pile. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 198: | Line 198: | ||
{{card | {{card | ||
|title=Large Ugly City | |title=Large Ugly City | ||
|type=Thing | |type=Thing -- City, Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 207: | Line 207: | ||
|title=Lidless Eye | |title=Lidless Eye | ||
|type=Action | |type=Action | ||
|text= | |text=Look at target opponent's hand. Each player then places one card from their hand on top of the draw pile. Reshuffle the draw pile. Each player then draws a card. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 215: | Line 215: | ||
|title=Life and Death | |title=Life and Death | ||
|type=Action | |type=Action | ||
|text= | |text=Choose an opponent, and flip a coin. That opponent calls it in the air. If they calls incorrectly, you may destroy a Thing. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 223: | Line 223: | ||
|title=Lords of the West | |title=Lords of the West | ||
|type=Action | |type=Action | ||
|text= | |text=Destroy Thangorodrim. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 231: | Line 231: | ||
|title=Lunar Amplifier | |title=Lunar Amplifier | ||
|type=Thing | |type=Thing | ||
|text= | |text=The controller of The Moon draws one additional card per turn. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 239: | Line 239: | ||
|title=Lunar Energy | |title=Lunar Energy | ||
|type=Thing | |type=Thing | ||
|text= | |text=The controller of the Moon gains one power point. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 247: | Line 247: | ||
|title=Mandatory Meeting | |title=Mandatory Meeting | ||
|type=Action | |type=Action | ||
|text= | |text=Exchange two cards at random with target opponent. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 254: | Line 254: | ||
{{card | {{card | ||
|title=Melkor | |title=Melkor | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=* | |cornervalue=* | ||
|text= | |text=This card's power is 2 if you control Thangorodrim, 0 if an opponent controls it, 1 otherwise. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 264: | Line 264: | ||
|title=Methamphetamine | |title=Methamphetamine | ||
|type=Thing | |type=Thing | ||
|text= | |text=At the end of each turn, put the top card of the draw pile into the discard pile. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 272: | Line 272: | ||
|title=Misery | |title=Misery | ||
|type=Action | |type=Action | ||
|text= | |text=Target opponent discards two cards at random. Put the top three cards of the draw pile into the discard pile. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 280: | Line 280: | ||
|title=Natural Selection | |title=Natural Selection | ||
|type=Action | |type=Action | ||
|text= | |text=Look at the top three cards of the draw pile, and put them back in any order. You may reshuffle the draw pile. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 287: | Line 287: | ||
{{card | {{card | ||
|title=NR | |title=NR | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 295: | Line 295: | ||
{{card | {{card | ||
|title=Oil Well | |title=Oil Well | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 304: | Line 304: | ||
|title=Organic Chemistry | |title=Organic Chemistry | ||
|type=Action | |type=Action | ||
|text= | |text=Exchange hands with target opponent. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 312: | Line 312: | ||
|title=Parallel Universe | |title=Parallel Universe | ||
|type=Thing | |type=Thing | ||
|text= | |text='''Action:''' Take any one card, other than the top card, from the discard pile and put it in your hand. You may not play any more cards this turn. At the end of this turn, give control of this card to an opponent of your choice. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 320: | Line 320: | ||
|title=Phase Two | |title=Phase Two | ||
|type=Action | |type=Action | ||
|text= | |text=Give an opponent one card from your hand. Take another turn. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 328: | Line 328: | ||
|title=Predestination | |title=Predestination | ||
|type=Thing | |type=Thing | ||
|text= | |text=Players play with their hands revealed. When Predestination is destroyed, you may draw one card. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 336: | Line 336: | ||
|title=Quid Pro Quo | |title=Quid Pro Quo | ||
|type=Thing | |type=Thing | ||
|text= | |text=Whenever an opponent causes you to lose control of a Power Card, that player must destroy a Power Card they control. If that player does so, destroy this card. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 344: | Line 344: | ||
|title=Relentless Force | |title=Relentless Force | ||
|type=Action | |type=Action | ||
|text= | |text=Discard any number of cards of your choice from your hand. Target opponent must discard the same number of cards, chosen at random. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 350: | Line 350: | ||
{{card | {{card | ||
|title= | |title=Revolution | ||
|type=Action | |type=Action | ||
|text= | |text=Target opponent must shuffle one City they control into the draw pile. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 360: | Line 360: | ||
|title=Rewind | |title=Rewind | ||
|type=Action | |type=Action | ||
|text= | |text=Return any two Things target opponent controls to their hand. That opponent does not draw any cards on their next turn. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 367: | Line 367: | ||
{{card | {{card | ||
|title=Sandy Beach | |title=Sandy Beach | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 376: | Line 376: | ||
|title=Second Chance | |title=Second Chance | ||
|type=Action | |type=Action | ||
|text= | |text=Return any Thing you control to your hand. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 384: | Line 384: | ||
|title=Secret Weapon | |title=Secret Weapon | ||
|type=Action | |type=Action | ||
|text= | |text=Set aside up to two cards from your hand. Draw that many cards. Place the cards set aside on top of the draw pile, in any order. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 391: | Line 391: | ||
{{card | {{card | ||
|title=Standing Army | |title=Standing Army | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|text=Control the masses with threats of violence. | |text=Control the masses with threats of violence. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 401: | Line 401: | ||
|title=Stasis | |title=Stasis | ||
|type=Thing | |type=Thing | ||
|text= | |text=No new Power Cards may be played by any player. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 409: | Line 409: | ||
|title=Switcharoo | |title=Switcharoo | ||
|type=Action | |type=Action | ||
|text= | |text=Reveal one Power Card from your hand and shuffle it into the draw pile, then switch control of a Thing you control with a Thing controlled by an opponent. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 417: | Line 417: | ||
|title=Tactical Nuclear Strike | |title=Tactical Nuclear Strike | ||
|type=Action | |type=Action | ||
|text= | |text=You may play this card in response to any card other than a Celestial Body. If you do so, nullify any results of that play, and move that card to the discard pile.<br>If you play this card as your action for the turn, destroy a Thing.<br>Either way, you may not draw any cards on your next turn. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 425: | Line 425: | ||
|title=Take One for the Team | |title=Take One for the Team | ||
|type=Action | |type=Action | ||
|text= | |text=Each player destroys a Power Card they control. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 432: | Line 432: | ||
{{card | {{card | ||
|title=Thangorodrim | |title=Thangorodrim | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 441: | Line 441: | ||
|title=The End | |title=The End | ||
|type=Action | |type=Action | ||
|text= | |text=Search the draw pile for any card and add it to your hand, then reshuffle the draw pile.<br>Play this card only if you have three or more power points. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 448: | Line 448: | ||
{{card | {{card | ||
|title=The Flame Imperishable | |title=The Flame Imperishable | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=2 | |cornervalue=2 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 457: | Line 457: | ||
|title=The Four Horsemen | |title=The Four Horsemen | ||
|type=Action | |type=Action | ||
|text= | |text=Destroy a thing, then shuffle this card into the draw pile. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 464: | Line 464: | ||
{{card | {{card | ||
|title=The Moon | |title=The Moon | ||
|type=Thing | |type=Thing -- Celestial Body | ||
|text=You may take up to | |text=You may take up to two actions on each of your turns instead of just one. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 472: | Line 472: | ||
{{card | {{card | ||
|title=The Tao | |title=The Tao | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 480: | Line 480: | ||
{{card | {{card | ||
|title=The World | |title=The World | ||
|type=Thing | |type=Thing -- Celestial Body | ||
|text= | |text=Play this card only if you have five or more power points. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 489: | Line 489: | ||
|title=Thought Police | |title=Thought Police | ||
|type=Action | |type=Action | ||
|text= | |text="Sooner or later, they always get you."<br>Target opponent must discard one Action card. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 497: | Line 497: | ||
|title=Time Compression | |title=Time Compression | ||
|type=Action | |type=Action | ||
|text= | |text=Exchange one card in your hand for any card in the discard pile. Draw one card. If you have more than five cards in your hand at the end of this turn, discard to the top of the draw pile. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
Line 504: | Line 504: | ||
{{card | {{card | ||
|title=Tiny Cities Made of Ashes | |title=Tiny Cities Made of Ashes | ||
|type=Thing | |type=Thing -- City, Power Card | ||
|cornervalue=2 | |cornervalue=2 | ||
|text=If you are required to destroy a | |text=If you are required to destroy a Power Card in play, you must destroy this card. | ||
|bgcolor=000099 | |bgcolor=000099 | ||
|creator= | |creator= | ||
Line 513: | Line 513: | ||
{{card | {{card | ||
|title=Vishnu | |title=Vishnu | ||
|type=Thing | |type=Thing -- Power Card | ||
|cornervalue=1 | |cornervalue=1 | ||
|bgcolor=000099 | |bgcolor=000099 | ||
Line 522: | Line 522: | ||
|title=Wake the Dead | |title=Wake the Dead | ||
|type=Action | |type=Action | ||
|text= | |text=Reshuffle the discard pile into the draw pile. | ||
|bgcolor=990000 | |bgcolor=990000 | ||
|creator= | |creator= | ||
}} | }} |
Revision as of 23:50, 9 February 2007
World | |
---|---|
Designers | Jeeves and Piter |
Date | 25th February 2003 |
Players | 2-3 |
This is a playable deck - it's finished, tested and ready to play. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
As a minor deity, you vie for total control of the World.
Special Rules
Terminology
Power refers to a player's combined total of power points, as calculated from the cards they control (have in play). A Power Card is a Thing card whose text contains a number by itself (plus any annotations). When you are instructed to destroy a card in play, this means you must move it to the discard pile. Finally, the Spivak pronouns are used in the card texts to avoid circumlocutions like he/she.
Energy Assimilation
On any of your turns, you may discard one of your power cards in play to play any additional card, avoiding the 1 Action / 1 Thing limitation.
Card List
A Gamble
Action
Look at an opponent's hand. If that hand contains The World, you may take The World into your own hand; otherwise, reshuffle your entire hand into the draw pile, and draw five cards.
1
Always Coca-ColaThing -- Power Card
1
Ancient SuperstitionsThing -- Power Card
Astronaut
Thing
Your opponents must show you each card they draw as they draw it. You may not look at their cards at any other time, even if you have seen them before.
A Vision
Action
Take control of The Moon, if it is in play. You may play an additional action this turn.
Biological Weapon
Thing
Whenever an opponent controls Epidemic, you may take control of it.
Black Hole
Action -- Celestial Body
Target opponent skips their next turn.
Black Plague
Action
Deadly disease spreads easily through crowded areas. Target opponent must destroy a City they control.
Bloodless Coup
Action
Take control of a Power Card in play.
1
Care-A-LotThing -- Power Card
Deconstruction
Action
Target opponent discards all Power Cards in their hand. If that player has no Power Cards in hand, they must instead destroy two Power Cards they control, of their choice.
1
DictionopolisThing -- City, Power Card
Dextromethorphan
Action
Take control of Infinity, if it is in play. Shuffle this card into the draw pile.
Enlightenment
Action
You may only play this card if you have more than three cards in your hand and less than three power points in play.
Shuffle three cards from your hand into the draw pile and draw three more.
Shuffle three cards from your hand into the draw pile and draw three more.
Entrenched Ruler
Thing
If an opponent takes any action which would cause you to lose control of a Power Card, you may discard this card to nullify all effects of that action.
Epidemic
Thing
At the end of each opponent's turn, that player must destroy a Power Card they control. Destroy this card when no opponent controls any Power Cards.
Ethidium Bromide
Thing
When you draw this card, you must play it immediately. While this card is in play, all players draw three cards instead of one each turn.
Firearms
Action
Destroy a Thing.
Floating-Point Exception
Action
Add or subtract 1 to any quantity on any Thing in play. This change stays in effect until that card is removed from play.
Grave Robber
Action
Take the top card from the discard pile into your hand.
1
InfinityThing -- Power Card
Kennedy Space Center
Action
Look at the top twelve cards of the draw pile. If any of them is The Moon, reveal it and put it into your hand; otherwise, put the next card of the draw pile into the discard pile, and look at the following two. If either of them is The Moon, reveal it and put it into your hand. Reshuffle the draw pile.
1
Large Ugly CityThing -- City, Power Card
Lidless Eye
Action
Look at target opponent's hand. Each player then places one card from their hand on top of the draw pile. Reshuffle the draw pile. Each player then draws a card.
Life and Death
Action
Choose an opponent, and flip a coin. That opponent calls it in the air. If they calls incorrectly, you may destroy a Thing.
Lords of the West
Action
Destroy Thangorodrim.
Lunar Amplifier
Thing
The controller of The Moon draws one additional card per turn.
Lunar Energy
Thing
The controller of the Moon gains one power point.
Mandatory Meeting
Action
Exchange two cards at random with target opponent.
*
MelkorThing -- Power Card
This card's power is 2 if you control Thangorodrim, 0 if an opponent controls it, 1 otherwise.
Methamphetamine
Thing
At the end of each turn, put the top card of the draw pile into the discard pile.
Misery
Action
Target opponent discards two cards at random. Put the top three cards of the draw pile into the discard pile.
Natural Selection
Action
Look at the top three cards of the draw pile, and put them back in any order. You may reshuffle the draw pile.
1
NRThing -- Power Card
1
Oil WellThing -- Power Card
Organic Chemistry
Action
Exchange hands with target opponent.
Parallel Universe
Thing
Action: Take any one card, other than the top card, from the discard pile and put it in your hand. You may not play any more cards this turn. At the end of this turn, give control of this card to an opponent of your choice.
Phase Two
Action
Give an opponent one card from your hand. Take another turn.
Predestination
Thing
Players play with their hands revealed. When Predestination is destroyed, you may draw one card.
Quid Pro Quo
Thing
Whenever an opponent causes you to lose control of a Power Card, that player must destroy a Power Card they control. If that player does so, destroy this card.
Relentless Force
Action
Discard any number of cards of your choice from your hand. Target opponent must discard the same number of cards, chosen at random.
Revolution
Action
Target opponent must shuffle one City they control into the draw pile.
Rewind
Action
Return any two Things target opponent controls to their hand. That opponent does not draw any cards on their next turn.
1
Sandy BeachThing -- Power Card
Second Chance
Action
Return any Thing you control to your hand.
Secret Weapon
Action
Set aside up to two cards from your hand. Draw that many cards. Place the cards set aside on top of the draw pile, in any order.
1
Standing ArmyThing -- Power Card
Control the masses with threats of violence.
Stasis
Thing
No new Power Cards may be played by any player.
Switcharoo
Action
Reveal one Power Card from your hand and shuffle it into the draw pile, then switch control of a Thing you control with a Thing controlled by an opponent.
Tactical Nuclear Strike
Action
You may play this card in response to any card other than a Celestial Body. If you do so, nullify any results of that play, and move that card to the discard pile.
If you play this card as your action for the turn, destroy a Thing.
Either way, you may not draw any cards on your next turn.
If you play this card as your action for the turn, destroy a Thing.
Either way, you may not draw any cards on your next turn.
Take One for the Team
Action
Each player destroys a Power Card they control.
1
ThangorodrimThing -- Power Card
The End
Action
Search the draw pile for any card and add it to your hand, then reshuffle the draw pile.
Play this card only if you have three or more power points.
Play this card only if you have three or more power points.
2
The Flame ImperishableThing -- Power Card
The Four Horsemen
Action
Destroy a thing, then shuffle this card into the draw pile.
The Moon
Thing -- Celestial Body
You may take up to two actions on each of your turns instead of just one.
1
The TaoThing -- Power Card
The World
Thing -- Celestial Body
Play this card only if you have five or more power points.
Thought Police
Action
"Sooner or later, they always get you."
Target opponent must discard one Action card.
Target opponent must discard one Action card.
Time Compression
Action
Exchange one card in your hand for any card in the discard pile. Draw one card. If you have more than five cards in your hand at the end of this turn, discard to the top of the draw pile.
2
Tiny Cities Made of AshesThing -- City, Power Card
If you are required to destroy a Power Card in play, you must destroy this card.
1
VishnuThing -- Power Card
Wake the Dead
Action
Reshuffle the discard pile into the draw pile.