Difference between revisions of "Newe Power Battle Card Set"

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|title=Power
|title=Power
|cornervalue=*
|cornervalue=*
|bgcolor=309
|bgcolor=900
|type=Spell
|type=Spell
|text=Increase one Character's attack points by 20
|text=Increase one Character's attack points by 20

Revision as of 12:05, 6 December 2007

Newe Power Battle Card Set
Designer Newecreator
Date 12/6/2007
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Special Rules

Players will have 100 Life Points. You will lose if you lose all your Life Points. Player will draw 3 cards instead of five cards. Each turn you will draw a card and will have 3 magic stones per turn. Players will discard to 5 cards if the hand card exceeded.

Character elements:

Fire is weak to Water

Water is weak to Lightning

Lightning is weak to Earth

Earth is weak to Wind

Wind is weak to Plant

Plant is weak to Fire

Light is weak to Dark

Dark is weak to Light

Card Types

Character cards these cards that attack your opponents life points. They remain in play until they are destroyed. These cards occupy one space (Maximum of 5 slots). These cards can only be played if there is still a slot where you can play this card. You can only play this type of card if you have the right number of stones. You can only play one Character card per turn.

They have five characteristics:

A- which tells how much damage could a character can damage. You can only attack the player if there are no Character cards in play

D- D points subtracts from the damage that will be on the target. It lessens any damage taken. Example: Minimage attacks with 20A and targets Siprililim with 10D; Siprililim will only take 10 damage.

L- it is the life points of the card. Its destroyed if its Life points are 0.

*- the level of the card, this means how many stones to summon that character. Maximum of five *

(element)- could be Fire, Water, Plant, Earth, Wind, Lightning, Dark, Light. this tells the weaknesses of the card. When a card is weak to that element the Character will take double damage after subtracted from the D points

Spell cards these cards are action cards they have different effects. These cards can only be played if there is still a slot where you can play this card. You can only play this type of card if you have the right number of stones. They have the * symbol that will tell you how many stones to discard in order to cast the spell.

Place cards these cards remain in play until its destroyed or replaced by a new Place card. Place cards tell what domain you are. The bend some of the rules. These cards can only be played if there is still a slot where you can play this card.

Prop cards these cards are played on Character cards. that may alter the status of the Character. These cards can only be played if there is still a slot where you can play this card.

Turn Structure

All players will draw 3 starter hand cards and 100 life points.

Draw This stage you will draw a card and get three stones. A player will lose if he/she has no more cards to draw.

Play Here you will play the cards. Discard the required stones to play a card. You can only play one Character card per turn. You can play a number of Prop, Spell and Place cards.

Battle Characters are able to attack in this stage and any player can play Spells in this turn also (adds excitement). A Character can attack once per turn (except when a effect of a card is present) Characters can attack your opponents Character. A Character card only attack the player directly if there are no Character cards in play. Damage calculation happens when a Character attacks. If the Card attacks directly the opponents Life points it will take an equal number of damage (Life points of opponent - Attack of Character = Left Life Points). When a Character attacks an opponent's Character, Decrease the Attack of the attacking Character by the Defense Points of the target Character then decrease the Life points of the target by the decreased Attack points of the Attacking Character (Attack of Attacking Character - Defense of Target Character = Damage) then (Life Points of Target Character - Damage = Damaged Life Points of target Character). If the Attack of the attacking Character is less than the defense of target Character, nothing will happen. If the Character takes equal or more that its Life Points it's destroyed.

End This part where you end your turn then the player on your left will start his/her turn.

Card List

*
Minimage
Character-Light
Life Points = 20

Attack points = 10

Defense Points = 0
An apprentice mage of the white magic arts.
*
Small Nisse
Character-Light
Life Points = 20

Attack points = 0

Defense Points = 10
Found playing in the mushrooms they are playfull creatures.
**
White Mage
Character-Light-Evolve
Life Points = 30

Attack points = 20

Defense Points = 10

Can't be played when Minimage isn't in play. Put onto Minimage.
An rookie mage of the white magic arts.
*
Firefly
Character-Fire
Life Points = 10

Attack points = 10

Defense Points = 0
Flies on dark forests; they lit any dark area.
*
Dorpings
Character-Water
Life Points = 20

Attack points = 0

Defense Points = 10
An rookie mage of the white magic arts.
*
Power
Spell
Increase one Character's attack points by 20
Collected from many energies.