Difference between revisions of "Technopoly deck"
From Dvorak - A Blank-Card Game
Jump to navigationJump to search
(Updating as per talk page.) |
|||
Line 8: | Line 8: | ||
A deck of cards for the invention-and-trading game Technopoly, which can be played via the [[Dvorak Engine]]. Full rules are at http://kevan.org/games/technopoly.html. | A deck of cards for the invention-and-trading game Technopoly, which can be played via the [[Dvorak Engine]]. Full rules are at http://kevan.org/games/technopoly.html. | ||
==Playing on DvorakMUSH== | |||
When an Object is invented or discovered, the player creates and plays a new card using the Object's name as the title and its attributes as the text. The amount of the object a player posesses can be indicated with <tt>status</tt>; to give Mining Rights or Technology, merely create an exact duplicate of the card in question and <tt>givething</tt> to the other player. | |||
<br clear=all> | <br clear=all> | ||
Line 14: | Line 17: | ||
{{card | {{card | ||
|title=Automatic | |title=Automatic | ||
|type= | |type=Action - Positive | ||
|text=May not be activated by a Robot; is instead able to activate itself, once per turn. | |text=May not be activated by a Robot; is instead able to activate itself, once per turn. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 21: | Line 24: | ||
{{card | {{card | ||
|title=Ecological | |title=Ecological | ||
|type= | |type=Action - Positive | ||
|text=If a Machine, any Fuel can be used to fuel its activations. | |text=If a Machine, any Fuel can be used to fuel its activations. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 28: | Line 31: | ||
{{card | {{card | ||
|title=Invulnerable | |title=Invulnerable | ||
|type= | |type=Action - Positive | ||
|text=This Object cannot be destroyed, even when burnt as Fuel. This takes precedence over all other Attributes. | |text=This Object cannot be destroyed, even when burnt as Fuel. This takes precedence over all other Attributes. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 35: | Line 38: | ||
{{card | {{card | ||
|title=Plentiful | |title=Plentiful | ||
|type= | |type=Action - Positive | ||
|text=Whenever one of these Objects would be created, two are created instead. | |text=Whenever one of these Objects would be created, two are created instead. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 42: | Line 45: | ||
{{card | {{card | ||
|title=Protective | |title=Protective | ||
|type= | |type=Action - Positive | ||
|text=Other Object types you own may only be attacked if you own more of them than you do of this Object. | |text=Other Object types you own may only be attacked if you own more of them than you do of this Object. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 49: | Line 52: | ||
{{card | {{card | ||
|title=Rapid-Fire | |title=Rapid-Fire | ||
|type= | |type=Action - Positive | ||
|text=If a Machine, it may be Activated twice per turn (by the same Robot, or by itself if Automatic). | |text=If a Machine, it may be Activated twice per turn (by the same Robot, or by itself if Automatic). | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 56: | Line 59: | ||
{{card | {{card | ||
|title=Researched | |title=Researched | ||
|type= | |type=Action - Positive | ||
|text=The next Attribute card added to this Object by its inventor may not be responded to by opponents. | |text=The next Attribute card added to this Object by its inventor may not be responded to by opponents. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 63: | Line 66: | ||
{{card | {{card | ||
|title=Retaliatory | |title=Retaliatory | ||
|type= | |type=Action - Positive | ||
|text=If an Attacker loses a battle against this Object, the Attacker is destroyed. | |text=If an Attacker loses a battle against this Object, the Attacker is destroyed. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 70: | Line 73: | ||
{{card | {{card | ||
|title=Self-Replicating | |title=Self-Replicating | ||
|type= | |type=Action - Positive | ||
|text=Object is able to make a copy of itself, once per turn. | |text=Object is able to make a copy of itself, once per turn. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 77: | Line 80: | ||
{{card | {{card | ||
|title=Synthetic | |title=Synthetic | ||
|type= | |type=Action - Positive | ||
|text=Select an existing Fuel, when you invent this. This Object may be used in place of that Fuel, when fuelling or constructing Machines. | |text=Select an existing Fuel, when you invent this. This Object may be used in place of that Fuel, when fuelling or constructing Machines. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 84: | Line 87: | ||
{{card | {{card | ||
|title=Analyser | |title=Analyser | ||
|type= | |type=Action - Positive | ||
|text=Activate: Destroy a Machine you own, and gain the Technology for it. | |text=Activate: Destroy a Machine you own, and gain the Technology for it. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 91: | Line 94: | ||
{{card | {{card | ||
|title=Attacker | |title=Attacker | ||
|type= | |type=Action - Positive | ||
|text=Activate: Attack an Object as if this Machine were a Robot. | |text=Activate: Attack an Object as if this Machine were a Robot. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 98: | Line 101: | ||
{{card | {{card | ||
|title=Convertor | |title=Convertor | ||
|type= | |type=Action - Positive | ||
|text=Activate: Change a Fuel Object you own into any other Fuel. | |text=Activate: Change a Fuel Object you own into any other Fuel. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 105: | Line 108: | ||
{{card | {{card | ||
|title=Copier | |title=Copier | ||
|type= | |type=Action - Positive | ||
|text=Activate: Generate a copy of an Object you own. | |text=Activate: Generate a copy of an Object you own. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 112: | Line 115: | ||
{{card | {{card | ||
|title=Destroyer | |title=Destroyer | ||
|type= | |type=Action - Positive | ||
|text=Activate: Destroy any Object. | |text=Activate: Destroy any Object. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 119: | Line 122: | ||
{{card | {{card | ||
|title=Liberator | |title=Liberator | ||
|type= | |type=Action - Positive | ||
|text=Activate: Choose an Object, and roll as if attacking it. If successful, you may steal that Object instead. | |text=Activate: Choose an Object, and roll as if attacking it. If successful, you may steal that Object instead. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 126: | Line 129: | ||
{{card | {{card | ||
|title=Manipulator | |title=Manipulator | ||
|type= | |type=Action - Positive | ||
|text=Activate: Invent a new Object, or create a known Object, or activate a Machine, or Attack another Object. | |text=Activate: Invent a new Object, or create a known Object, or activate a Machine, or Attack another Object. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 133: | Line 136: | ||
{{card | {{card | ||
|title=Miner | |title=Miner | ||
|type= | |type=Action - Positive | ||
|text=Activate: Create two copies of a Fuel you have Mining Rights for. | |text=Activate: Create two copies of a Fuel you have Mining Rights for. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 140: | Line 143: | ||
{{card | {{card | ||
|title=Monitor | |title=Monitor | ||
|type= | |type=Action - Positive | ||
|text=Activate: Look at any opponent's hand. | |text=Activate: Look at any opponent's hand. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 147: | Line 150: | ||
{{card | {{card | ||
|title=Researcher | |title=Researcher | ||
|type= | |type=Action - Positive | ||
|text=Activate: Draw an Attribute card at the end of this turn. (If you use this multiple times in a turn, you still only get one card.) | |text=Activate: Draw an Attribute card at the end of this turn. (If you use this multiple times in a turn, you still only get one card.) | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 154: | Line 157: | ||
{{card | {{card | ||
|title=Scavenger | |title=Scavenger | ||
|type= | |type=Action - Positive | ||
|text=Activate: Create a copy of an Object which was destroyed or burnt since your last turn, and which belonged to an opponent. | |text=Activate: Create a copy of an Object which was destroyed or burnt since your last turn, and which belonged to an opponent. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 161: | Line 164: | ||
{{card | {{card | ||
|title=Synthesiser | |title=Synthesiser | ||
|type= | |type=Action - Positive | ||
|text=Choose an existing Fuel, when you invent this. Activate: Generate that Fuel. | |text=Choose an existing Fuel, when you invent this. Activate: Generate that Fuel. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 168: | Line 171: | ||
{{card | {{card | ||
|title=Transmitter | |title=Transmitter | ||
|type= | |type=Action - Positive | ||
|text=Activate: You may choose to add or subtract ten from the endgame roll, at the end of the round. (Multiple usage doesn't increase this.) | |text=Activate: You may choose to add or subtract ten from the endgame roll, at the end of the round. (Multiple usage doesn't increase this.) | ||
|bgcolor=008800 | |bgcolor=008800 | ||
Line 175: | Line 178: | ||
{{card | {{card | ||
|title=Fixed | |title=Fixed | ||
|type= | |type=Action - Neutral | ||
|text=This Object cannot be stolen or traded. | |text=This Object cannot be stolen or traded. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
Line 182: | Line 185: | ||
{{card | {{card | ||
|title=Mysterious | |title=Mysterious | ||
|type= | |type=Action - Neutral | ||
|text=Any Player may skip their turn to remove this Attribute and replace it with one from their hand. | |text=Any Player may skip their turn to remove this Attribute and replace it with one from their hand. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
Line 189: | Line 192: | ||
{{card | {{card | ||
|title=Fuel: 1A | |title=Fuel: 1A | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt per activation. | |text=Requires 1 Fuel to be burnt per activation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 196: | Line 199: | ||
{{card | {{card | ||
|title=Fuel: 1A | |title=Fuel: 1A | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt per activation. | |text=Requires 1 Fuel to be burnt per activation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 203: | Line 206: | ||
{{card | {{card | ||
|title=Fuel: 1A | |title=Fuel: 1A | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt per activation. | |text=Requires 1 Fuel to be burnt per activation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 210: | Line 213: | ||
{{card | {{card | ||
|title=Fuel: 2A | |title=Fuel: 2A | ||
|type= | |type=Action - Negative | ||
|text=Requires 2 Fuel to be burnt per activation. | |text=Requires 2 Fuel to be burnt per activation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 217: | Line 220: | ||
{{card | {{card | ||
|title=Fuel: 3A | |title=Fuel: 3A | ||
|type= | |type=Action - Negative | ||
|text=Requires 3 Fuel to be burnt per activation. | |text=Requires 3 Fuel to be burnt per activation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 224: | Line 227: | ||
{{card | {{card | ||
|title=Fuel: 1C | |title=Fuel: 1C | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt per creation. | |text=Requires 1 Fuel to be burnt per creation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 231: | Line 234: | ||
{{card | {{card | ||
|title=Fuel: 1C | |title=Fuel: 1C | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt per creation. | |text=Requires 1 Fuel to be burnt per creation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 238: | Line 241: | ||
{{card | {{card | ||
|title=Fuel: 1C | |title=Fuel: 1C | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt per creation. | |text=Requires 1 Fuel to be burnt per creation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 245: | Line 248: | ||
{{card | {{card | ||
|title=Fuel: 2C | |title=Fuel: 2C | ||
|type= | |type=Action - Negative | ||
|text=Requires 2 Fuel to be burnt per creation. | |text=Requires 2 Fuel to be burnt per creation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 252: | Line 255: | ||
{{card | {{card | ||
|title=Fuel: 3C | |title=Fuel: 3C | ||
|type= | |type=Action - Negative | ||
|text=Requires 3 Fuel to be burnt per creation. | |text=Requires 3 Fuel to be burnt per creation. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 259: | Line 262: | ||
{{card | {{card | ||
|title=Fuel: 1A* | |title=Fuel: 1A* | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt per activation. Whoever plays this card may choose the Fuel. | |text=Requires 1 Fuel to be burnt per activation. Whoever plays this card may choose the Fuel. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 266: | Line 269: | ||
{{card | {{card | ||
|title=Fuel: 1C* | |title=Fuel: 1C* | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt per creation. Whoever plays this card may choose the Fuel. | |text=Requires 1 Fuel to be burnt per creation. Whoever plays this card may choose the Fuel. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 273: | Line 276: | ||
{{card | {{card | ||
|title=Fuel: 1P | |title=Fuel: 1P | ||
|type= | |type=Action - Negative | ||
|text=Requires 1 Fuel to be burnt every turn. If the owner declines to burn the Fuel for this Object, the Object is destroyed. | |text=Requires 1 Fuel to be burnt every turn. If the owner declines to burn the Fuel for this Object, the Object is destroyed. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 280: | Line 283: | ||
{{card | {{card | ||
|title=Elaborate | |title=Elaborate | ||
|type= | |type=Action - Negative | ||
|text=This Object requires 3 Robots to create or activate. | |text=This Object requires 3 Robots to create or activate. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 287: | Line 290: | ||
{{card | {{card | ||
|title=Evaporating | |title=Evaporating | ||
|type= | |type=Action - Negative | ||
|text=At the end of your turns, you must destroy one Evaporating Object you control. | |text=At the end of your turns, you must destroy one Evaporating Object you control. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 294: | Line 297: | ||
{{card | {{card | ||
|title=Flawed | |title=Flawed | ||
|type= | |type=Action - Negative | ||
|text=This Object is abandoned during the design stage, and can never be mined or created. | |text=This Object is abandoned during the design stage, and can never be mined or created. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 301: | Line 304: | ||
{{card | {{card | ||
|title=Fragile | |title=Fragile | ||
|type= | |type=Action - Negative | ||
|text=This Object will automatically lose, when attacked. | |text=This Object will automatically lose, when attacked. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 308: | Line 311: | ||
{{card | {{card | ||
|title=Hazardous | |title=Hazardous | ||
|type= | |type=Action - Negative | ||
|text=If a Machine, the activating Robot is destroyed, when activated. If Fuel, the Robot activating the Machine it is feeding is destroyed. | |text=If a Machine, the activating Robot is destroyed, when activated. If Fuel, the Robot activating the Machine it is feeding is destroyed. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 315: | Line 318: | ||
{{card | {{card | ||
|title=High-Maintenance | |title=High-Maintenance | ||
|type= | |type=Action - Negative | ||
|text=At the end of a Player's turn, destroy all High-Maintenance Objects they own which were not monitored by a Robot during that turn. | |text=At the end of a Player's turn, destroy all High-Maintenance Objects they own which were not monitored by a Robot during that turn. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 322: | Line 325: | ||
{{card | {{card | ||
|title=Illegal | |title=Illegal | ||
|type= | |type=Action - Negative | ||
|text=If you own any Illegal objects, you cannot win the game. | |text=If you own any Illegal objects, you cannot win the game. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 329: | Line 332: | ||
{{card | {{card | ||
|title=Inert | |title=Inert | ||
|type= | |type=Action - Negative | ||
|text=This Object cannot be used to fuel anything. | |text=This Object cannot be used to fuel anything. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 336: | Line 339: | ||
{{card | {{card | ||
|title=Limited | |title=Limited | ||
|type= | |type=Action - Negative | ||
|text=If a Fuel, it can only be mined during this round and the next three. | |text=If a Fuel, it can only be mined during this round and the next three. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 343: | Line 346: | ||
{{card | {{card | ||
|title=Noisy | |title=Noisy | ||
|type= | |type=Action - Negative | ||
|text=When created or activated, no other types of Object may be created or activated in the same turn. | |text=When created or activated, no other types of Object may be created or activated in the same turn. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 350: | Line 353: | ||
{{card | {{card | ||
|title=One-Shot | |title=One-Shot | ||
|type= | |type=Action - Negative | ||
|text=If a Machine, it is destroyed immediately after being activated. | |text=If a Machine, it is destroyed immediately after being activated. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 357: | Line 360: | ||
{{card | {{card | ||
|title=Pollutant | |title=Pollutant | ||
|type= | |type=Action - Negative | ||
|text=Counts as -1 to score, instead of +1, during endgame. | |text=Counts as -1 to score, instead of +1, during endgame. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 364: | Line 367: | ||
{{card | {{card | ||
|title=Polluting | |title=Polluting | ||
|type= | |type=Action - Negative | ||
|text=Creates a 'Waste' Object (the inventor may name it) every time it is created or activated. (Such Waste Objects count as -1 to score, during endgame.) | |text=Creates a 'Waste' Object (the inventor may name it) every time it is created or activated. (Such Waste Objects count as -1 to score, during endgame.) | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 371: | Line 374: | ||
{{card | {{card | ||
|title=Slow | |title=Slow | ||
|type= | |type=Action - Negative | ||
|text=If a Machine, it may not be activated if it was activated during the owner's previous turn. | |text=If a Machine, it may not be activated if it was activated during the owner's previous turn. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 378: | Line 381: | ||
{{card | {{card | ||
|title=Unique | |title=Unique | ||
|type= | |type=Action - Negative | ||
|text=Each Player may only own one of these; excess are automatically destroyed. | |text=Each Player may only own one of these; excess are automatically destroyed. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 385: | Line 388: | ||
{{card | {{card | ||
|title=Unpredictable | |title=Unpredictable | ||
|type= | |type=Action - Negative | ||
|text=Whenever this Machine is activated, its owner nominates an opponent - that opponent makes all choices required by the activation ability. | |text=Whenever this Machine is activated, its owner nominates an opponent - that opponent makes all choices required by the activation ability. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 392: | Line 395: | ||
{{card | {{card | ||
|title=Unstable | |title=Unstable | ||
|type= | |type=Action - Negative | ||
|text=If one of these Objects is destroyed, all other Objects of its type belonging to its owner are also destroyed. | |text=If one of these Objects is destroyed, all other Objects of its type belonging to its owner are also destroyed. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 399: | Line 402: | ||
{{card | {{card | ||
|title=Unstoppable | |title=Unstoppable | ||
|type= | |type=Action - Negative | ||
|text=Any Player able to create this Object must create two of them per turn, before doing anything else. | |text=Any Player able to create this Object must create two of them per turn, before doing anything else. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
Line 406: | Line 409: | ||
{{card | {{card | ||
|title=Worthless | |title=Worthless | ||
|type= | |type=Action - Negative | ||
|text=This Object counts for nothing when totalling scores at endgame. | |text=This Object counts for nothing when totalling scores at endgame. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
}} | }} |
Latest revision as of 15:28, 5 November 2007
Technopoly | |
---|---|
Designers | Kevan and Ben |
Date | 18th June 2002 |
Players | 2+ |
This is a playable deck - it's finished, tested and ready to play. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
A deck of cards for the invention-and-trading game Technopoly, which can be played via the Dvorak Engine. Full rules are at http://kevan.org/games/technopoly.html.
Playing on DvorakMUSH
When an Object is invented or discovered, the player creates and plays a new card using the Object's name as the title and its attributes as the text. The amount of the object a player posesses can be indicated with status; to give Mining Rights or Technology, merely create an exact duplicate of the card in question and givething to the other player.
Card List
Automatic
Action - Positive
May not be activated by a Robot; is instead able to activate itself, once per turn.
Ecological
Action - Positive
If a Machine, any Fuel can be used to fuel its activations.
Invulnerable
Action - Positive
This Object cannot be destroyed, even when burnt as Fuel. This takes precedence over all other Attributes.
Plentiful
Action - Positive
Whenever one of these Objects would be created, two are created instead.
Protective
Action - Positive
Other Object types you own may only be attacked if you own more of them than you do of this Object.
Rapid-Fire
Action - Positive
If a Machine, it may be Activated twice per turn (by the same Robot, or by itself if Automatic).
Researched
Action - Positive
The next Attribute card added to this Object by its inventor may not be responded to by opponents.
Retaliatory
Action - Positive
If an Attacker loses a battle against this Object, the Attacker is destroyed.
Self-Replicating
Action - Positive
Object is able to make a copy of itself, once per turn.
Synthetic
Action - Positive
Select an existing Fuel, when you invent this. This Object may be used in place of that Fuel, when fuelling or constructing Machines.
Analyser
Action - Positive
Activate: Destroy a Machine you own, and gain the Technology for it.
Attacker
Action - Positive
Activate: Attack an Object as if this Machine were a Robot.
Convertor
Action - Positive
Activate: Change a Fuel Object you own into any other Fuel.
Copier
Action - Positive
Activate: Generate a copy of an Object you own.
Destroyer
Action - Positive
Activate: Destroy any Object.
Liberator
Action - Positive
Activate: Choose an Object, and roll as if attacking it. If successful, you may steal that Object instead.
Manipulator
Action - Positive
Activate: Invent a new Object, or create a known Object, or activate a Machine, or Attack another Object.
Miner
Action - Positive
Activate: Create two copies of a Fuel you have Mining Rights for.
Monitor
Action - Positive
Activate: Look at any opponent's hand.
Researcher
Action - Positive
Activate: Draw an Attribute card at the end of this turn. (If you use this multiple times in a turn, you still only get one card.)
Scavenger
Action - Positive
Activate: Create a copy of an Object which was destroyed or burnt since your last turn, and which belonged to an opponent.
Synthesiser
Action - Positive
Choose an existing Fuel, when you invent this. Activate: Generate that Fuel.
Transmitter
Action - Positive
Activate: You may choose to add or subtract ten from the endgame roll, at the end of the round. (Multiple usage doesn't increase this.)
Fixed
Action - Neutral
This Object cannot be stolen or traded.
Mysterious
Action - Neutral
Any Player may skip their turn to remove this Attribute and replace it with one from their hand.
Fuel: 1A
Action - Negative
Requires 1 Fuel to be burnt per activation.
Fuel: 1A
Action - Negative
Requires 1 Fuel to be burnt per activation.
Fuel: 1A
Action - Negative
Requires 1 Fuel to be burnt per activation.
Fuel: 2A
Action - Negative
Requires 2 Fuel to be burnt per activation.
Fuel: 3A
Action - Negative
Requires 3 Fuel to be burnt per activation.
Fuel: 1C
Action - Negative
Requires 1 Fuel to be burnt per creation.
Fuel: 1C
Action - Negative
Requires 1 Fuel to be burnt per creation.
Fuel: 1C
Action - Negative
Requires 1 Fuel to be burnt per creation.
Fuel: 2C
Action - Negative
Requires 2 Fuel to be burnt per creation.
Fuel: 3C
Action - Negative
Requires 3 Fuel to be burnt per creation.
Fuel: 1A*
Action - Negative
Requires 1 Fuel to be burnt per activation. Whoever plays this card may choose the Fuel.
Fuel: 1C*
Action - Negative
Requires 1 Fuel to be burnt per creation. Whoever plays this card may choose the Fuel.
Fuel: 1P
Action - Negative
Requires 1 Fuel to be burnt every turn. If the owner declines to burn the Fuel for this Object, the Object is destroyed.
Elaborate
Action - Negative
This Object requires 3 Robots to create or activate.
Evaporating
Action - Negative
At the end of your turns, you must destroy one Evaporating Object you control.
Flawed
Action - Negative
This Object is abandoned during the design stage, and can never be mined or created.
Fragile
Action - Negative
This Object will automatically lose, when attacked.
Hazardous
Action - Negative
If a Machine, the activating Robot is destroyed, when activated. If Fuel, the Robot activating the Machine it is feeding is destroyed.
High-Maintenance
Action - Negative
At the end of a Player's turn, destroy all High-Maintenance Objects they own which were not monitored by a Robot during that turn.
Illegal
Action - Negative
If you own any Illegal objects, you cannot win the game.
Inert
Action - Negative
This Object cannot be used to fuel anything.
Limited
Action - Negative
If a Fuel, it can only be mined during this round and the next three.
Noisy
Action - Negative
When created or activated, no other types of Object may be created or activated in the same turn.
One-Shot
Action - Negative
If a Machine, it is destroyed immediately after being activated.
Pollutant
Action - Negative
Counts as -1 to score, instead of +1, during endgame.
Polluting
Action - Negative
Creates a 'Waste' Object (the inventor may name it) every time it is created or activated. (Such Waste Objects count as -1 to score, during endgame.)
Slow
Action - Negative
If a Machine, it may not be activated if it was activated during the owner's previous turn.
Unique
Action - Negative
Each Player may only own one of these; excess are automatically destroyed.
Unpredictable
Action - Negative
Whenever this Machine is activated, its owner nominates an opponent - that opponent makes all choices required by the activation ability.
Unstable
Action - Negative
If one of these Objects is destroyed, all other Objects of its type belonging to its owner are also destroyed.
Unstoppable
Action - Negative
Any Player able to create this Object must create two of them per turn, before doing anything else.
Worthless
Action - Negative
This Object counts for nothing when totalling scores at endgame.